Player Matchup

Janus
Janus
Charlser
Janus
Level 44
God Stats
5W - 8L
1,590 SR
Queue Stats
20W - 45L
1,304 Elo+
Party 1
Cerberus
Cerberus
Lavacapaca23
Cerberus
Level 27
God Stats
3W - 5L
1,343 SR
Queue Stats
28W - 51L
1,353 Elo+
Party 1
Surtr
Surtr
SiiRaLL
Surtr
Level 84
God Stats
0W - 4L
1,701 SR
Queue Stats
64W - 110L
1,387 Elo+
Party 1
Charybdis
Charybdis
Yisus_Econde
Charybdis
Level 106
God Stats
5W - 6L
1,507 SR
Queue Stats
42W - 78L
1,385 Elo+
Party 1
Bastet
Bastet
richilamoto
Bastet
Level 36
God Stats
11W - 24L
1,459 SR
Queue Stats
41W - 56L
1,398 Elo+
Party 1
Team Averages
Level 59
1,520 SR
1,366 Elo+

VS

Team Averages
Level 104
1,611 SR
1,455 Elo+
Cthulhu
Cthulhu
Minoa64
Cthulhu
Level 126
God Stats
5W - 10L
1,210 SR
Queue Stats
528W - 501L
1,531 Elo+
Solo
Bellona
Bellona
killerBee74
Bellona
Level 182
God Stats
2W - 1L
1,802 SR
Queue Stats
99W - 93L
1,472 Elo+
Solo
Rama
Rama
krisking0
Rama
Level 107
God Stats
2W - 1L
1,579 SR
Queue Stats
5W - 15L
1,278 Elo+
Solo
Neith
Neith
necroLAN
Neith
Level 66
God Stats
6W - 2L
1,708 SR
Queue Stats
54W - 46L
1,515 Elo+
Solo
Chronos
Chronos
xdream03
Chronos
Level 37
God Stats
5W - 1L
1,758 SR
Queue Stats
48W - 28L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Charlser
Janus
12
1 / 7 / 3
8,205
410
8,110
11,992
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Lavacapaca23
Cerberus
13
1 / 7 / 5
8,858
443
7,521
25,332
28,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
SiiRaLL
Surtr
16
4 / 6 / 0
10,091
505
12,116
24,866
24,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Yisus_Econde
Charybdis
15
6 / 8 / 1
9,881
494
14,083
21,554
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
13
2 / 9 / 2
8,424
421
6,037
19,147
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Minoa64
Cthulhu
16
3 / 4 / 17
10,729
536
10,861
20,123
20,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
killerBee74
Bellona
17
3 / 4 / 13
11,143
557
12,184
24,756
27,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
18
10 / 3 / 5
11,879
594
17,972
16,134
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
necroLAN
Neith
17
5 / 2 / 11
11,187
559
14,399
10,662
4,095
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
xdream03
Chronos
20
16 / 1 / 9
13,195
660
24,426
14,982
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
14
Kills
37
37
Deaths
14
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Janus
Charlser
Janus
1
7
3
0.36
L
Cerberus
Lavacapaca23
Cerberus
1
7
5
0.5
W
Cthulhu
Minoa64
Cthulhu
3
4
17
2.88
L
Surtr
SiiRaLL
Surtr
4
6
0
0.67
L
Charybdis
Yisus_Econde
Charybdis
6
8
1
0.81
W
Bellona
killerBee74
Bellona
3
4
13
2.38
W
Rama
10
3
5
4.17
W
Neith
necroLAN
Neith
5
2
11
5.25
L
Bastet
2
9
2
0.33
W
Chronos
xdream03
Chronos
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,867
Damage
79,842
102,891
Taken
86,657
68,414
Mitigated
63,386
20,917
Healing
32,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Charlser
Janus
8,110
87
0
400
11,992
3,244
0
4,084
7,908
50,242
0
L
Cerberus
Lavacapaca23
Cerberus
7,521
263
0
5,749
25,332
28,136
0
9,493
15,839
30,038
1,264
W
Cthulhu
Minoa64
Cthulhu
10,861
796
1,120
4,648
20,123
20,014
674
5,528
14,320
41,919
246
L
Surtr
SiiRaLL
Surtr
12,116
3,599
0
5,618
24,866
24,354
62
4,246
20,620
1,573
65,669
L
Charybdis
Yisus_Econde
Charybdis
14,083
6,862
0
6,829
21,554
6,323
153
7,954
13,600
0
82,039
W
Bellona
killerBee74
Bellona
12,184
4,104
0
8,024
24,756
27,559
1,195
4,485
18,857
77
68,951
W
Rama
17,972
15,273
0
4,996
16,134
5,402
5,418
4,843
11,211
0
96,140
W
Neith
necroLAN
Neith
14,399
4,847
0
5,075
10,662
4,095
1,795
3,497
6,867
0
82,325
L
Bastet
6,037
1,074
0
2,321
19,147
6,357
0
8,448
10,699
0
50,929
W
Chronos
xdream03
Chronos
24,426
6,594
0
8,653
14,982
6,316
84
1,386
13,430
126,830
3,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,459
Gold Earned
58,133
511
Minions Killed
622
0
Camps Cleared
0
1,902,771
Distance Traveled
2,093,845
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,205
410
83
4
0
388,593
4
L
Cerberus
8,858
443
78
4
0
404,293
0
W
Cthulhu
10,729
536
46
2
0
407,022
4
L
Surtr
10,091
505
124
6
0
363,219
0
L
Charybdis
9,881
494
152
8
0
328,937
0
W
Bellona
11,143
557
123
6
0
377,298
4
W
Rama
11,879
594
162
8
0
375,566
1
W
Neith
11,187
559
124
6
0
391,956
0
L
Bastet
8,424
421
74
4
0
417,729
0
W
Chronos
13,195
660
167
8
0
542,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role