Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FLY you FO0LS
Hera
Level 158
God Stats
6W - 4L
1,716 SR
Queue Stats
172W - 182L
1,399 Elo+
Solo
Scylla
Scylla
ReverseVyhbs
Scylla
Level 50
God Stats
0W - 1L
1,520 SR
Queue Stats
90W - 120L
1,380 Elo+
Solo
Medusa
Medusa
Wrobocop03
Medusa
Level 102
God Stats
1W - 3L
1,649 SR
Queue Stats
413W - 431L
1,512 Elo+
Solo
Cerberus
Cerberus
vSuiiki
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,456 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,449 Elo+

VS

Team Averages
Level 155
1,447 SR
1,473 Elo+
Eset
Eset
Carl Green
Eset
Level 190
God Stats
2W - 3L
1,414 SR
Queue Stats
204W - 210L
1,465 Elo+
Solo
Neith
Neith
EMGERARDO4948
Neith
Level 105
God Stats
3W - 3L
1,337 SR
Queue Stats
315W - 322L
1,468 Elo+
Solo
Ishtar
Ishtar
ReiValentine
Ishtar
Level 135
God Stats
21W - 23L
1,441 SR
Queue Stats
118W - 112L
1,510 Elo+
Solo
Fenrir
Fenrir
SuperBig6ayAl
Fenrir
Level 156
God Stats
4W - 4L
1,555 SR
Queue Stats
86W - 84L
1,448 Elo+
Solo
Osiris
Osiris
iitsTooExplicit
Osiris
Level 188
God Stats
6W - 16L
1,491 SR
Queue Stats
240W - 336L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 4 / 0
6,205
517
5,048
13,476
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 0
6,757
563
4,792
7,633
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
11
0 / 4 / 1
5,865
489
4,413
7,641
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Wrobocop03
Medusa
11
0 / 2 / 3
6,198
517
5,570
6,114
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
vSuiiki
Cerberus
10
2 / 0 / 1
5,937
495
1,883
5,289
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,150
513
4,846
7,544
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
5,556
463
4,786
6,962
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
11
1 / 0 / 1
6,157
513
2,117
5,496
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 0
6,642
554
5,022
8,228
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 1
6,738
562
8,616
9,263
8,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
11
11
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
1
4
1
0.38
W
0
2
4
1
L
4
1
0
4
W
Ishtar
1
0
1
1.5
L
Scylla
0
4
1
0.13
W
6
0
0
6
L
Medusa
Wrobocop03
Medusa
0
2
3
0.75
W
3
0
1
3.5
L
Cerberus
vSuiiki
Cerberus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
25,387
40,153
Taken
37,493
16,136
Mitigated
16,437
9,585
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,048
1,000
0
2,602
13,476
5,687
64
0
13,476
0
38,492
W
4,846
142
0
2,012
7,544
2,126
0
4,261
3,225
35,366
405
W
4,786
1,013
0
2,550
6,962
1,755
430
1,897
4,997
0
32,097
L
4,792
450
0
1,781
7,633
2,415
0
780
6,605
50,166
1,651
W
Ishtar
2,117
781
0
3,773
5,496
1,472
748
357
5,077
0
44,256
L
Scylla
4,413
59
0
2,170
7,641
2,212
0
2,488
4,879
38,229
870
W
5,022
1,348
0
3,795
8,228
2,686
0
3,572
4,610
0
30,759
L
Medusa
Wrobocop03
Medusa
5,570
1,280
0
1,210
6,114
1,983
675
500
5,554
0
49,211
W
8,616
1,936
0
1,236
9,263
8,398
0
540
8,723
0
44,861
L
Cerberus
vSuiiki
Cerberus
1,883
0
0
1,822
5,289
3,839
202
465
4,804
25,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
31,243
348
Minions Killed
329
0
Camps Cleared
0
1,142,539
Distance Traveled
1,170,007
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,205
517
63
5
0
212,398
0
W
Eset
6,150
513
64
5
0
202,540
1
W
Neith
5,556
463
55
5
0
228,226
2
L
Hera
6,757
563
80
7
0
246,894
2
W
Ishtar
6,157
513
80
7
0
238,749
0
L
Scylla
5,865
489
57
5
0
226,613
0
W
Fenrir
6,642
554
57
5
0
278,945
0
L
Medusa
6,198
517
83
7
0
231,837
0
W
Osiris
6,738
562
73
6
0
221,547
1
L
Cerberus
5,937
495
65
5
0
224,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role