Player Matchup

Nemesis
Nemesis
Misanthroptomist
Nemesis
Level 192
God Stats
6W - 2L
1,606 SR
Queue Stats
1,300W - 1,309L
1,503 Elo+
Solo
Cernunnos
Cernunnos
SkS Mega
Cernunnos
Level 148
God Stats
6W - 1L
1,657 SR
Queue Stats
163W - 145L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkS Soul
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,155 SR
Queue Stats
113W - 91L
1,567 Elo+
Party 2
Chaac
Chaac
jamiel_Pendragon
Chaac
Level 64
God Stats
3W - 5L
1,315 SR
Queue Stats
206W - 210L
1,498 Elo+
Solo
Artio
Artio
txcdino
Artio
Level 138
God Stats
1W - 0L
1,831 SR
Queue Stats
167W - 161L
1,550 Elo+
Party 2
Team Averages
Level 134
1,513 SR
1,532 Elo+

VS

Team Averages
Level 136
1,488 SR
1,509 Elo+
Danzaburou
Danzaburou
BlackCross25
Danzaburou
Level 123
God Stats
1W - 1L
1,767 SR
Queue Stats
22W - 32L
1,454 Elo+
Party 1
Thor
Thor
ImTheBestUllr
Thor
Level 172
God Stats
21W - 24L
1,521 SR
Queue Stats
719W - 646L
1,594 Elo+
Solo
Osiris
Osiris
NaupaSONIC
Osiris
Level 155
God Stats
0W - 3L
1,227 SR
Queue Stats
321W - 314L
1,524 Elo+
Party 1
Olorun
Olorun
TitanTeck
Olorun
Level 105
God Stats
2W - 2L
1,609 SR
Queue Stats
65W - 70L
1,443 Elo+
Party 1
Ares
Ares
dbrohg
Ares
Level 123
God Stats
0W - 4L
1,315 SR
Queue Stats
72W - 67L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
7,741
595
6,992
8,955
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
SkS Mega
Cernunnos
17
4 / 0 / 1
9,509
731
7,888
8,879
3,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SkS Soul
Morgan Le Fay
14
6 / 0 / 4
8,482
652
11,417
6,400
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 4
8,664
666
12,539
14,413
17,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
txcdino
Artio
11
1 / 1 / 8
7,192
553
4,717
10,381
5,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackCross25
Danzaburou
14
0 / 5 / 0
7,107
547
5,076
9,794
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 1
7,003
539
5,091
10,899
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
NaupaSONIC
Osiris
11
0 / 4 / 2
6,701
515
8,588
17,252
11,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Olorun
TitanTeck
Olorun
10
0 / 6 / 2
5,808
447
2,294
10,051
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ares
dbrohg
Ares
10
2 / 2 / 0
6,467
497
5,812
13,842
10,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
4
4
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackCross25
Danzaburou
0
5
0
0
L
2
2
1
1.25
W
4
2
7
3.75
L
Osiris
NaupaSONIC
Osiris
0
4
2
0.25
W
Cernunnos
SkS Mega
Cernunnos
4
0
1
4.5
W
Morgan Le Fay
SkS Soul
Morgan Le Fay
6
0
4
8
L
Olorun
TitanTeck
Olorun
0
6
2
0.17
L
Ares
dbrohg
Ares
2
2
0
1
W
4
1
4
6
W
Artio
txcdino
Artio
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
26,861
49,028
Taken
61,838
32,801
Mitigated
30,913
22,632
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackCross25
Danzaburou
5,076
2,335
0
2,630
9,794
3,067
0
919
8,875
0
59,736
L
5,091
677
0
4,287
10,899
3,102
0
2,866
7,825
0
54,636
W
6,992
2,398
0
864
8,955
3,598
1,332
1,233
7,722
0
53,959
L
Osiris
NaupaSONIC
Osiris
8,588
3,117
0
6,124
17,252
11,782
0
1,451
15,697
0
44,198
W
Cernunnos
SkS Mega
Cernunnos
7,888
3,661
0
5,382
8,879
3,925
589
290
8,589
0
90,179
W
Morgan Le Fay
SkS Soul
Morgan Le Fay
11,417
708
0
2,427
6,400
2,319
777
972
5,428
60,377
1,199
L
Olorun
TitanTeck
Olorun
2,294
714
970
3,648
10,051
2,664
0
5,567
4,078
27,275
625
L
Ares
dbrohg
Ares
5,812
1,021
0
2,842
13,842
10,298
0
4,266
9,414
21,937
2,275
W
12,539
2,381
0
6,778
14,413
17,313
771
994
13,419
0
63,136
W
Artio
txcdino
Artio
4,717
270
2,616
4,565
10,381
5,646
168
4,076
6,305
12,070
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
33,086
461
Minions Killed
378
0
Camps Cleared
0
1,392,227
Distance Traveled
1,289,489
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,107
547
120
9
0
256,048
0
L
Thor
7,003
539
93
7
0
293,598
0
W
Nemesis
7,741
595
80
6
0
325,539
0
L
Osiris
6,701
515
80
6
0
254,755
2
W
Cernunnos
9,509
731
144
11
0
247,042
0
W
Morgan Le Fay
8,482
652
111
9
0
285,100
6
L
Olorun
5,808
447
59
5
0
247,542
0
L
Ares
6,467
497
26
2
0
237,546
2
W
Chaac
8,664
666
106
8
0
249,517
2
W
Artio
7,192
553
20
2
0
285,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role