Player Matchup

Kukulkan
Kukulkan
Frostal98
Kukulkan
Level 63
God Stats
63W - 50L
1,532 SR
Queue Stats
231W - 255L
1,422 Elo+
Solo
Cerberus
Cerberus
Mari07
Cerberus
Level 60
God Stats
10W - 4L
1,611 SR
Queue Stats
46W - 42L
1,478 Elo+
Party 1
Discordia
Discordia
Wankata
Discordia
Level 111
God Stats
2W - 4L
1,593 SR
Queue Stats
34W - 26L
1,473 Elo+
Party 1
Team Averages
Level 78
1,579 SR
1,458 Elo+

VS

Team Averages
Level 119
1,581 SR
1,465 Elo+
Ravana
Ravana
ErBa-MediSoN_94
Ravana
Level 143
God Stats
0W - 5L
1,500 SR
Queue Stats
249W - 251L
1,484 Elo+
Solo
Anubis
Anubis
SLiniSLino
Anubis
Level 109
God Stats
6W - 7L
1,616 SR
Queue Stats
120W - 121L
1,437 Elo+
Party 2
Geb
Geb
abnormalchillt
Geb
Level 105
God Stats
5W - 4L
1,626 SR
Queue Stats
86W - 85L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frostal98
Kukulkan
16
4 / 1 / 5
9,675
880
4,938
4,467
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Mari07
Cerberus
15
4 / 1 / 3
9,163
833
6,126
12,355
8,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Wankata
Discordia
14
1 / 5 / 6
8,445
768
10,761
6,735
2,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,436
676
3,864
6,048
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SLiniSLino
Anubis
15
4 / 4 / 2
8,906
810
7,395
8,730
3,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
8,460
769
6,025
11,027
11,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
7
7
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Kukulkan
Frostal98
Kukulkan
4
1
5
6.5
W
Cerberus
Mari07
Cerberus
4
1
3
5.5
L
Anubis
SLiniSLino
Anubis
4
4
2
1.25
W
Discordia
Wankata
Discordia
1
5
6
0.8
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
17,284
23,557
Taken
25,805
12,807
Mitigated
16,911
3,953
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,864
814
0
1,277
6,048
1,735
0
4,723
1,265
0
18,294
W
Kukulkan
Frostal98
Kukulkan
4,938
503
0
0
4,467
2,300
0
2,371
2,096
32,348
300
W
Cerberus
Mari07
Cerberus
6,126
421
0
3,150
12,355
8,449
177
6,670
5,685
12,944
1,942
L
Anubis
SLiniSLino
Anubis
7,395
483
0
786
8,730
3,794
0
7,554
923
24,659
0
W
Discordia
Wankata
Discordia
10,761
538
0
803
6,735
2,058
232
4,411
2,324
24,351
0
L
6,025
522
0
214
11,027
11,382
224
8,753
2,050
21,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
24,802
118
Minions Killed
90
0
Camps Cleared
0
594,750
Distance Traveled
492,264
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,436
676
32
3
0
117,094
3
W
Kukulkan
9,675
880
59
5
0
216,502
4
W
Cerberus
9,163
833
27
2
0
188,121
4
L
Anubis
8,906
810
41
4
0
179,376
0
W
Discordia
8,445
768
32
3
0
190,127
3
L
Geb
8,460
769
17
2
0
195,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role