Player Matchup

Medusa
Medusa
OldSam777
Medusa
Level 69
God Stats
6W - 5L
1,651 SR
Queue Stats
139W - 145L
1,407 Elo+
Solo
Janus
Janus
Tre-AEz
Janus
Level 57
God Stats
15W - 18L
1,414 SR
Queue Stats
140W - 185L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
marioparty67
Tsukuyomi
Level 40
God Stats
20W - 24L
1,296 SR
Queue Stats
107W - 137L
1,280 Elo+
Party 1
Team Averages
Level 55
1,454 SR
1,349 Elo+

VS

Team Averages
Level 60
1,460 SR
1,390 Elo+
Charybdis
Charybdis
AIF1122
Charybdis
Level 48
God Stats
14W - 10L
1,515 SR
Queue Stats
203W - 219L
1,376 Elo+
Solo
Chaac
Chaac
Ryu24
Chaac
Level 77
God Stats
42W - 53L
1,392 SR
Queue Stats
700W - 710L
1,386 Elo+
Solo
Kukulkan
Kukulkan
lM TILTED 24 7
Kukulkan
Level 56
God Stats
60W - 54L
1,473 SR
Queue Stats
212W - 227L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OldSam777
Medusa
12
3 / 7 / 3
8,817
802
6,147
11,633
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Tre-AEz
Janus
14
3 / 6 / 3
9,156
832
5,329
10,394
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
marioparty67
Tsukuyomi
15
4 / 7 / 4
9,780
889
9,146
12,757
4,940
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AIF1122
Charybdis
17
12 / 4 / 2
11,783
1,071
12,933
8,251
2,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
Ryu24
Chaac
16
4 / 3 / 11
10,353
941
10,238
11,514
9,490
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
15
4 / 3 / 6
9,759
887
5,181
7,676
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
20
20
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AIF1122
Charybdis
12
4
2
3.25
L
Medusa
OldSam777
Medusa
3
7
3
0.64
W
Chaac
Ryu24
Chaac
4
3
11
3.17
L
Janus
Tre-AEz
Janus
3
6
3
0.75
W
Kukulkan
4
3
6
2.33
L
Tsukuyomi
marioparty67
Tsukuyomi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
28,352
34,784
Taken
27,441
12,101
Mitigated
15,263
3,391
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AIF1122
Charybdis
12,933
7,985
0
2,180
8,251
2,938
673
1,756
6,382
0
46,648
L
Medusa
OldSam777
Medusa
6,147
2,683
0
2,102
11,633
3,979
0
2,068
9,519
0
21,804
W
Chaac
Ryu24
Chaac
10,238
1,478
0
3,354
11,514
9,490
0
2,060
9,260
0
29,146
L
Janus
Tre-AEz
Janus
5,329
642
0
0
10,394
3,182
0
578
9,741
20,336
0
W
Kukulkan
5,181
350
92
566
7,676
2,835
0
1,131
6,435
28,730
729
L
Tsukuyomi
marioparty67
Tsukuyomi
9,146
3,058
0
1,289
12,757
4,940
0
2,375
10,332
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
31,895
101
Minions Killed
154
0
Camps Cleared
0
536,718
Distance Traveled
558,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,783
1,071
61
6
0
175,508
0
L
Medusa
8,817
802
32
3
0
183,859
2
W
Chaac
10,353
941
37
3
0
188,478
0
L
Janus
9,156
832
42
4
0
165,491
0
W
Kukulkan
9,759
887
56
5
0
194,894
0
L
Tsukuyomi
9,780
889
27
2
0
187,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role