Player Matchup

Vulcan
Vulcan
Corallina97
Vulcan
Level 128
God Stats
25W - 10L
1,703 SR
Queue Stats
79W - 79L
1,495 Elo+
Party 1
Neith
Neith
Lidd_971
Neith
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
nubrexx
Ix Chel
Level 21
God Stats
6W - 10L
1,531 SR
Queue Stats
8W - 13L
1,441 Elo+
Party 1
Yemoja
Yemoja
xImperatorUmbrax
Yemoja
Level 87
God Stats
3W - 6L
1,455 SR
Queue Stats
32W - 26L
1,510 Elo+
Party 1
Loki
Loki
xRivaillex
Loki
Level 174
God Stats
12W - 12L
1,603 SR
Queue Stats
90W - 96L
1,465 Elo+
Party 1
Team Averages
Level 108
1,559 SR
1,479 Elo+

VS

Team Averages
Level 101
1,523 SR
1,431 Elo+
Medusa
Medusa
DivineMAI
Medusa
Level 107
God Stats
8W - 3L
1,612 SR
Queue Stats
125W - 104L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
GianY1995
Ao Kuang
Level 136
God Stats
42W - 32L
1,493 SR
Queue Stats
318W - 311L
1,445 Elo+
Solo
Persephone
Persephone
LuscentStar
Persephone
Level 83
God Stats
3W - 1L
1,578 SR
Queue Stats
153W - 130L
1,478 Elo+
Solo
Achilles
Achilles
SloMotaro
Achilles
Level 82
God Stats
18W - 29L
1,397 SR
Queue Stats
217W - 214L
1,384 Elo+
Solo
Bellona
Bellona
UppityMarlin75
Bellona
Level 99
God Stats
22W - 12L
1,537 SR
Queue Stats
88W - 87L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 4 / 1
8,957
527
12,418
8,960
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Lidd_971
Neith
12
1 / 5 / 3
7,836
461
7,089
12,512
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
nubrexx
Ix Chel
10
0 / 7 / 4
7,140
420
3,392
12,857
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 12 / 1
6,983
411
6,715
20,921
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 6 / 2
8,982
528
6,940
14,688
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DivineMAI
Medusa
18
9 / 1 / 10
10,983
646
17,855
7,893
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
GianY1995
Ao Kuang
17
9 / 3 / 10
10,037
590
7,951
18,885
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
LuscentStar
Persephone
15
4 / 1 / 12
9,576
563
7,681
8,333
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Achilles
SloMotaro
Achilles
16
7 / 1 / 13
10,134
596
14,448
16,305
12,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 2 / 12
9,266
545
9,630
18,485
17,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
8
Kills
34
34
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
1
0.63
W
Medusa
DivineMAI
Medusa
9
1
10
14
W
Ao Kuang
GianY1995
Ao Kuang
9
3
10
4.67
L
Neith
Lidd_971
Neith
1
5
3
0.5
W
Persephone
LuscentStar
Persephone
4
1
12
10
W
Achilles
SloMotaro
Achilles
7
1
13
13.5
W
5
2
12
5.5
L
Ix Chel
nubrexx
Ix Chel
0
7
4
0.29
L
0
12
1
0.04
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
57,565
69,938
Taken
69,901
28,212
Mitigated
43,252
15,108
Healing
23,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,418
207
0
516
8,960
3,160
132
3,753
5,159
57,510
360
W
Medusa
DivineMAI
Medusa
17,855
6,153
0
2,631
7,893
3,224
659
2,022
5,871
0
109,263
W
Ao Kuang
GianY1995
Ao Kuang
7,951
2,137
0
9,293
18,885
7,159
0
5,946
12,939
74,570
2,647
L
Neith
Lidd_971
Neith
7,089
1,249
0
2,490
12,512
4,295
0
463
11,958
0
44,327
W
Persephone
LuscentStar
Persephone
7,681
418
0
1,328
8,333
2,512
140
3,782
4,549
58,056
0
W
Achilles
SloMotaro
Achilles
14,448
2,667
0
6,595
16,305
12,906
895
6,051
10,254
0
59,260
W
9,630
953
0
3,536
18,485
17,451
0
4,604
13,881
0
20,625
L
Ix Chel
nubrexx
Ix Chel
3,392
297
1,974
2,698
12,857
7,022
0
1,844
10,923
15,978
0
L
6,715
1,839
456
2,750
20,921
8,903
0
5,635
14,408
29,507
3,352
L
6,940
1,716
0
4,224
14,688
4,832
0
3,880
10,745
0
57,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
49,996
349
Minions Killed
484
0
Camps Cleared
0
1,632,040
Distance Traveled
1,826,023
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,957
527
108
6
0
344,599
6
W
Medusa
10,983
646
162
10
0
357,937
0
W
Ao Kuang
10,037
590
122
7
0
380,882
0
L
Neith
7,836
461
70
4
0
323,351
0
W
Persephone
9,576
563
87
5
0
346,125
2
W
Achilles
10,134
596
88
5
0
351,793
0
W
Bellona
9,266
545
25
1
0
389,286
0
L
Ix Chel
7,140
420
19
1
0
335,665
7
L
Yemoja
6,983
411
51
3
0
274,984
1
L
Loki
8,982
528
101
6
0
353,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role