Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ExpolsiveNut
Chiron
Level 65
God Stats
2W - 4L
1,342 SR
Queue Stats
13W - 9L
1,617 Elo+
Solo
Scylla
Scylla
LeKsY
Scylla
Level 155
God Stats
20W - 17L
1,603 SR
Queue Stats
373W - 366L
1,596 Elo+
Solo
Horus
Horus
nenito-SK
Horus
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 18L
1,780 Elo+
Solo
Team Averages
Level 128
1,489 SR
1,599 Elo+

VS

Team Averages
Level 126
1,422 SR
1,453 Elo+
Medusa
Medusa
Drskl
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,261 Elo+
Solo
Hercules
Hercules
LuzbelGame
Hercules
Level 147
God Stats
45W - 46L
1,488 SR
Queue Stats
965W - 935L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meiokiumi
Tsukuyomi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 164L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NRC SANJO
Morgan Le Fay
Level 159
God Stats
0W - 4L
1,119 SR
Queue Stats
206W - 213L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
oG_DahLehMon_x
Xing Tian
Level 147
God Stats
48W - 47L
1,502 SR
Queue Stats
524W - 487L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 0 / 0
6,323
575
4,805
7,454
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sol
 
Sol
10
0 / 5 / 3
5,765
524
6,514
8,559
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
14
12 / 0 / 1
8,597
782
10,299
8,626
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
LeKsY
Scylla
11
1 / 1 / 3
5,938
540
4,929
7,433
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
nenito-SK
Horus
9
1 / 2 / 3
6,005
546
1,565
9,666
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drskl
Medusa
10
1 / 2 / 5
5,618
511
6,013
6,765
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LuzbelGame
Hercules
13
0 / 0 / 0
6,805
619
4,859
9,798
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Meiokiumi
Tsukuyomi
9
3 / 6 / 0
5,401
491
6,242
10,081
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
NRC SANJO
Morgan Le Fay
10
0 / 6 / 1
5,501
500
3,688
8,193
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
oG_DahLehMon_x
Xing Tian
10
3 / 1 / 2
6,262
569
5,537
9,718
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
7
8
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Sol
 
Sol
0
5
3
0.3
L
Medusa
Drskl
Medusa
1
2
5
1.75
W
Chiron
12
0
1
12.5
W
Scylla
LeKsY
Scylla
1
1
3
2.5
L
Hercules
LuzbelGame
Hercules
0
0
0
0
L
Tsukuyomi
Meiokiumi
Tsukuyomi
3
6
0
0.5
L
Morgan Le Fay
NRC SANJO
Morgan Le Fay
0
6
1
0.08
W
Horus
nenito-SK
Horus
1
2
3
1.25
L
Xing Tian
oG_DahLehMon_x
Xing Tian
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
26,339
41,738
Taken
44,555
18,986
Mitigated
19,215
17,093
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,805
1,617
0
3,183
7,454
5,281
0
0
7,454
43,272
3,277
W
Sol
 
Sol
6,514
2,946
0
3,247
8,559
2,534
0
2,192
6,367
35,523
7,381
L
Medusa
Drskl
Medusa
6,013
2,713
0
2,057
6,765
2,205
43
3,776
2,989
0
36,169
W
Chiron
10,299
3,857
128
2,890
8,626
2,781
0
1,940
6,366
0
56,786
W
Scylla
LeKsY
Scylla
4,929
737
0
3,511
7,433
1,646
0
1,395
5,864
34,297
689
L
Hercules
LuzbelGame
Hercules
4,859
1,384
0
3,488
9,798
4,710
0
5,069
4,729
0
57,931
L
Tsukuyomi
Meiokiumi
Tsukuyomi
6,242
926
0
2,353
10,081
2,899
0
1,253
8,828
0
32,503
L
Morgan Le Fay
NRC SANJO
Morgan Le Fay
3,688
65
0
1,222
8,193
2,458
0
2,178
6,015
29,308
0
W
Horus
nenito-SK
Horus
1,565
971
540
3,594
9,666
6,744
0
3,059
6,607
0
13,872
L
Xing Tian
oG_DahLehMon_x
Xing Tian
5,537
219
0
2,103
9,718
6,943
0
3,257
6,461
23,184
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
29,587
346
Minions Killed
323
0
Camps Cleared
0
1,144,070
Distance Traveled
1,166,720
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,323
575
84
8
0
209,339
0
W
Sol
5,765
524
76
7
0
200,871
0
L
Medusa
5,618
511
65
6
0
210,294
0
W
Chiron
8,597
782
98
9
0
222,298
4
W
Scylla
5,938
540
67
6
0
253,949
0
L
Hercules
6,805
619
128
12
0
243,611
0
L
Tsukuyomi
5,401
491
48
4
0
261,428
1
L
Morgan Le Fay
5,501
500
58
5
0
224,730
4
W
Horus
6,005
546
21
2
0
257,613
8
L
Xing Tian
6,262
569
24
2
0
226,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role