Player Matchup

Nu Wa
Nu Wa
ACR Randy
Nu Wa
Level 40
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 19L
1,324 Elo+
Solo
Bacchus
Bacchus
HitMwitDaRythm
Bacchus
Level 169
God Stats
13W - 6L
1,748 SR
Queue Stats
360W - 349L
1,559 Elo+
Solo
Charon
Charon
X372_BlitZ
Charon
Level 121
God Stats
4W - 4L
1,407 SR
Queue Stats
317W - 318L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
o_Scythe_UK_o
Jing Wei
Level 158
God Stats
0W - 2L
1,296 SR
Queue Stats
212W - 222L
1,511 Elo+
Party 1
Raijin
Raijin
vedia655
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,604 Elo+
Solo
Team Averages
Level 127
1,532 SR
1,513 Elo+

VS

Team Averages
Level 130
1,333 SR
1,513 Elo+
Bacchus
Bacchus
DaoWRLD
Bacchus
Level 27
God Stats
2W - 3L
1,278 SR
Queue Stats
165W - 165L
1,531 Elo+
Solo
Fafnir
Fafnir
KOKOmdp
Fafnir
Level 124
God Stats
3W - 0L
1,586 SR
Queue Stats
46W - 48L
1,474 Elo+
Solo
Chronos
Chronos
Revenge0frock
Chronos
Level 189
God Stats
1W - 4L
1,179 SR
Queue Stats
236W - 253L
1,464 Elo+
Solo
Hercules
Hercules
Rwoarek
Hercules
Level 159
God Stats
6W - 4L
1,492 SR
Queue Stats
497W - 477L
1,586 Elo+
Solo
Persephone
Persephone
dropma
Persephone
Level 152
God Stats
2W - 5L
1,128 SR
Queue Stats
345W - 324L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ACR Randy
Nu Wa
11
1 / 3 / 4
5,859
977
5,952
3,981
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 2
6,141
1,024
3,872
7,304
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
X372_BlitZ
Charon
14
1 / 0 / 5
6,969
1,162
6,073
8,965
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
o_Scythe_UK_o
Jing Wei
12
3 / 3 / 3
6,477
1,080
5,669
5,320
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
vedia655
Raijin
7
0 / 2 / 2
5,052
842
1,009
2,059
718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaoWRLD
Bacchus
10
2 / 2 / 5
6,546
1,091
3,698
6,972
6,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
KOKOmdp
Fafnir
10
1 / 2 / 5
6,204
1,034
3,901
6,143
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
12
1 / 0 / 3
6,334
1,056
2,514
4,065
1,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Rwoarek
Hercules
12
3 / 2 / 4
6,620
1,103
8,865
6,073
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
dropma
Persephone
12
2 / 0 / 4
6,794
1,132
5,912
3,503
1,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
6
Kills
9
9
Deaths
6
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ACR Randy
Nu Wa
1
3
4
1
W
Bacchus
DaoWRLD
Bacchus
2
2
5
2.25
L
1
1
2
2
W
Fafnir
KOKOmdp
Fafnir
1
2
5
1.75
W
Chronos
1
0
3
2.5
W
Hercules
Rwoarek
Hercules
3
2
4
2.5
L
Charon
X372_BlitZ
Charon
1
0
5
3.5
W
Persephone
dropma
Persephone
2
0
4
4
L
Jing Wei
o_Scythe_UK_o
Jing Wei
3
3
3
1.5
L
Raijin
vedia655
Raijin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
24,890
27,629
Taken
26,756
16,225
Mitigated
17,228
11,875
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ACR Randy
Nu Wa
5,952
883
402
155
3,981
1,368
0
2,292
1,689
9,341
0
W
Bacchus
DaoWRLD
Bacchus
3,698
475
1,392
1,731
6,972
6,668
0
3,136
3,663
7,527
0
L
3,872
105
1,300
4,108
7,304
7,398
0
4,047
3,257
5,212
0
W
Fafnir
KOKOmdp
Fafnir
3,901
947
1,400
1,630
6,143
5,394
0
3,421
2,373
6,969
384
W
Chronos
2,514
589
469
1,154
4,065
1,299
96
2,866
973
20,528
0
W
Hercules
Rwoarek
Hercules
8,865
1,213
565
1,110
6,073
2,506
0
2,899
3,010
0
10,877
L
Charon
X372_BlitZ
Charon
6,073
374
378
4,457
8,965
4,849
0
5,280
3,685
12,784
1,745
W
Persephone
dropma
Persephone
5,912
461
171
828
3,503
1,361
0
2,812
522
18,775
573
L
Jing Wei
o_Scythe_UK_o
Jing Wei
5,669
4,084
85
727
5,320
1,892
0
2,570
2,750
0
14,488
L
Raijin
vedia655
Raijin
1,009
0
157
106
2,059
718
0
1,344
715
4,891
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
32,498
60
Minions Killed
84
0
Camps Cleared
0
567,204
Distance Traveled
701,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,859
977
11
2
0
122,745
0
W
Bacchus
6,546
1,091
6
1
0
139,722
0
L
Bacchus
6,141
1,024
3
1
0
129,033
0
W
Fafnir
6,204
1,034
8
1
0
137,523
0
W
Chronos
6,334
1,056
42
7
0
153,573
0
W
Hercules
6,620
1,103
6
1
0
130,509
0
L
Charon
6,969
1,162
11
2
0
148,154
0
W
Persephone
6,794
1,132
22
4
0
139,751
0
L
Jing Wei
6,477
1,080
23
4
0
106,690
0
L
Raijin
5,052
842
12
2
0
60,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role