Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BlacKnife332
King Arthur
Level 180
God Stats
3W - 4L
1,528 SR
Queue Stats
98W - 79L
1,590 Elo+
Party 2
Rama
Rama
Destr4
Rama
Level 159
God Stats
8W - 3L
1,672 SR
Queue Stats
167W - 124L
1,634 Elo+
Party 2
Lancelot
Lancelot
GodzSirma
Lancelot
Level 107
God Stats
2W - 1L
1,685 SR
Queue Stats
355W - 313L
1,598 Elo+
Party 2
Yemoja
Yemoja
IvSymphony
Yemoja
Level 104
God Stats
4W - 1L
1,716 SR
Queue Stats
50W - 45L
1,584 Elo+
Party 2
Team Averages
Level 139
1,620 SR
1,581 Elo+

VS

Team Averages
Level 128
1,618 SR
1,554 Elo+
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CafeElCamello
Erlang Shen
Level 128
God Stats
3W - 1L
1,862 SR
Queue Stats
162W - 134L
1,583 Elo+
Party 1
Artemis
Artemis
WardMeDaddy
Artemis
Level 187
God Stats
4W - 4L
1,657 SR
Queue Stats
501W - 468L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
badvladTHEGOAT
Sun Wukong
Level 105
God Stats
23W - 16L
1,628 SR
Queue Stats
553W - 529L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
panda74
Ao Kuang
Level 152
God Stats
7W - 13L
1,443 SR
Queue Stats
208W - 212L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 5
5,669
709
3,143
5,471
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
BlacKnife332
King Arthur
9
0 / 1 / 0
4,989
624
4,593
6,305
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Destr4
Rama
10
1 / 0 / 3
5,238
655
4,563
5,960
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
GodzSirma
Lancelot
10
4 / 0 / 3
5,490
686
5,100
4,806
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
IvSymphony
Yemoja
8
2 / 0 / 1
4,790
599
1,891
2,647
932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 2 / 0
4,753
594
2,726
4,064
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
CafeElCamello
Erlang Shen
7
0 / 3 / 0
4,352
544
2,404
7,898
6,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
WardMeDaddy
Artemis
5
0 / 2 / 0
3,624
453
1,131
2,842
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
badvladTHEGOAT
Sun Wukong
9
1 / 1 / 0
4,842
605
2,753
6,760
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
panda74
Ao Kuang
8
0 / 2 / 0
4,243
530
3,468
7,709
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
5
5.5
L
Olorun
 
Olorun
0
2
0
0
W
King Arthur
BlacKnife332
King Arthur
0
1
0
0
L
Erlang Shen
CafeElCamello
Erlang Shen
0
3
0
0
W
Rama
Destr4
Rama
1
0
3
2.5
W
Lancelot
GodzSirma
Lancelot
4
0
3
5.5
W
Yemoja
IvSymphony
Yemoja
2
0
1
2.5
L
Artemis
WardMeDaddy
Artemis
0
2
0
0
L
Sun Wukong
badvladTHEGOAT
Sun Wukong
1
1
0
1
L
Ao Kuang
panda74
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
12,482
25,189
Taken
29,273
10,896
Mitigated
16,597
10,849
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,143
2,127
0
2,318
5,471
2,382
0
556
4,915
0
32,652
L
Olorun
 
Olorun
2,726
1,261
14
1,285
4,064
1,280
0
558
3,506
30,113
4,151
W
King Arthur
BlacKnife332
King Arthur
4,593
796
0
1,889
6,305
3,947
0
0
6,305
0
36,549
L
Erlang Shen
CafeElCamello
Erlang Shen
2,404
959
0
1,637
7,898
6,896
0
250
7,245
0
15,023
W
Rama
Destr4
Rama
4,563
3,603
0
3,104
5,960
1,814
0
2,978
2,982
0
43,329
W
Lancelot
GodzSirma
Lancelot
5,100
1,340
0
718
4,806
1,821
0
990
3,816
0
30,692
W
Yemoja
IvSymphony
Yemoja
1,891
487
1,903
917
2,647
932
24
1,329
1,318
10,353
0
L
Artemis
WardMeDaddy
Artemis
1,131
296
0
634
2,842
620
0
522
2,225
0
10,719
L
Sun Wukong
badvladTHEGOAT
Sun Wukong
2,753
894
0
2,384
6,760
5,221
0
0
6,628
0
25,229
L
Ao Kuang
panda74
Ao Kuang
3,468
1,102
0
2,268
7,709
2,580
0
561
6,958
31,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
21,814
291
Minions Killed
210
0
Camps Cleared
0
939,841
Distance Traveled
709,012
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,669
709
82
10
0
217,371
0
L
Olorun
4,753
594
66
8
0
156,193
2
W
King Arthur
4,989
624
66
8
0
177,250
0
L
Erlang Shen
4,352
544
18
2
0
177,807
0
W
Rama
5,238
655
71
9
0
163,686
0
W
Lancelot
5,490
686
59
7
0
224,755
0
W
Yemoja
4,790
599
13
2
0
156,779
0
L
Artemis
3,624
453
19
2
0
76,871
0
L
Sun Wukong
4,842
605
49
6
0
116,899
0
L
Ao Kuang
4,243
530
58
7
0
181,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role