Player Matchup

Anubis
Anubis
DatenLeiche
Anubis
Level 63
God Stats
6W - 1L
1,614 SR
Queue Stats
126W - 160L
1,439 Elo+
Solo
Fafnir
Fafnir
HunterOPTIKA
Fafnir
Level 91
God Stats
5W - 3L
1,494 SR
Queue Stats
602W - 591L
1,470 Elo+
Party 1
Sol
Sol
Kataraktan
Sol
Level 128
God Stats
4W - 3L
1,519 SR
Queue Stats
241W - 236L
1,473 Elo+
Solo
Neith
Neith
shirrrrrrr
Neith
Level 29
God Stats
5W - 11L
1,352 SR
Queue Stats
262W - 279L
1,470 Elo+
Party 1
Persephone
Persephone
ЕдрёнБатон
Persephone
Level 134
God Stats
3W - 4L
1,353 SR
Queue Stats
222W - 243L
1,462 Elo+
Solo
Team Averages
Level 89
1,466 SR
1,463 Elo+

VS

Team Averages
Level 114
1,512 SR
1,478 Elo+
Ishtar
Ishtar
Alvaroise7
Ishtar
Level 108
God Stats
1W - 4L
1,360 SR
Queue Stats
88W - 88L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HellLucifer666
Morgan Le Fay
Level 159
God Stats
4W - 1L
1,931 SR
Queue Stats
591W - 606L
1,451 Elo+
Solo
Athena
Athena
MightyMi
Athena
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,581 Elo+
Solo
Amaterasu
Amaterasu
ONAjego
Amaterasu
Level 48
God Stats
0W - 2L
1,280 SR
Queue Stats
78W - 102L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Rozikan
The Morrigan
Level 147
God Stats
3W - 4L
1,487 SR
Queue Stats
381W - 395L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 3 / 9
9,346
779
9,311
6,805
3,585
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
16
5 / 5 / 13
10,862
905
13,519
18,944
25,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

17
0 / 3 / 15
9,610
801
8,504
7,484
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
7 / 3 / 10
10,700
892
11,729
8,496
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 13
10,992
916
14,737
10,118
3,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alvaroise7
Ishtar
16
6 / 4 / 4
9,218
768
7,361
9,816
3,467
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
HellLucifer666
Morgan Le Fay
5
0 / 0 / 0
6,056
505
0
213
19
Athena
MightyMi
Athena
14
2 / 6 / 10
8,781
732
9,135
24,148
21,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
ONAjego
Amaterasu
17
4 / 6 / 9
9,666
806
9,107
21,085
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Rozikan
The Morrigan
17
5 / 4 / 6
9,606
801
9,313
10,595
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
20
Kills
17
17
Deaths
20
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alvaroise7
Ishtar
6
4
4
2
W
Anubis
3
3
9
2.5
L
Morgan Le Fay
HellLucifer666
Morgan Le Fay
0
0
0
0
W
Fafnir
5
5
13
2.3
W
0
3
15
2.5
L
Athena
MightyMi
Athena
2
6
10
1.17
L
Amaterasu
ONAjego
Amaterasu
4
6
9
1.42
L
The Morrigan
Rozikan
The Morrigan
5
4
6
2
W
Neith
7
3
10
4
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,800
Damage
34,916
51,847
Taken
65,857
39,195
Mitigated
47,570
15,743
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alvaroise7
Ishtar
7,361
2,752
872
1,809
9,816
3,467
0
8,581
1,235
0
23,279
W
Anubis
9,311
1,151
721
1,149
6,805
3,585
240
2,745
4,060
27,119
0
L
Morgan Le Fay
HellLucifer666
Morgan Le Fay
0
0
0
0
213
19
0
213
0
0
0
W
Fafnir
13,519
4,816
734
4,234
18,944
25,669
253
5,690
12,782
18,765
1,154
W
8,504
2,173
273
1,673
7,484
2,600
2,750
2,845
4,518
25,489
676
L
Athena
MightyMi
Athena
9,135
2,763
2,688
5,946
24,148
21,446
0
13,086
11,062
16,825
707
L
Amaterasu
ONAjego
Amaterasu
9,107
2,908
1,471
5,790
21,085
17,939
0
15,717
5,368
0
14,649
L
The Morrigan
Rozikan
The Morrigan
9,313
878
1,334
1,699
10,595
4,699
0
7,012
3,583
25,716
455
W
Neith
11,729
6,230
741
1,979
8,496
3,483
2,229
3,566
4,811
0
27,624
W
14,737
1,299
1,655
2,584
10,118
3,858
946
3,206
6,771
37,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
43,327
138
Minions Killed
109
0
Camps Cleared
0
1,051,979
Distance Traveled
747,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,218
768
33
3
0
135,035
0
W
Anubis
9,346
779
33
3
0
197,569
0
L
Morgan Le Fay
6,056
505
0
0
0
0
0
W
Fafnir
10,862
905
9
1
0
200,608
0
W
Sol
9,610
801
31
3
0
217,726
0
L
Athena
8,781
732
17
1
0
197,938
0
L
Amaterasu
9,666
806
19
2
0
209,972
0
L
The Morrigan
9,606
801
40
3
0
204,770
0
W
Neith
10,700
892
37
3
0
228,145
0
W
Persephone
10,992
916
28
2
0
207,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role