Player Matchup

Ra
Ra
Grandmaster
Hυffy
Ra
Grandmaster
Level 185
God Stats
7W - 0L
2,203 SR
Queue Stats
302W - 77L
3,306 MMR
Party 1
Yemoja
Yemoja
Grandmaster
Noрe
Yemoja
Grandmaster
Level 113
God Stats
14W - 1L
1,933 SR
Queue Stats
174W - 38L
2,991 MMR
Party 1
Charybdis
Charybdis
Grandmaster
mi74chael
Charybdis
Grandmaster
Level 190
God Stats
33W - 3L
1,949 SR
Queue Stats
857W - 123L
3,489 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 163
2,029 SR
3,262 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,559 SR
1,397 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
MaaGneetiC
Vulcan
Silver V
Level 63
God Stats
2W - 2L
1,677 SR
Queue Stats
33W - 48L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 0 / 10
9,003
900
6,544
11,883
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
Noрe
Yemoja
14
4 / 1 / 7
8,680
868
6,953
11,051
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
mi74chael
Charybdis
15
6 / 0 / 7
9,140
914
12,297
7,413
2,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
KumbhakarnaKuzenboSerqetCthulhuBakasura

VS

Bans
FafnirCerberusPersephoneXing TianThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 5 / 0
7,360
736
8,552
8,429
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
 
Hercules
11
0 / 5 / 1
6,682
668
5,966
14,018
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
MaaGneetiC
Vulcan
13
0 / 3 / 0
6,853
685
7,448
5,892
2,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
L
Hercules
 
Hercules
0
5
1
0.1
W
Ra
3
0
10
8
L
Vulcan
MaaGneetiC
Vulcan
0
3
0
0
W
Yemoja
Noрe
Yemoja
4
1
7
7.5
W
Charybdis
mi74chael
Charybdis
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
21,966
30,347
Taken
28,339
14,105
Mitigated
16,042
21,635
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,552
2,267
0
760
8,429
2,948
0
3,651
4,778
0
28,536
L
Hercules
 
Hercules
5,966
849
0
4,394
14,018
11,046
0
7,807
6,145
815
9,306
W
Ra
6,544
869
5,880
9,650
11,883
6,483
490
3,331
8,326
34,096
0
L
Vulcan
MaaGneetiC
Vulcan
7,448
242
0
910
5,892
2,048
0
1,938
3,954
24,372
0
W
Yemoja
Noрe
Yemoja
6,953
507
2,123
2,522
11,051
4,709
709
2,693
8,096
22,546
725
W
Charybdis
mi74chael
Charybdis
12,297
6,926
0
1,460
7,413
2,913
2,546
2,068
5,316
0
42,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
20,895
175
Minions Killed
94
0
Camps Cleared
0
561,061
Distance Traveled
509,026
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,360
736
44
4
0
154,212
0
L
Hercules
6,682
668
17
2
0
174,110
0
W
Ra
9,003
900
56
6
0
204,550
1
L
Vulcan
6,853
685
33
3
0
180,704
4
W
Yemoja
8,680
868
41
4
0
176,400
1
W
Charybdis
9,140
914
78
8
0
180,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role