Player Matchup

Nut
Nut
 
Nut
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Abousham1
Arachne
Level 151
God Stats
3W - 1L
1,915 SR
Queue Stats
93W - 68L
1,636 Elo+
Party 1
Thanatos
Thanatos
NINJABLADE NATE
Thanatos
Level 126
God Stats
16W - 10L
1,685 SR
Queue Stats
155W - 163L
1,507 Elo+
Solo
Bacchus
Bacchus
Paganini24
Bacchus
Level 186
God Stats
3W - 4L
1,635 SR
Queue Stats
239W - 189L
1,610 Elo+
Party 1
Anubis
Anubis
jaromanx
Anubis
Level 81
God Stats
24W - 10L
1,681 SR
Queue Stats
41W - 31L
1,527 Elo+
Solo
Team Averages
Level 144
1,683 SR
1,556 Elo+

VS

Team Averages
Level 151
1,635 SR
1,559 Elo+
Ra
Ra
GainzWorld
Ra
Level 138
God Stats
15W - 17L
1,508 SR
Queue Stats
339W - 340L
1,473 Elo+
Solo
Nut
Nut
McQueenX
Nut
Level 127
God Stats
20W - 10L
1,673 SR
Queue Stats
223W - 216L
1,458 Elo+
Solo
Charybdis
Charybdis
NascentFlash
Charybdis
Level 148
God Stats
84W - 55L
1,760 SR
Queue Stats
198W - 127L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
Necronics
Gilgamesh
Level 159
God Stats
40W - 20L
1,734 SR
Queue Stats
219W - 136L
1,656 Elo+
Party 2
Susano
Susano
Shadowrellik77
Susano
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
542W - 519L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
2 / 5 / 0
5,465
497
4,422
6,984
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Abousham1
Arachne
10
1 / 4 / 1
5,826
530
5,285
11,621
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
1 / 3 / 1
5,717
520
3,404
9,705
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Paganini24
Bacchus
9
0 / 4 / 1
5,230
475
3,024
9,995
7,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
jaromanx
Anubis
10
1 / 4 / 0
5,630
512
4,401
7,129
2,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,428
675
5,596
5,257
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
7,289
663
6,470
7,178
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
NascentFlash
Charybdis
13
5 / 1 / 3
7,350
668
5,712
7,557
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilgamesh
Necronics
Gilgamesh
11
6 / 1 / 7
7,526
684
7,681
9,450
4,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 8
6,386
581
4,675
8,141
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
20
20
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
5
0
0.4
L
Arachne
Abousham1
Arachne
1
4
1
0.38
W
5
1
4
7
W
2
2
1
1.25
L
Thanatos
1
3
1
0.5
W
Charybdis
NascentFlash
Charybdis
5
1
3
6.5
W
Gilgamesh
Necronics
Gilgamesh
6
1
7
9.5
L
Bacchus
Paganini24
Bacchus
0
4
1
0.13
W
2
0
8
6
L
Anubis
jaromanx
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
30,134
45,434
Taken
37,583
17,944
Mitigated
13,771
18,567
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,422
2,544
0
1,292
6,984
1,877
0
318
6,666
0
33,027
L
Arachne
Abousham1
Arachne
5,285
3,332
0
5,200
11,621
3,322
0
318
11,265
0
30,381
W
5,596
497
1,211
2,408
5,257
1,445
214
2,111
3,146
50,655
990
W
6,470
3,224
0
2,875
7,178
3,185
528
0
7,178
0
43,861
L
Thanatos
3,404
450
0
7,430
9,705
2,767
0
358
9,269
0
35,091
W
Charybdis
NascentFlash
Charybdis
5,712
3,169
0
5,179
7,557
2,263
587
1,306
6,251
0
52,667
W
Gilgamesh
Necronics
Gilgamesh
7,681
2,735
0
2,539
9,450
4,605
19
1,474
7,976
0
30,606
L
Bacchus
Paganini24
Bacchus
3,024
167
0
1,984
9,995
7,104
0
2,115
7,669
13,106
0
W
4,675
767
0
2,550
8,141
2,273
418
2,844
5,297
0
27,457
L
Anubis
jaromanx
Anubis
4,401
75
0
2,661
7,129
2,874
0
1,823
4,977
38,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
35,979
284
Minions Killed
347
0
Camps Cleared
0
1,113,417
Distance Traveled
1,099,954
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,465
497
70
6
0
206,350
1
L
Arachne
5,826
530
51
5
0
235,121
0
W
Ra
7,428
675
97
9
0
237,011
0
W
Nut
7,289
663
91
8
0
181,727
0
L
Thanatos
5,717
520
63
6
0
234,556
0
W
Charybdis
7,350
668
74
7
0
196,516
2
W
Gilgamesh
7,526
684
42
4
0
245,639
0
L
Bacchus
5,230
475
22
2
0
235,952
0
W
Susano
6,386
581
43
4
0
239,061
0
L
Anubis
5,630
512
78
7
0
201,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role