Player Matchup

Fafnir
Fafnir
Gold I
kay_king16
Fafnir
Gold I
Level 95
God Stats
28W - 27L
1,603 SR
Queue Stats
410W - 452L
1,687 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
paragonchris
Ix Chel
Platinum I
Level 168
God Stats
2W - 6L
1,614 SR
Queue Stats
686W - 665L
1,994 MMR
Party 1
Xbalanque
Xbalanque
Gold I
єℓєкιвυℓℓ
Xbalanque
Gold I
Level 88
God Stats
170W - 127L
1,642 SR
Queue Stats
670W - 732L
1,407 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,620 SR
1,696 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 160
1,704 SR
1,570 MMR
Chang'e
Chang'e
Bronze V
edson100
Chang'e
Bronze V
Level 196
God Stats
0W - 1L
1,467 SR
Queue Stats
4W - 5L
1,556 MMR
Party 2
Anhur
Anhur
Bronze III
elgerber9
Anhur
Bronze III
Level 159
God Stats
0W - 1L
1,769 SR
Queue Stats
4W - 3L
1,600 MMR
Party 2
Athena
Athena
Silver II
zombighost31
Athena
Silver II
Level 126
God Stats
0W - 1L
1,878 SR
Queue Stats
4W - 4L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
kay_king16
Fafnir
15
3 / 3 / 8
10,530
878
6,036
14,395
15,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
paragonchris
Ix Chel
16
4 / 3 / 7
10,894
908
13,255
8,310
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 6
11,176
931
15,561
10,278
3,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KumbhakarnaAphroditeKuzenboBake KujiraCthulhu

VS

Bans
NoxCerberusLokiBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
edson100
Chang'e
17
4 / 4 / 5
11,229
936
7,997
13,278
4,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
elgerber9
Anhur
17
4 / 5 / 4
10,923
910
10,665
14,335
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
1 / 6 / 7
9,477
790
4,329
18,012
18,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
14
Kills
9
9
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
edson100
Chang'e
4
4
5
1.63
L
Anhur
elgerber9
Anhur
4
5
4
1.2
W
Fafnir
kay_king16
Fafnir
3
3
8
2.33
W
Ix Chel
paragonchris
Ix Chel
4
3
7
2.5
L
Athena
1
6
7
0.75
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
22,991
32,983
Taken
45,625
21,855
Mitigated
27,470
7,760
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
edson100
Chang'e
7,997
846
1,247
3,867
13,278
4,537
415
4,395
8,606
39,527
0
L
Anhur
elgerber9
Anhur
10,665
5,981
0
2,233
14,335
4,776
1,180
7,145
6,832
0
51,732
W
Fafnir
kay_king16
Fafnir
6,036
1,264
0
3,307
14,395
15,718
268
5,078
9,186
13,481
1,392
W
Ix Chel
paragonchris
Ix Chel
13,255
799
615
944
8,310
2,955
86
3,601
4,682
42,429
0
L
Athena
4,329
1,517
0
167
18,012
18,157
373
6,262
11,299
13,739
0
W
15,561
8,217
0
2,894
10,278
3,182
3,033
3,466
6,785
0
50,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
31,629
156
Minions Killed
128
0
Camps Cleared
0
677,058
Distance Traveled
651,935
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,229
936
42
4
0
225,440
2
L
Anhur
10,923
910
76
6
0
200,541
0
W
Fafnir
10,530
878
16
1
0
231,717
1
W
Ix Chel
10,894
908
53
4
0
229,232
0
L
Athena
9,477
790
10
1
0
225,954
9
W
Xbalanque
11,176
931
87
7
0
216,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role