Player Matchup

Ra
Ra
Platinum II
 
Ra
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
BigPoppaCoop
Sobek
Gold I
Level 169
God Stats
1W - 3L
1,681 SR
Queue Stats
64W - 52L
1,718 MMR
Party 3
Anhur
Anhur
Platinum III
Dirtÿ
Anhur
Platinum III
Level 207
God Stats
11W - 14L
1,482 SR
Queue Stats
85W - 72L
1,921 MMR
Party 3
Thanatos
Thanatos
Platinum II
LilBlueReign
Thanatos
Platinum II
Level 154
God Stats
0W - 3L
1,461 SR
Queue Stats
179W - 169L
1,892 MMR
Solo
Loki
Loki
Platinum II
TacuChi
Loki
Platinum II
Level 158
God Stats
2W - 2L
1,367 SR
Queue Stats
107W - 93L
1,868 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,498 SR
1,780 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 167
1,670 SR
1,761 MMR
Bake Kujira
Bake Kujira
Platinum I
 
Bake Kujira
Platinum I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Stinjamin
Cthulhu
Platinum III
Level 219
God Stats
9W - 5L
1,707 SR
Queue Stats
159W - 146L
1,829 MMR
Party 2
Agni
Agni
Platinum II
Yahnz
Agni
Platinum II
Level 142
God Stats
11W - 7L
1,623 SR
Queue Stats
133W - 125L
1,788 MMR
Solo
Medusa
Medusa
Diamond V
antwanfoheezy
Medusa
Diamond V
Level 155
God Stats
47W - 31L
1,679 SR
Queue Stats
198W - 192L
2,028 MMR
Party 2
Serqet
Serqet
Platinum V
xEtax
Serqet
Platinum V
Level 120
God Stats
3W - 3L
1,841 SR
Queue Stats
68W - 59L
1,661 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 0
6,894
530
3,888
7,907
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 2
6,634
510
4,891
14,121
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Dirtÿ
Anhur
13
0 / 2 / 0
6,754
520
1,898
5,585
1,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
LilBlueReign
Thanatos
10
3 / 3 / 1
6,310
485
3,071
7,342
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
TacuChi
Loki
11
0 / 4 / 1
6,772
521
3,736
9,766
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ne ZhaAo KuangBastetKumbhakarna

VS

Bans
ArtioAresOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
4 / 0 / 0
9,175
706
5,795
9,511
10,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
Stinjamin
Cthulhu
13
3 / 0 / 8
7,480
575
8,469
7,479
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Agni
Yahnz
Agni
15
4 / 2 / 6
8,520
655
6,513
4,811
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 2
8,927
687
5,189
5,148
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
xEtax
Serqet
13
3 / 1 / 5
7,286
560
4,645
8,411
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Bake Kujira
 
Bake Kujira
4
0
0
4
L
0
4
2
0.25
L
Anhur
Dirtÿ
Anhur
0
2
0
0
L
Thanatos
LilBlueReign
Thanatos
3
3
1
1.17
W
Cthulhu
Stinjamin
Cthulhu
3
0
8
7
L
Loki
TacuChi
Loki
0
4
1
0.13
W
Agni
Yahnz
Agni
4
2
6
3.5
W
3
1
2
4
W
Serqet
xEtax
Serqet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
30,611
44,721
Taken
35,360
22,298
Mitigated
22,887
15,819
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,888
275
1,142
2,728
7,907
3,342
0
4,127
3,530
65,939
0
W
Bake Kujira
 
Bake Kujira
5,795
3,114
0
2,418
9,511
10,787
457
1,806
7,630
71,183
3,459
L
4,891
188
0
4,542
14,121
12,008
0
7,030
6,299
19,233
0
L
Anhur
Dirtÿ
Anhur
1,898
691
0
1,422
5,585
1,680
0
953
4,292
0
59,746
L
Thanatos
LilBlueReign
Thanatos
3,071
735
0
3,670
7,342
2,520
0
2,598
4,478
0
28,215
W
Cthulhu
Stinjamin
Cthulhu
8,469
444
160
575
7,479
5,268
0
2,643
4,731
29,342
1,462
L
Loki
TacuChi
Loki
3,736
652
0
2,315
9,766
2,748
0
4,316
5,314
0
48,660
W
Agni
Yahnz
Agni
6,513
594
0
976
4,811
1,735
177
2,065
2,593
55,359
2,084
W
5,189
1,666
0
889
5,148
1,968
537
734
4,414
0
73,317
W
Serqet
xEtax
Serqet
4,645
917
0
1,223
8,411
3,129
110
1,086
7,213
0
51,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
41,388
435
Minions Killed
519
0
Camps Cleared
0
1,220,493
Distance Traveled
1,510,476
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,894
530
145
11
0
219,419
2
W
Bake Kujira
9,175
706
126
10
0
277,717
2
L
Sobek
6,634
510
20
2
0
287,799
3
L
Anhur
6,754
520
112
9
0
277,329
3
L
Thanatos
6,310
485
53
4
0
206,499
0
W
Cthulhu
7,480
575
49
4
0
295,028
3
L
Loki
6,772
521
105
8
0
229,447
2
W
Agni
8,520
655
116
9
0
280,649
3
W
Medusa
8,927
687
144
11
0
295,980
4
W
Serqet
7,286
560
84
6
0
361,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role