Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eyeluh
Neith
Level 66
God Stats
40W - 26L
1,525 SR
Queue Stats
346W - 345L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Josefruml
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TMT_Tony
Baron Samedi
Level 36
God Stats
15W - 34L
1,290 SR
Queue Stats
16W - 35L
1,178 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tuxah Slip
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,488 Elo+
Solo
Team Averages
Level 76
1,463 SR
1,427 Elo+

VS

Team Averages
Level 118
1,502 SR
1,432 Elo+
Jormungandr
Jormungandr
Bama_Rex95
Jormungandr
Level 126
God Stats
56W - 40L
1,592 SR
Queue Stats
194W - 183L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
KYxDiSASTER606
Zhong Kui
Level 156
God Stats
2W - 3L
1,424 SR
Queue Stats
133W - 140L
1,453 Elo+
Solo
Artio
Artio
Killer-_-butcher
Artio
Level 79
God Stats
1W - 2L
1,458 SR
Queue Stats
149W - 130L
1,480 Elo+
Solo
Loki
Loki
Nerubia
Loki
Level 103
God Stats
13W - 16L
1,538 SR
Queue Stats
272W - 280L
1,388 Elo+
Solo
Chiron
Chiron
dcnnybcy
Chiron
Level 125
God Stats
7W - 9L
1,499 SR
Queue Stats
588W - 601L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
2 / 1 / 2
4,118
686
3,184
4,690
2,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
Eyeluh
Neith
6
1 / 1 / 3
3,884
647
1,829
2,655
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Josefruml
Kukulkan
5
0 / 4 / 1
3,743
624
502
2,943
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
TMT_Tony
Baron Samedi
8
1 / 0 / 0
4,052
675
1,680
2,247
658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Tuxah Slip
Tsukuyomi
8
1 / 0 / 1
4,077
680
1,718
4,445
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bama_Rex95
Jormungandr
8
1 / 1 / 0
4,735
789
1,500
4,006
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
KYxDiSASTER606
Zhong Kui
1
0 / 0 / 0
2,637
440
0
0
0
6
1 / 3 / 1
3,761
627
1,625
5,879
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Nerubia
Loki
7
2 / 0 / 1
4,007
668
2,332
2,795
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
dcnnybcy
Chiron
6
1 / 1 / 0
3,444
574
2,196
2,959
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
5
6
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
2
3
L
Jormungandr
Bama_Rex95
Jormungandr
1
1
0
1
W
Neith
Eyeluh
Neith
1
1
3
2.5
W
Kukulkan
Josefruml
Kukulkan
0
4
1
0.13
L
Zhong Kui
KYxDiSASTER606
Zhong Kui
0
0
0
0
L
1
3
1
0.5
L
Loki
Nerubia
Loki
2
0
1
2.5
W
Baron Samedi
TMT_Tony
Baron Samedi
1
0
0
1
W
Tsukuyomi
Tuxah Slip
Tsukuyomi
1
0
1
1.5
L
Chiron
dcnnybcy
Chiron
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,913
Damage
7,653
16,980
Taken
15,639
5,575
Mitigated
6,228
7,460
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,184
415
0
2,616
4,690
2,317
225
686
4,004
14,598
0
L
Jormungandr
Bama_Rex95
Jormungandr
1,500
471
0
2,163
4,006
1,836
0
1,785
2,221
23,661
2,501
W
Neith
Eyeluh
Neith
1,829
318
0
879
2,655
665
435
779
1,876
0
18,548
W
Kukulkan
Josefruml
Kukulkan
502
390
0
0
2,943
654
245
382
2,561
11,619
0
L
Zhong Kui
KYxDiSASTER606
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
1,625
86
0
1,446
5,879
3,077
0
1,606
4,273
8,585
0
L
Loki
Nerubia
Loki
2,332
430
0
1,351
2,795
659
0
494
2,301
0
19,242
W
Baron Samedi
TMT_Tony
Baron Samedi
1,680
213
0
1,407
2,247
658
0
688
1,559
20,016
444
W
Tsukuyomi
Tuxah Slip
Tsukuyomi
1,718
294
24
2,534
4,445
1,281
0
498
3,947
0
16,333
L
Chiron
dcnnybcy
Chiron
2,196
1,045
38
1,012
2,959
656
0
1,391
1,568
0
10,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,874
Gold Earned
18,584
176
Minions Killed
123
0
Camps Cleared
0
564,391
Distance Traveled
461,385
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,118
686
43
7
0
91,018
2
L
Jormungandr
4,735
789
56
9
0
102,061
0
W
Neith
3,884
647
30
5
0
115,316
0
W
Kukulkan
3,743
624
23
4
0
120,264
0
L
Zhong Kui
2,637
440
0
0
0
0
0
L
Artio
3,761
627
11
2
0
130,095
0
L
Loki
4,007
668
34
6
0
145,588
0
W
Baron Samedi
4,052
675
39
7
0
109,763
0
W
Tsukuyomi
4,077
680
41
7
0
128,030
0
L
Chiron
3,444
574
22
4
0
83,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role