Player Matchup

Tyr
Tyr
Alejhina97
Tyr
Level 123
God Stats
37W - 37L
1,610 SR
Queue Stats
228W - 201L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
DeadlyAegís
Zhong Kui
Level 154
God Stats
49W - 39L
1,578 SR
Queue Stats
93W - 97L
1,502 Elo+
Party 2
Ravana
Ravana
KrazEKarl
Ravana
Level 158
God Stats
3W - 6L
1,388 SR
Queue Stats
82W - 93L
1,514 Elo+
Party 2
Sobek
Sobek
Mex ePoX
Sobek
Level 126
God Stats
4W - 2L
1,692 SR
Queue Stats
236W - 208L
1,604 Elo+
Solo
Osiris
Osiris
vZedna
Osiris
Level 147
God Stats
3W - 2L
1,532 SR
Queue Stats
49W - 39L
1,580 Elo+
Solo
Team Averages
Level 142
1,560 SR
1,543 Elo+

VS

Team Averages
Level 151
1,594 SR
1,532 Elo+
Tiamat
Tiamat
Hirschy
Tiamat
Level 148
God Stats
3W - 1L
1,716 SR
Queue Stats
181W - 202L
1,593 Elo+
Party 1
King Arthur
King Arthur
RandomGamer67
King Arthur
Level 126
God Stats
29W - 17L
1,582 SR
Queue Stats
98W - 82L
1,484 Elo+
Solo
Fenrir
Fenrir
SilverCrowxddd
Fenrir
Level 191
God Stats
5W - 10L
1,282 SR
Queue Stats
192W - 190L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
SwagMasterUwU
Baron Samedi
Level 159
God Stats
1W - 1L
1,800 SR
Queue Stats
144W - 146L
1,617 Elo+
Party 1
Artemis
Artemis
Tuzutka
Artemis
Level 129
God Stats
7W - 7L
1,590 SR
Queue Stats
304W - 287L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,051
575
11,197
16,984
17,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DeadlyAegís
Zhong Kui
14
3 / 3 / 3
8,200
586
8,379
13,587
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
KrazEKarl
Ravana
15
9 / 2 / 3
9,149
654
10,616
9,655
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sobek
Mex ePoX
Sobek
12
1 / 2 / 4
7,351
525
4,687
13,618
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
vZedna
Osiris
15
3 / 2 / 3
8,612
615
7,446
11,312
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hirschy
Tiamat
14
2 / 2 / 1
7,695
550
8,179
7,669
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RandomGamer67
King Arthur
14
4 / 3 / 1
8,529
609
11,124
17,001
17,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 4 / 2
7,710
551
8,356
12,501
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
SwagMasterUwU
Baron Samedi
12
0 / 3 / 4
6,831
488
4,974
12,287
10,892
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Tuzutka
Artemis
12
2 / 5 / 2
6,777
484
7,448
8,800
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
12
12
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Zhong Kui
DeadlyAegís
Zhong Kui
3
3
3
1.5
L
Tiamat
Hirschy
Tiamat
2
2
1
1.25
W
Ravana
KrazEKarl
Ravana
9
2
3
5.25
W
Sobek
Mex ePoX
Sobek
1
2
4
1.5
L
King Arthur
RandomGamer67
King Arthur
4
3
1
1.5
L
4
4
2
1.25
L
Baron Samedi
SwagMasterUwU
Baron Samedi
0
3
4
0.67
L
Artemis
Tuzutka
Artemis
2
5
2
0.6
W
Osiris
vZedna
Osiris
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,325
Damage
40,081
65,156
Taken
58,258
46,597
Mitigated
40,185
26,825
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,197
1,702
0
7,721
16,984
17,275
0
785
15,948
0
64,167
W
Zhong Kui
DeadlyAegís
Zhong Kui
8,379
902
0
5,392
13,587
8,789
111
5,637
7,064
58,842
1,895
L
Tiamat
Hirschy
Tiamat
8,179
381
0
2,006
7,669
4,694
0
3,631
4,038
52,077
0
W
Ravana
KrazEKarl
Ravana
10,616
3,486
0
3,155
9,655
3,871
0
335
9,250
0
66,012
W
Sobek
Mex ePoX
Sobek
4,687
252
0
5,846
13,618
10,115
0
3,664
9,362
24,384
618
L
King Arthur
RandomGamer67
King Arthur
11,124
1,144
0
2,962
17,001
17,609
0
1,188
15,813
0
60,574
L
8,356
1,552
0
4,859
12,501
4,662
0
3,209
8,836
0
49,490
L
Baron Samedi
SwagMasterUwU
Baron Samedi
4,974
515
949
4,245
12,287
10,892
0
3,934
8,353
26,419
1,410
L
Artemis
Tuzutka
Artemis
7,448
2,687
0
1,066
8,800
2,328
0
1,012
7,788
0
41,860
W
Osiris
vZedna
Osiris
7,446
1,691
0
4,711
11,312
6,547
0
793
10,519
0
71,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
37,542
504
Minions Killed
409
0
Camps Cleared
0
1,519,958
Distance Traveled
1,499,404
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,051
575
108
8
0
311,077
2
W
Zhong Kui
8,200
586
118
8
0
272,660
0
L
Tiamat
7,695
550
131
9
0
330,401
0
W
Ravana
9,149
654
116
8
0
350,517
0
W
Sobek
7,351
525
34
2
0
309,866
4
L
King Arthur
8,529
609
99
7
0
286,789
0
L
Fenrir
7,710
551
84
6
0
347,551
0
L
Baron Samedi
6,831
488
25
2
0
291,750
0
L
Artemis
6,777
484
70
5
0
242,913
0
W
Osiris
8,612
615
128
9
0
275,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role