Player Matchup

Yemoja
Yemoja
Grandmaster
Hυffy
Yemoja
Grandmaster
Level 185
God Stats
41W - 8L
1,897 SR
Queue Stats
302W - 77L
3,246 MMR
Party 1
Set
Set
Masters
Noрe
Set
Masters
Level 113
God Stats
11W - 0L
2,054 SR
Queue Stats
174W - 38L
2,931 MMR
Party 1
Rama
Rama
Grandmaster
mi74chael
Rama
Grandmaster
Level 190
God Stats
22W - 2L
2,041 SR
Queue Stats
857W - 123L
3,429 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 163
1,998 SR
3,202 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,607 SR
2,189 MMR
Geb
Geb
Diamond V
Grantelbart2412
Geb
Diamond V
Level 128
God Stats
21W - 18L
1,701 SR
Queue Stats
296W - 299L
2,191 MMR
Party 2
Neith
Neith
Diamond II
LordJerk
Neith
Diamond II
Level 160
God Stats
24W - 27L
1,653 SR
Queue Stats
446W - 482L
2,219 MMR
Party 2
Raijin
Raijin
Diamond IV
skif2004
Raijin
Diamond IV
Level 149
God Stats
28W - 30L
1,468 SR
Queue Stats
424W - 417L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hυffy
Yemoja
19
1 / 1 / 13
11,510
822
15,690
15,697
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Set
Noрe
Set
17
6 / 1 / 6
12,312
879
11,617
19,847
16,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
19
7 / 0 / 6
12,472
891
12,015
14,589
5,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
KuzenboNe ZhaSerqetCerberusKumbhakarna

VS

Bans
FafnirOdinPersephoneBaron SamediAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,152
654
10,199
15,057
14,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
LordJerk
Neith
16
0 / 4 / 2
9,780
699
15,352
13,247
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
skif2004
Raijin
16
2 / 6 / 0
10,201
729
11,704
13,458
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Yemoja
Hυffy
Yemoja
1
1
13
7.5
L
Neith
LordJerk
Neith
0
4
2
0.25
W
Set
Noрe
Set
6
1
6
9
W
Rama
7
0
6
10
L
Raijin
skif2004
Raijin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
37,255
50,133
Taken
41,762
28,412
Mitigated
25,434
23,824
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,199
530
0
1,666
15,057
14,624
0
4,830
10,119
21,910
739
W
Yemoja
Hυffy
Yemoja
15,690
1,509
7,250
6,109
15,697
6,954
270
6,139
8,765
35,687
573
L
Neith
LordJerk
Neith
15,352
3,409
0
3,260
13,247
5,243
0
5,287
7,886
0
42,628
W
Set
Noрe
Set
11,617
4,074
0
3,826
19,847
16,371
384
7,601
11,376
0
46,895
W
Rama
12,015
8,789
0
6,639
14,589
5,087
3,684
5,346
8,386
0
65,760
L
Raijin
skif2004
Raijin
11,704
457
0
580
13,458
5,567
0
5,209
8,230
39,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
29,133
213
Minions Killed
148
0
Camps Cleared
0
796,062
Distance Traveled
721,683
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,152
654
12
1
0
273,872
1
W
Yemoja
11,510
822
37
3
0
266,740
0
L
Neith
9,780
699
70
5
0
229,703
10
W
Set
12,312
879
53
4
0
259,460
1
W
Rama
12,472
891
123
9
0
269,862
0
L
Raijin
10,201
729
66
5
0
218,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role