Player Matchup

Anhur
Anhur
Berdnikov
Anhur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,432 Elo+
Solo
Horus
Horus
DANIELOL23
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,237 Elo+
Party 1
Poseidon
Poseidon
Klambii
Poseidon
Level 149
God Stats
5W - 3L
1,779 SR
Queue Stats
535W - 548L
1,402 Elo+
Solo
Da Ji
Da Ji
MISHELOL02
Da Ji
Level 85
God Stats
7W - 8L
1,412 SR
Queue Stats
188W - 162L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
linhausCZ
Amaterasu
Level 107
God Stats
5W - 3L
1,533 SR
Queue Stats
194W - 194L
1,516 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,412 Elo+

VS

Team Averages
Level 112
1,378 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DarkxXxSider
Merlin
Level 87
God Stats
3W - 8L
1,294 SR
Queue Stats
224W - 231L
1,443 Elo+
Solo
Freya
Freya
IMANOL--NEUS
Freya
Level 151
God Stats
0W - 2L
1,518 SR
Queue Stats
25W - 21L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
PricelessPuma76
Kuzenbo
Level 109
God Stats
0W - 2L
1,297 SR
Queue Stats
343W - 364L
1,464 Elo+
Solo
Camazotz
Camazotz
darksoul151066
Camazotz
Level 109
God Stats
1W - 5L
1,280 SR
Queue Stats
105W - 111L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Berdnikov
Anhur
15
9 / 2 / 11
9,182
1,148
11,580
7,841
2,822
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
15
6 / 1 / 15
9,251
1,156
6,135
7,650
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Klambii
Poseidon
15
2 / 3 / 17
8,728
1,091
11,186
5,648
1,870
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
12
5 / 4 / 11
8,106
1,013
4,810
6,973
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
linhausCZ
Amaterasu
13
3 / 1 / 15
8,144
1,018
6,933
10,702
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 6 / 2
6,802
850
3,707
13,054
4,425
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
4 / 7 / 5
7,890
986
7,723
8,623
2,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 4
7,859
982
6,149
8,004
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 4 / 4
6,441
805
5,739
10,491
10,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Camazotz
8
0 / 3 / 2
5,570
696
1,665
3,610
726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
25
Kills
10
11
Deaths
25
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
6
2
0.5
W
Anhur
Berdnikov
Anhur
9
2
11
7.25
W
Horus
6
1
15
13.5
L
Merlin
4
7
5
0.93
L
3
5
4
1
W
Poseidon
Klambii
Poseidon
2
3
17
3.5
W
Da Ji
5
4
11
2.63
L
1
4
4
0.75
L
Camazotz
0
3
2
0.33
W
Amaterasu
linhausCZ
Amaterasu
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,644
Damage
24,983
38,814
Taken
43,782
20,303
Mitigated
20,212
17,965
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,707
366
1,685
2,576
13,054
4,425
0
3,069
9,834
0
6,548
W
Anhur
Berdnikov
Anhur
11,580
6,307
995
2,578
7,841
2,822
1,404
4,249
3,592
0
24,478
W
Horus
6,135
2,832
1,721
3,616
7,650
4,886
118
4,425
3,225
183
13,497
L
Merlin
7,723
649
334
280
8,623
2,583
0
2,902
5,593
17,697
0
L
6,149
2,437
39
1,251
8,004
2,285
0
3,276
4,650
12,794
292
W
Poseidon
Klambii
Poseidon
11,186
1,386
862
727
5,648
1,870
745
3,318
2,330
31,465
0
W
Da Ji
4,810
936
441
533
6,973
2,832
563
2,481
4,492
0
6,712
L
5,739
1,826
466
919
10,491
10,193
0
1,011
9,309
11,657
516
L
Camazotz
1,665
168
100
489
3,610
726
0
1,111
2,423
0
2,702
W
Amaterasu
linhausCZ
Amaterasu
6,933
2,639
663
5,829
10,702
7,893
1,143
4,426
6,276
0
10,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
34,562
113
Minions Killed
58
0
Camps Cleared
0
817,133
Distance Traveled
623,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,802
850
3
0
0
174,462
0
W
Anhur
9,182
1,148
34
4
0
169,820
0
W
Horus
9,251
1,156
10
1
0
183,421
0
L
Merlin
7,890
986
19
2
0
128,289
0
L
Freya
7,859
982
20
3
0
121,764
0
W
Poseidon
8,728
1,091
52
7
0
159,181
0
W
Da Ji
8,106
1,013
3
0
0
118,474
0
L
Kuzenbo
6,441
805
15
2
0
141,575
0
L
Camazotz
5,570
696
1
0
0
57,863
0
W
Amaterasu
8,144
1,018
14
2
0
186,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role