Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
K0N7nookazu_4545
Cernunnos
Level 106
God Stats
0W - 3L
1,349 SR
Queue Stats
244W - 248L
1,537 Elo+
Solo
Yu Huang
Yu Huang
LUCASDORIAN1
Yu Huang
Level 149
God Stats
56W - 68L
1,497 SR
Queue Stats
271W - 283L
1,479 Elo+
Solo
Bake Kujira
Bake Kujira
PaperTulip39728
Bake Kujira
Level 157
God Stats
17W - 16L
1,699 SR
Queue Stats
113W - 88L
1,627 Elo+
Solo
Ravana
Ravana
XxLabioAguirrexX
Ravana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,572 Elo+
Solo
Team Averages
Level 134
1,509 SR
1,543 Elo+

VS

Team Averages
Level 137
1,577 SR
1,475 Elo+
Mercury
Mercury
 
Mercury
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KraZyDevil
King Arthur
Level 107
God Stats
3W - 0L
1,676 SR
Queue Stats
17W - 19L
1,404 Elo+
Solo
Medusa
Medusa
N-F-L-Amigo386
Medusa
Level 147
God Stats
3W - 2L
1,491 SR
Queue Stats
10W - 12L
1,411 Elo+
Solo
Sol
Sol
OGButtBandit
Sol
Level 159
God Stats
6W - 2L
1,720 SR
Queue Stats
324W - 349L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 3 / 1
7,148
550
4,852
7,338
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
13
2 / 1 / 3
7,671
590
6,421
9,349
3,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
LUCASDORIAN1
Yu Huang
13
1 / 2 / 1
7,435
572
4,616
6,885
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
PaperTulip39728
Bake Kujira
11
0 / 5 / 0
6,754
520
10,322
13,217
13,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 2
5,918
455
2,221
6,813
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 0 / 2
8,433
649
6,370
8,105
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
 
Yemoja
11
1 / 1 / 4
6,887
530
3,341
7,744
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
KraZyDevil
King Arthur
14
5 / 0 / 1
8,766
674
10,352
17,015
11,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 4 / 5
6,579
506
4,577
8,695
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 2
7,513
578
4,540
7,355
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
14
14
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
1
1.17
W
Mercury
 
Mercury
7
0
2
8
W
Yemoja
 
Yemoja
1
1
4
3
L
Cernunnos
2
1
3
3.5
W
King Arthur
KraZyDevil
King Arthur
5
0
1
5.5
L
Yu Huang
LUCASDORIAN1
Yu Huang
1
2
1
0.75
W
0
4
5
0.63
W
1
1
2
2
L
Bake Kujira
PaperTulip39728
Bake Kujira
0
5
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
29,180
43,602
Taken
48,914
24,256
Mitigated
24,228
9,437
Healing
22,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,852
1,769
0
2,561
7,338
2,398
575
769
6,569
0
48,384
W
Mercury
 
Mercury
6,370
3,761
0
6,015
8,105
2,719
0
556
7,461
0
69,312
W
Yemoja
 
Yemoja
3,341
823
1,153
2,605
7,744
5,522
0
584
7,035
28,384
2,041
L
Cernunnos
6,421
2,881
0
3,504
9,349
3,809
427
2,802
6,547
0
53,705
W
King Arthur
KraZyDevil
King Arthur
10,352
2,092
0
7,367
17,015
11,475
0
9,084
7,931
0
67,242
L
Yu Huang
LUCASDORIAN1
Yu Huang
4,616
360
0
2,399
6,885
2,276
0
3,278
3,607
46,284
377
W
4,577
1,816
0
1,427
8,695
2,627
0
0
8,695
0
36,744
W
4,540
758
0
3,793
7,355
1,885
510
3,215
3,612
49,677
813
L
Bake Kujira
PaperTulip39728
Bake Kujira
10,322
4,811
0
691
13,217
13,068
0
449
12,768
45,734
7,723
L
2,221
292
0
282
6,813
2,705
0
928
5,885
0
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
38,178
394
Minions Killed
470
0
Camps Cleared
0
1,279,932
Distance Traveled
1,350,348
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,148
550
76
6
0
243,991
0
W
Mercury
8,433
649
116
9
0
323,752
0
W
Yemoja
6,887
530
48
4
0
260,748
7
L
Cernunnos
7,671
590
69
5
0
255,172
0
W
King Arthur
8,766
674
120
9
0
262,138
1
L
Yu Huang
7,435
572
104
8
0
241,495
7
W
Medusa
6,579
506
79
6
0
269,701
0
W
Sol
7,513
578
107
8
0
234,009
1
L
Bake Kujira
6,754
520
83
6
0
236,254
3
L
Ravana
5,918
455
62
5
0
303,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role