Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
LL_rask
Yu Huang
Level 156
God Stats
3W - 2L
1,759 SR
Queue Stats
283W - 308L
1,471 Elo+
Solo
Horus
Horus
Tamaeri
Horus
Level 106
God Stats
0W - 1L
1,581 SR
Queue Stats
154W - 87L
1,578 Elo+
Party 2
Osiris
Osiris
Zharken
Osiris
Level 129
God Stats
5W - 4L
1,584 SR
Queue Stats
252W - 235L
1,521 Elo+
Solo
Bacchus
Bacchus
mickaeljacks
Bacchus
Level 143
God Stats
6W - 5L
1,642 SR
Queue Stats
323W - 314L
1,576 Elo+
Solo
Team Averages
Level 132
1,613 SR
1,529 Elo+

VS

Team Averages
Level 144
1,545 SR
1,503 Elo+
Chiron
Chiron
DiistriictEU
Chiron
Level 105
God Stats
5W - 5L
1,409 SR
Queue Stats
345W - 322L
1,504 Elo+
Party 1
Hachiman
Hachiman
FunMod
Hachiman
Level 201
God Stats
1W - 1L
1,566 SR
Queue Stats
117W - 106L
1,498 Elo+
Solo
Kukulkan
Kukulkan
LongTrap
Kukulkan
Level 148
God Stats
4W - 2L
1,513 SR
Queue Stats
347W - 320L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
Mingnut
Sylvanus
Level 157
God Stats
2W - 0L
1,643 SR
Queue Stats
300W - 300L
1,554 Elo+
Solo
Ares
Ares
NoFnWay
Ares
Level 109
God Stats
6W - 3L
1,593 SR
Queue Stats
188W - 203L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 7 / 4
6,927
770
7,532
10,014
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
LL_rask
Yu Huang
12
1 / 3 / 5
7,141
793
5,442
6,347
2,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
Tamaeri
Horus
13
0 / 3 / 8
7,034
782
4,541
12,080
10,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Zharken
Osiris
14
4 / 5 / 3
7,403
823
8,328
11,491
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
mickaeljacks
Bacchus
11
1 / 3 / 6
6,537
726
7,511
10,659
6,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 2 / 13
8,496
944
9,162
8,103
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
FunMod
Hachiman
15
7 / 1 / 9
8,946
994
17,599
8,931
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LongTrap
Kukulkan
15
6 / 1 / 9
8,889
988
12,006
6,311
3,289
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Mingnut
Sylvanus
14
1 / 1 / 14
8,674
964
2,781
9,208
8,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ares
NoFnWay
Ares
14
4 / 3 / 9
8,879
987
5,511
11,997
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
8
Kills
21
21
Deaths
8
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
4
0.57
W
Chiron
3
2
13
4.75
W
Hachiman
FunMod
Hachiman
7
1
9
11.5
L
Yu Huang
LL_rask
Yu Huang
1
3
5
1.17
W
Kukulkan
LongTrap
Kukulkan
6
1
9
10.5
W
Sylvanus
Mingnut
Sylvanus
1
1
14
8
W
Ares
NoFnWay
Ares
4
3
9
2.83
L
Horus
Tamaeri
Horus
0
3
8
1.33
L
Osiris
Zharken
Osiris
4
5
3
1.1
L
Bacchus
mickaeljacks
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
47,059
50,591
Taken
44,550
33,911
Mitigated
33,023
14,346
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,532
242
637
704
10,014
3,111
0
3,138
6,639
10,972
0
W
Chiron
9,162
2,080
983
1,884
8,103
3,962
570
4,727
3,109
0
15,964
W
Hachiman
FunMod
Hachiman
17,599
8,446
875
982
8,931
4,578
3,262
4,807
4,036
0
28,543
L
Yu Huang
LL_rask
Yu Huang
5,442
437
525
339
6,347
2,808
9
2,684
3,581
22,401
650
W
Kukulkan
LongTrap
Kukulkan
12,006
818
0
822
6,311
3,289
932
1,788
4,328
29,434
0
W
Sylvanus
Mingnut
Sylvanus
2,781
779
7,424
4,493
9,208
8,635
1,063
4,921
4,254
8,960
0
W
Ares
NoFnWay
Ares
5,511
372
0
947
11,997
12,559
414
4,143
7,631
6,869
1,261
L
Horus
Tamaeri
Horus
4,541
1,795
2,670
4,377
12,080
10,207
0
4,315
7,274
430
7,939
L
Osiris
Zharken
Osiris
8,328
1,256
1,266
1,050
11,491
11,013
0
4,007
7,122
0
11,510
L
Bacchus
mickaeljacks
Bacchus
7,511
429
388
2,390
10,659
6,772
0
4,372
6,035
9,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
43,884
72
Minions Killed
107
0
Camps Cleared
0
846,373
Distance Traveled
904,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,927
770
7
1
0
173,010
0
W
Chiron
8,496
944
22
2
0
205,699
0
W
Hachiman
8,946
994
34
4
0
160,696
0
L
Yu Huang
7,141
793
41
5
0
131,386
0
W
Kukulkan
8,889
988
37
4
0
199,233
0
W
Sylvanus
8,674
964
10
1
0
160,994
0
W
Ares
8,879
987
4
0
0
177,472
0
L
Horus
7,034
782
7
1
0
187,716
0
L
Osiris
7,403
823
9
1
0
161,819
0
L
Bacchus
6,537
726
8
1
0
192,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role