Player Matchup

Hercules
Hercules
PagedPappie563
Hercules
Level 125
God Stats
9W - 9L
1,563 SR
Queue Stats
216W - 214L
1,490 Elo+
Solo
Artemis
Artemis
lMelodic
Artemis
Level 88
God Stats
57W - 59L
1,556 SR
Queue Stats
299W - 295L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
tacohunta
Kukulkan
Level 109
God Stats
41W - 43L
1,512 SR
Queue Stats
246W - 281L
1,412 Elo+
Party 1
Team Averages
Level 107
1,544 SR
1,463 Elo+

VS

Team Averages
Level 69
1,664 SR
1,327 Elo+
Zhong Kui
Zhong Kui
Gridline47
Zhong Kui
Level 73
God Stats
2W - 0L
1,855 SR
Queue Stats
75W - 81L
1,440 Elo+
Party 2
Arachne
Arachne
Masutaorenji
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,462 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rowe14
Kumbhakarna
Level 85
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 5L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 1 / 4
8,366
837
4,314
8,629
8,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
lMelodic
Artemis
13
2 / 2 / 5
7,659
766
7,669
5,991
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
tacohunta
Kukulkan
12
2 / 3 / 3
7,634
763
3,848
3,995
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gridline47
Zhong Kui
15
0 / 2 / 3
8,514
851
5,599
6,819
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Masutaorenji
Arachne
12
5 / 5 / 1
8,974
897
5,501
10,803
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
rowe14
Kumbhakarna
13
1 / 2 / 3
7,598
760
4,331
10,087
9,457
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
6
6
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Gridline47
Zhong Kui
0
2
3
0.75
W
Arachne
Masutaorenji
Arachne
5
5
1
1.1
L
Hercules
4
1
4
6
L
Artemis
lMelodic
Artemis
2
2
5
2.25
W
Kumbhakarna
rowe14
Kumbhakarna
1
2
3
1.25
L
Kukulkan
tacohunta
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,831
Damage
15,431
18,615
Taken
27,709
11,465
Mitigated
17,689
973
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Gridline47
Zhong Kui
5,599
766
0
2,803
6,819
4,493
988
820
5,986
31,150
3,439
W
Arachne
Masutaorenji
Arachne
5,501
3,925
0
1,592
10,803
3,739
359
1,698
9,105
0
17,991
L
Hercules
4,314
535
0
558
8,629
8,044
0
5,414
3,200
0
20,776
L
Artemis
lMelodic
Artemis
7,669
3,842
0
415
5,991
2,114
0
3,209
2,782
0
22,722
W
Kumbhakarna
rowe14
Kumbhakarna
4,331
140
0
250
10,087
9,457
165
1,347
8,675
12,370
0
L
Kukulkan
tacohunta
Kukulkan
3,848
201
0
0
3,995
1,307
0
1,277
2,718
16,105
360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,659
Gold Earned
25,086
106
Minions Killed
109
0
Camps Cleared
0
416,322
Distance Traveled
505,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,514
851
79
8
0
162,794
0
W
Arachne
8,974
897
20
2
0
162,348
0
L
Hercules
8,366
837
40
4
0
145,142
0
L
Artemis
7,659
766
36
4
0
146,659
2
W
Kumbhakarna
7,598
760
10
1
0
180,289
0
L
Kukulkan
7,634
763
30
3
0
124,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role