Player Matchup

Terra
Terra
Ashdrone
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,594 Elo+
Party 1
Tiamat
Tiamat
Echoing-Ghost
Tiamat
Level 42
God Stats
38W - 26L
1,626 SR
Queue Stats
40W - 30L
1,591 Elo+
Party 1
Chaac
Chaac
Sp3cktr
Chaac
Level 106
God Stats
9W - 1L
1,740 SR
Queue Stats
57W - 40L
1,604 Elo+
Party 1
Team Averages
Level 91
1,622 SR
1,596 Elo+

VS

Team Averages
Level 120
1,551 SR
1,505 Elo+
Hachiman
Hachiman
MobaFett62
Hachiman
Level 125
God Stats
3W - 3L
1,704 SR
Queue Stats
9W - 13L
1,471 Elo+
Solo
Awilix
Awilix
SonsOfPablo
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,543 Elo+
Solo
Ix Chel
Ix Chel
kaybubbles24
Ix Chel
Level 106
God Stats
9W - 11L
1,448 SR
Queue Stats
218W - 133L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ashdrone
Terra
14
0 / 0 / 8
7,739
774
4,866
5,884
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 7
7,933
793
2,865
2,512
1,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Sp3cktr
Chaac
15
8 / 0 / 0
8,934
893
7,813
8,893
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MobaFett62
Hachiman
14
0 / 1 / 0
7,433
743
4,452
5,760
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
11
0 / 3 / 0
6,548
655
1,874
6,650
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
kaybubbles24
Ix Chel
13
0 / 4 / 0
7,035
704
6,246
6,291
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
Ashdrone
Terra
0
0
8
4
W
0
0
7
3.5
L
Hachiman
MobaFett62
Hachiman
0
1
0
0
L
Awilix
0
3
0
0
W
Chaac
Sp3cktr
Chaac
8
0
0
8
L
Ix Chel
kaybubbles24
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,544
Damage
12,572
17,289
Taken
18,701
16,191
Mitigated
7,154
6,521
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ashdrone
Terra
4,866
215
317
1,481
5,884
4,892
0
2,504
3,311
12,017
394
W
2,865
119
0
725
2,512
1,447
0
787
1,689
28,759
812
L
Hachiman
MobaFett62
Hachiman
4,452
2,838
0
1,718
5,760
2,079
0
1,926
3,470
0
29,044
L
Awilix
1,874
481
0
304
6,650
3,008
0
2,026
4,229
0
14,170
W
Chaac
Sp3cktr
Chaac
7,813
980
0
3,998
8,893
9,852
0
2,992
5,706
0
24,990
L
Ix Chel
kaybubbles24
Ix Chel
6,246
380
0
378
6,291
2,067
0
2,897
3,002
21,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
21,016
134
Minions Killed
126
0
Camps Cleared
0
611,765
Distance Traveled
515,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,739
774
39
4
0
218,437
0
W
Tiamat
7,933
793
59
6
0
188,543
0
L
Hachiman
7,433
743
60
6
0
182,823
0
L
Awilix
6,548
655
27
3
0
174,970
0
W
Chaac
8,934
893
36
4
0
204,785
0
L
Ix Chel
7,035
704
39
4
0
158,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role