Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lockiavelli
Izanami
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
726W - 671L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teranno
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,477 SR
Queue Stats
152W - 162L
1,447 Elo+
Solo
Ares
Ares
qpuJIocoqpu
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 130
1,495 SR
1,489 Elo+

VS

Team Averages
Level 127
1,551 SR
1,514 Elo+
Atlas
Atlas
Iskieland
Atlas
Level 154
God Stats
78W - 45L
1,673 SR
Queue Stats
171W - 123L
1,578 Elo+
Solo
Anubis
Anubis
Oleg8085
Anubis
Level 85
God Stats
13W - 5L
1,441 SR
Queue Stats
246W - 287L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
javibibi
Sun Wukong
Level 115
God Stats
10W - 10L
1,518 SR
Queue Stats
292W - 265L
1,574 Elo+
Solo
Artemis
Artemis
sithlord245
Artemis
Level 158
God Stats
62W - 59L
1,561 SR
Queue Stats
477W - 465L
1,489 Elo+
Solo
Ra
Ra
taroo10
Ra
Level 125
God Stats
33W - 24L
1,562 SR
Queue Stats
496W - 487L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 2
6,108
555
7,598
10,397
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
9
0 / 3 / 3
5,767
524
5,020
11,245
6,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Lockiavelli
Izanami
11
4 / 4 / 1
6,533
594
5,985
7,115
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Teranno
Ah Muzen Cab
10
2 / 4 / 0
5,648
513
3,657
9,206
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 5 / 0
4,815
438
353
7,244
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Iskieland
Atlas
11
4 / 2 / 3
6,740
613
5,945
9,077
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Oleg8085
Anubis
10
0 / 5 / 2
5,830
530
1,292
6,478
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
javibibi
Sun Wukong
11
1 / 2 / 1
6,428
584
5,556
8,871
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
sithlord245
Artemis
12
3 / 1 / 3
6,807
619
9,651
7,964
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
10 / 0 / 3
8,831
803
7,356
3,939
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
18
18
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
2
2.5
L
Sylvanus
 
Sylvanus
0
3
3
0.5
W
Atlas
Iskieland
Atlas
4
2
3
2.75
L
Izanami
Lockiavelli
Izanami
4
4
1
1.13
W
Anubis
Oleg8085
Anubis
0
5
2
0.2
L
Ah Muzen Cab
Teranno
Ah Muzen Cab
2
4
0
0.5
W
Sun Wukong
javibibi
Sun Wukong
1
2
1
0.75
L
0
5
0
0
W
Artemis
sithlord245
Artemis
3
1
3
4.5
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,613
Damage
29,800
45,207
Taken
36,329
18,093
Mitigated
16,507
15,090
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,598
1,947
0
5,021
10,397
3,397
0
3,427
6,650
0
42,644
L
Sylvanus
 
Sylvanus
5,020
839
2,748
4,601
11,245
6,391
0
2,328
8,875
21,022
0
W
Atlas
Iskieland
Atlas
5,945
1,964
0
1,480
9,077
5,536
105
1,905
7,172
14,845
1,060
L
Izanami
Lockiavelli
Izanami
5,985
3,332
0
1,881
7,115
1,823
0
1,357
5,338
0
41,090
W
Anubis
Oleg8085
Anubis
1,292
0
0
1,533
6,478
2,056
123
0
6,478
31,868
0
L
Ah Muzen Cab
Teranno
Ah Muzen Cab
3,657
973
0
664
9,206
2,636
0
2,869
6,303
0
35,277
W
Sun Wukong
javibibi
Sun Wukong
5,556
989
0
5,229
8,871
4,970
408
0
8,871
0
37,761
L
353
188
0
175
7,244
3,846
0
3,134
3,810
12,557
0
W
Artemis
sithlord245
Artemis
9,651
3,572
0
2,777
7,964
2,444
17
3,115
4,849
0
49,484
W
7,356
1,030
324
1,939
3,939
1,501
113
353
3,586
58,669
1,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
34,636
257
Minions Killed
350
0
Camps Cleared
0
1,055,933
Distance Traveled
1,092,008
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,108
555
63
6
0
261,014
0
L
Sylvanus
5,767
524
33
3
0
222,514
0
W
Atlas
6,740
613
33
3
0
251,089
8
L
Izanami
6,533
594
80
7
0
198,616
0
W
Anubis
5,830
530
52
5
0
209,067
0
L
Ah Muzen Cab
5,648
513
59
5
0
210,266
0
W
Sun Wukong
6,428
584
72
7
0
194,312
0
L
Ares
4,815
438
22
2
0
163,523
0
W
Artemis
6,807
619
77
7
0
199,252
0
W
Ra
8,831
803
116
11
0
238,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role