Player Matchup

Jing Wei
Jing Wei
HinUndHer
Jing Wei
Level 129
God Stats
0W - 2L
1,307 SR
Queue Stats
12W - 28L
1,350 Elo+
Party 1
Vulcan
Vulcan
PlayerForFun
Vulcan
Level 106
God Stats
2W - 4L
1,432 SR
Queue Stats
86W - 98L
1,506 Elo+
Solo
Charybdis
Charybdis
Queuenoa
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
Rebegga
Nu Wa
Level 108
God Stats
1W - 3L
1,578 SR
Queue Stats
109W - 113L
1,526 Elo+
Party 1
Hercules
Hercules
RobRab
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 136L
1,527 Elo+
Party 1
Team Averages
Level 100
1,463 SR
1,460 Elo+

VS

Team Averages
Level 144
1,415 SR
1,497 Elo+
Cernunnos
Cernunnos
AnkaFey
Cernunnos
Level 148
God Stats
2W - 2L
1,465 SR
Queue Stats
102W - 107L
1,499 Elo+
Solo
Cabrakan
Cabrakan
Atsiemfets
Cabrakan
Level 154
God Stats
3W - 6L
1,317 SR
Queue Stats
453W - 458L
1,496 Elo+
Party 2
Nox
Nox
CosmicPyramid
Nox
Level 174
God Stats
7W - 11L
1,380 SR
Queue Stats
767W - 778L
1,476 Elo+
Party 2
Martichoras
Martichoras
Entharos
Martichoras
Level 140
God Stats
1W - 0L
1,476 SR
Queue Stats
9W - 7L
1,522 Elo+
Solo
Cerberus
Cerberus
zitraUP
Cerberus
Level 106
God Stats
7W - 2L
1,438 SR
Queue Stats
213W - 225L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HinUndHer
Jing Wei
17
2 / 6 / 7
10,226
639
11,781
13,214
4,931
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
3 / 6 / 5
10,647
665
16,340
12,366
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Queuenoa
Charybdis
16
1 / 3 / 5
9,599
600
6,951
9,756
3,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Rebegga
Nu Wa
17
3 / 6 / 5
10,330
646
15,818
13,975
5,026
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
RobRab
Hercules
17
4 / 4 / 3
10,139
634
14,364
24,084
21,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnkaFey
Cernunnos
20
7 / 3 / 13
12,262
766
19,056
15,743
7,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Atsiemfets
Cabrakan
19
5 / 4 / 18
11,595
725
13,294
24,244
37,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 2 / 14
12,344
772
10,358
10,158
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
Entharos
Martichoras
19
3 / 3 / 15
11,567
723
14,070
12,456
5,472
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
zitraUP
Cerberus
19
5 / 1 / 15
12,490
781
9,106
14,949
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
13
Kills
24
25
Deaths
13
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnkaFey
Cernunnos
7
3
13
4.5
W
Cabrakan
Atsiemfets
Cabrakan
5
4
18
3.5
W
4
2
14
5.5
W
Martichoras
Entharos
Martichoras
3
3
15
3.5
L
Jing Wei
HinUndHer
Jing Wei
2
6
7
0.92
L
Vulcan
3
6
5
0.92
L
Charybdis
Queuenoa
Charybdis
1
3
5
1.17
L
Nu Wa
Rebegga
Nu Wa
3
6
5
0.92
L
Hercules
RobRab
Hercules
4
4
3
1.38
W
Cerberus
zitraUP
Cerberus
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,254
Damage
65,884
73,395
Taken
77,550
39,043
Mitigated
71,179
22,574
Healing
34,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnkaFey
Cernunnos
19,056
10,610
6,040
5,933
15,743
7,719
3,920
7,045
8,698
0
47,214
W
Cabrakan
Atsiemfets
Cabrakan
13,294
534
1,699
5,584
24,244
37,866
160
8,218
16,026
31,033
0
W
10,358
521
3,293
1,693
10,158
4,963
1,007
6,224
3,934
56,529
0
W
Martichoras
Entharos
Martichoras
14,070
1,872
1,815
3,517
12,456
5,472
3,012
5,620
6,836
0
40,567
L
Jing Wei
HinUndHer
Jing Wei
11,781
8,112
1,117
1,551
13,214
4,931
366
5,847
7,367
0
34,079
L
Vulcan
16,340
247
414
1,841
12,366
4,532
152
5,991
6,375
36,637
0
L
Charybdis
Queuenoa
Charybdis
6,951
4,529
865
1,219
9,756
3,188
0
5,124
4,632
0
23,890
L
Nu Wa
Rebegga
Nu Wa
15,818
3,522
1,347
2,324
13,975
5,026
167
7,390
6,585
30,836
150
L
Hercules
RobRab
Hercules
14,364
2,882
2,214
9,682
24,084
21,366
178
8,123
15,961
0
23,018
W
Cerberus
zitraUP
Cerberus
9,106
34
54
4,383
14,949
15,159
360
4,901
10,048
13,893
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
60,258
200
Minions Killed
263
0
Camps Cleared
0
1,444,070
Distance Traveled
1,495,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,262
766
62
4
0
319,350
0
W
Cabrakan
11,595
725
16
1
0
245,627
0
W
Nox
12,344
772
115
7
0
304,229
0
W
Martichoras
11,567
723
54
3
0
284,634
0
L
Jing Wei
10,226
639
64
4
0
269,965
0
L
Vulcan
10,647
665
50
3
0
297,957
0
L
Charybdis
9,599
600
46
3
0
284,314
0
L
Nu Wa
10,330
646
22
1
0
286,952
0
L
Hercules
10,139
634
18
1
0
304,882
0
W
Cerberus
12,490
781
16
1
0
341,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role