Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold I
AnkHGameYT
Neith
Gold I
Level 107
God Stats
12W - 7L
1,622 SR
Queue Stats
46W - 37L
1,703 MMR
Solo
Serqet
Serqet
Diamond V
Rak3n
Serqet
Diamond V
Level 129
God Stats
18W - 19L
1,629 SR
Queue Stats
212W - 202L
2,049 MMR
Solo
Cerberus
Cerberus
Diamond IV
我没有梦想丶
Cerberus
Diamond IV
Level 106
God Stats
13W - 10L
1,613 SR
Queue Stats
426W - 426L
2,107 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,573 SR
1,772 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,684 SR
1,913 MMR
Sun Wukong
Sun Wukong
Diamond I
Abduzkan
Sun Wukong
Diamond I
Level 125
God Stats
6W - 5L
1,784 SR
Queue Stats
207W - 176L
2,402 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
BossiBeastz
Ratatoskr
Platinum V
Level 186
God Stats
2W - 7L
1,518 SR
Queue Stats
136W - 125L
1,739 MMR
Solo
Bacchus
Bacchus
Platinum I
HeadbuttAxe
Bacchus
Platinum I
Level 59
God Stats
2W - 2L
1,675 SR
Queue Stats
132W - 116L
1,851 MMR
Solo
Merlin
Merlin
Gold IV
MaMeind
Merlin
Gold IV
Level 154
God Stats
4W - 1L
1,917 SR
Queue Stats
15W - 14L
1,626 MMR
Solo
Apollo
Apollo
Platinum II
都是夜里听了巴赫的错
Apollo
Platinum II
Level 219
God Stats
13W - 13L
1,525 SR
Queue Stats
320W - 316L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 2 / 3
7,735
774
5,760
8,967
3,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
13
2 / 0 / 2
7,458
746
3,152
4,295
2,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Neith
12
1 / 0 / 3
6,757
676
3,586
5,551
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
Rak3n
Serqet
12
7 / 0 / 0
6,799
680
4,207
5,777
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 4
5,887
589
2,548
8,206
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosAthenaSusanoAres

VS

Bans
XbalanqueThothKaliHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abduzkan
Sun Wukong
6
0 / 3 / 0
4,266
427
1,375
5,458
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
BossiBeastz
Ratatoskr
8
3 / 3 / 0
5,566
557
2,828
6,319
1,463
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HeadbuttAxe
Bacchus
6
0 / 2 / 2
4,561
456
1,990
4,825
2,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
MaMeind
Merlin
9
0 / 6 / 1
4,998
500
2,471
5,623
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 2 / 2
6,047
605
3,622
5,172
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
4
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
3
3.75
W
Cthulhu
 
Cthulhu
2
0
2
3
L
Sun Wukong
Abduzkan
Sun Wukong
0
3
0
0
W
Neith
1
0
3
2.5
L
Ratatoskr
BossiBeastz
Ratatoskr
3
3
0
1
L
Bacchus
HeadbuttAxe
Bacchus
0
2
2
0.5
L
Merlin
MaMeind
Merlin
0
6
1
0.08
W
Serqet
Rak3n
Serqet
7
0
0
7
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
12,286
32,796
Taken
27,397
14,853
Mitigated
8,752
14,909
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,760
65
65
4,566
8,967
3,758
314
2,501
6,466
55,090
523
W
Cthulhu
 
Cthulhu
3,152
322
231
2,512
4,295
2,531
0
0
4,295
49,881
2,764
L
Sun Wukong
Abduzkan
Sun Wukong
1,375
212
0
1,305
5,458
2,101
0
3,007
2,380
0
14,738
W
Neith
3,586
875
0
1,890
5,551
1,765
442
664
4,887
0
46,611
L
Ratatoskr
BossiBeastz
Ratatoskr
2,828
684
0
473
6,319
1,463
0
1,198
4,906
0
26,674
L
Bacchus
HeadbuttAxe
Bacchus
1,990
261
0
1,040
4,825
2,320
0
2,017
2,708
8,231
489
L
Merlin
MaMeind
Merlin
2,471
37
0
420
5,623
923
0
4,146
1,477
27,709
0
W
Serqet
Rak3n
Serqet
4,207
818
0
3,724
5,777
1,865
247
246
5,531
0
42,450
W
2,548
187
0
1,921
8,206
4,934
0
1,450
6,756
18,316
0
L
3,622
1,904
0
1,452
5,172
1,945
0
954
4,218
0
49,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
25,438
409
Minions Killed
237
0
Camps Cleared
0
1,097,125
Distance Traveled
789,432
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,735
774
99
10
0
194,593
0
W
Cthulhu
7,458
746
96
10
0
220,118
2
L
Sun Wukong
4,266
427
34
3
0
114,803
0
W
Neith
6,757
676
109
11
0
168,955
0
L
Ratatoskr
5,566
557
49
5
0
184,131
1
L
Bacchus
4,561
456
11
1
0
118,943
0
L
Merlin
4,998
500
53
5
0
174,976
0
W
Serqet
6,799
680
72
7
0
277,940
2
W
Cerberus
5,887
589
33
3
0
235,519
3
L
Apollo
6,047
605
90
9
0
196,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role