Player Matchup

Osiris
Osiris
AG_Antonious
Osiris
Level 145
God Stats
1W - 0L
1,311 SR
Queue Stats
122W - 95L
1,552 Elo+
Party 1
Cabrakan
Cabrakan
AGdrewbaby
Cabrakan
Level 157
God Stats
4W - 1L
1,683 SR
Queue Stats
169W - 122L
1,576 Elo+
Party 1
Kali
Kali
DeathxLead2413
Kali
Level 141
God Stats
2W - 2L
1,654 SR
Queue Stats
61W - 62L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
Devina
Zhong Kui
Level 149
God Stats
1W - 2L
1,285 SR
Queue Stats
466W - 452L
1,535 Elo+
Solo
Medusa
Medusa
xFranco77x
Medusa
Level 126
God Stats
5W - 0L
1,962 SR
Queue Stats
10W - 12L
1,520 Elo+
Party 1
Team Averages
Level 144
1,579 SR
1,540 Elo+

VS

Team Averages
Level 120
1,484 SR
1,506 Elo+
Erlang Shen
Erlang Shen
Knight_blade137
Erlang Shen
Level 138
God Stats
4W - 6L
1,481 SR
Queue Stats
174W - 165L
1,517 Elo+
Solo
Arachne
Arachne
SHANKS685_
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,448 Elo+
Solo
Charybdis
Charybdis
allenmichael7
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,468 Elo+
Solo
Zeus
Zeus
cliffduggo
Zeus
Level 143
God Stats
3W - 2L
1,711 SR
Queue Stats
443W - 410L
1,514 Elo+
Solo
Artio
Artio
xJakes
Artio
Level 121
God Stats
1W - 2L
1,229 SR
Queue Stats
78W - 72L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
6 / 0 / 2
6,118
874
5,172
7,329
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cabrakan
AGdrewbaby
Cabrakan
8
0 / 2 / 7
5,031
719
2,977
5,490
4,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 4
5,065
724
2,763
5,688
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Devina
Zhong Kui
9
2 / 0 / 2
5,103
729
3,148
3,933
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xFranco77x
Medusa
9
2 / 1 / 0
4,829
690
3,101
3,216
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Knight_blade137
Erlang Shen
7
1 / 3 / 2
4,187
598
2,741
6,782
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arachne
SHANKS685_
Arachne
4
0 / 4 / 0
3,503
500
1,358
3,927
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
allenmichael7
Charybdis
9
0 / 1 / 2
4,484
641
2,990
4,025
1,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
4,843
692
3,377
4,123
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
xJakes
Artio
7
1 / 2 / 0
4,264
609
1,324
7,768
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
3
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
0
2
7
W
Cabrakan
AGdrewbaby
Cabrakan
0
2
7
1.75
W
2
1
4
4
W
Zhong Kui
Devina
Zhong Kui
2
0
2
3
L
Erlang Shen
Knight_blade137
Erlang Shen
1
3
2
0.67
L
Arachne
SHANKS685_
Arachne
0
4
0
0
L
Charybdis
allenmichael7
Charybdis
0
1
2
1
L
1
2
0
0.5
W
Medusa
xFranco77x
Medusa
2
1
0
2
L
Artio
xJakes
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
11,790
25,656
Taken
26,625
13,000
Mitigated
9,144
13,072
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,172
2,376
0
4,538
7,329
3,497
0
170
7,159
0
34,430
W
Cabrakan
AGdrewbaby
Cabrakan
2,977
565
0
1,621
5,490
4,281
108
1,006
4,484
13,258
0
W
2,763
1,267
0
3,764
5,688
1,688
0
1,099
4,589
0
26,997
W
Zhong Kui
Devina
Zhong Kui
3,148
270
0
2,257
3,933
2,610
0
1,976
1,957
26,282
0
L
Erlang Shen
Knight_blade137
Erlang Shen
2,741
1,413
0
1,176
6,782
2,540
0
1,570
5,078
0
20,039
L
Arachne
SHANKS685_
Arachne
1,358
1,267
0
568
3,927
927
0
0
3,927
0
8,508
L
Charybdis
allenmichael7
Charybdis
2,990
1,643
0
2,074
4,025
1,117
0
608
3,417
0
31,466
L
3,377
310
0
934
4,123
1,133
0
1,865
2,112
29,419
677
W
Medusa
xFranco77x
Medusa
3,101
1,459
0
892
3,216
924
0
383
2,833
0
28,365
L
Artio
xJakes
Artio
1,324
186
220
2,708
7,768
3,427
0
1,710
5,966
10,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
21,281
243
Minions Killed
193
0
Camps Cleared
0
808,596
Distance Traveled
718,501
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,118
874
64
9
0
148,702
0
W
Cabrakan
5,031
719
27
4
0
150,284
0
W
Kali
5,065
724
55
8
0
187,987
0
W
Zhong Kui
5,103
729
56
8
0
160,129
4
L
Erlang Shen
4,187
598
33
5
0
169,511
1
L
Arachne
3,503
500
21
3
0
86,593
0
L
Charybdis
4,484
641
63
9
0
149,349
0
L
Zeus
4,843
692
62
9
0
149,583
0
W
Medusa
4,829
690
41
6
0
161,494
0
L
Artio
4,264
609
14
2
0
163,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role