Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Eternal Stealth
Anhur
Level 89
God Stats
3W - 4L
1,513 SR
Queue Stats
252W - 300L
1,411 Elo+
Party 2
Shiva
Shiva
Eternal ViiPeR
Shiva
Level 106
God Stats
31W - 36L
1,525 SR
Queue Stats
226W - 282L
1,407 Elo+
Party 2
Poseidon
Poseidon
Evici Rocky
Poseidon
Level 72
God Stats
3W - 4L
1,528 SR
Queue Stats
275W - 305L
1,446 Elo+
Party 2
Charon
Charon
llG0Dll
Charon
Level 62
God Stats
35W - 22L
1,648 SR
Queue Stats
167W - 178L
1,574 Elo+
Solo
Team Averages
Level 91
1,543 SR
1,467 Elo+

VS

Team Averages
Level 133
1,583 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Seismi270
Artemis
Level 89
God Stats
17W - 7L
1,599 SR
Queue Stats
105W - 89L
1,594 Elo+
Solo
Ah Puch
Ah Puch
saaarky
Ah Puch
Level 139
God Stats
5W - 1L
1,762 SR
Queue Stats
173W - 176L
1,539 Elo+
Solo
Khepri
Khepri
慈母守中xian
Khepri
Level 127
God Stats
1W - 2L
1,553 SR
Queue Stats
69W - 48L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 0
6,701
558
5,676
6,583
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 0
6,010
501
2,814
8,510
2,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 0
6,004
500
3,328
11,409
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Evici Rocky
Poseidon
10
0 / 6 / 0
5,590
466
3,279
8,133
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
llG0Dll
Charon
9
0 / 0 / 1
5,879
490
3,263
8,620
5,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 0 / 2
6,081
507
4,481
7,248
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
 
Charon
11
2 / 2 / 2
5,949
496
3,695
7,040
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Seismi270
Artemis
12
2 / 0 / 1
6,474
540
6,678
6,025
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
saaarky
Ah Puch
14
6 / 0 / 4
7,964
664
11,253
3,531
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
6,689
557
2,623
4,309
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Mulan
 
Mulan
2
0
2
3
W
Charon
 
Charon
2
2
2
1.5
L
0
3
0
0
L
0
2
0
0
L
Poseidon
Evici Rocky
Poseidon
0
6
0
0
W
Artemis
Seismi270
Artemis
2
0
1
2.5
L
Charon
llG0Dll
Charon
0
0
1
0.5
W
Ah Puch
saaarky
Ah Puch
6
0
4
8
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
28,730
43,255
Taken
28,153
16,089
Mitigated
17,741
12,930
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,676
2,331
0
2,341
6,583
1,981
673
2,670
3,452
0
43,805
W
Mulan
 
Mulan
4,481
615
0
2,622
7,248
5,584
0
779
6,469
0
29,406
W
Charon
 
Charon
3,695
772
0
1,760
7,040
5,889
6
1,541
5,499
26,089
1,406
L
2,814
1,937
0
1,551
8,510
2,195
0
1,198
7,207
0
40,101
L
3,328
679
335
5,498
11,409
4,792
0
2,789
8,332
0
49,958
L
Poseidon
Evici Rocky
Poseidon
3,279
475
0
599
8,133
1,784
0
6,552
833
33,408
859
W
Artemis
Seismi270
Artemis
6,678
2,892
0
3,796
6,025
1,760
0
802
5,223
0
48,880
L
Charon
llG0Dll
Charon
3,263
355
0
2,606
8,620
5,337
13
2,708
5,608
19,522
1,304
W
Ah Puch
saaarky
Ah Puch
11,253
370
0
1,753
3,531
1,107
0
1,971
1,560
55,542
497
W
2,623
159
301
1,502
4,309
3,401
21
1,336
2,973
22,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
33,157
350
Minions Killed
299
0
Camps Cleared
0
1,167,240
Distance Traveled
1,157,895
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,701
558
69
6
0
215,995
6
W
Mulan
6,081
507
50
4
0
208,662
0
W
Charon
5,949
496
35
3
0
195,652
0
L
Anhur
6,010
501
85
7
0
221,795
0
L
Shiva
6,004
500
96
8
0
266,498
0
L
Poseidon
5,590
466
72
6
0
214,268
0
W
Artemis
6,474
540
73
6
0
237,918
1
L
Charon
5,879
490
28
2
0
248,684
1
W
Ah Puch
7,964
664
103
9
0
250,278
3
W
Khepri
6,689
557
38
3
0
265,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role