Player Matchup

He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
D1ncked
Ne Zha
Platinum IV
Level 208
God Stats
10W - 17L
1,365 SR
Queue Stats
390W - 381L
1,671 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
GloomySquabbler
Hou Yi
Platinum IV
Level 184
God Stats
6W - 3L
1,724 SR
Queue Stats
486W - 473L
1,827 MMR
Party 1
Maui
Maui
Gold III
PooopSlayeeer
Maui
Gold III
Level 129
God Stats
35W - 32L
1,613 SR
Queue Stats
202W - 213L
1,558 MMR
Solo
Bake Kujira
Bake Kujira
Platinum IV
Yizera
Bake Kujira
Platinum IV
Level 159
God Stats
20W - 20L
1,545 SR
Queue Stats
402W - 408L
1,726 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,549 SR
1,656 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,500 SR
1,595 MMR
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
Agent10007
Fenrir
Platinum III
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 180L
1,819 MMR
Solo
Cupid
Cupid
Gold II
Took Apu
Cupid
Gold II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 251L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 1 / 0
3,319
664
488
2,217
447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
D1ncked
Ne Zha
6
1 / 2 / 0
3,387
677
2,181
3,465
1,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,279
656
2,098
2,637
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
3,162
632
1,360
4,856
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
Yizera
Bake Kujira
1
0 / 0 / 0
2,490
498
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Nu WaSusanoSkadiKaliAres

VS

Bans
SerqetCthulhuThorKuzenboHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 1 / 2
4,147
829
2,225
2,500
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
 
Guan Yu
7
0 / 0 / 0
3,961
792
0
2,170
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ymir
 
Ymir
6
1 / 0 / 1
3,758
752
2,839
4,084
1,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fenrir
Agent10007
Fenrir
7
2 / 0 / 0
3,926
785
797
2,739
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Took Apu
Cupid
6
0 / 0 / 0
3,508
702
1,999
2,040
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Vulcan
 
Vulcan
1
1
2
2
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Ymir
 
Ymir
1
0
1
1.5
W
Fenrir
Agent10007
Fenrir
2
0
0
2
L
Ne Zha
D1ncked
Ne Zha
1
2
0
0.5
L
0
0
0
0
L
0
1
0
0
W
Cupid
Took Apu
Cupid
0
0
0
0
L
Bake Kujira
Yizera
Bake Kujira
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,127
Damage
7,860
13,175
Taken
13,533
4,416
Mitigated
4,430
4,774
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
488
130
0
1,062
2,217
447
0
379
1,838
15,660
0
W
Vulcan
 
Vulcan
2,225
610
0
586
2,500
548
0
207
2,293
20,217
340
W
Guan Yu
 
Guan Yu
0
0
0
871
2,170
697
0
125
2,045
0
20,394
W
Ymir
 
Ymir
2,839
963
0
1,966
4,084
1,720
0
877
3,207
9,643
0
W
Fenrir
Agent10007
Fenrir
797
246
0
1,068
2,739
909
0
76
2,663
0
19,094
L
Ne Zha
D1ncked
Ne Zha
2,181
436
0
499
3,465
1,168
0
1,471
1,994
0
13,639
L
2,098
1,072
0
1,477
2,637
713
0
827
1,810
0
16,784
L
1,360
265
0
1,736
4,856
2,088
0
2,334
2,522
6,163
0
W
Cupid
Took Apu
Cupid
1,999
1,371
116
1,328
2,040
556
0
563
1,477
0
19,946
L
Bake Kujira
Yizera
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,637
Gold Earned
19,300
108
Minions Killed
169
0
Camps Cleared
0
477,515
Distance Traveled
564,106
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,319
664
36
7
0
142,252
0
W
Vulcan
4,147
829
39
8
0
111,428
0
W
Guan Yu
3,961
792
44
9
0
112,850
0
W
Ymir
3,758
752
7
1
0
116,888
1
W
Fenrir
3,926
785
40
8
0
133,151
0
L
Ne Zha
3,387
677
28
6
0
110,649
0
L
Hou Yi
3,279
656
35
7
0
98,340
0
L
Maui
3,162
632
9
2
0
113,818
0
W
Cupid
3,508
702
39
8
0
89,789
0
L
Bake Kujira
2,490
498
0
0
0
12,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role