Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BunBun8888
Izanami
Level 103
God Stats
2W - 0L
1,829 SR
Queue Stats
22W - 26L
1,415 Elo+
Solo
Serqet
Serqet
Chancla45
Serqet
Level 44
God Stats
7W - 11L
1,383 SR
Queue Stats
56W - 88L
1,335 Elo+
Solo
Khepri
Khepri
charlybangs
Khepri
Level 52
God Stats
2W - 0L
1,684 SR
Queue Stats
42W - 37L
1,474 Elo+
Party 1
Team Averages
Level 95
1,579 SR
1,445 Elo+

VS

Team Averages
Level 96
1,517 SR
1,472 Elo+
The Morrigan
The Morrigan
Aquafina_Drip00
The Morrigan
Level 126
God Stats
90W - 84L
1,587 SR
Queue Stats
165W - 149L
1,518 Elo+
Solo
Ishtar
Ishtar
BruhYouStink
Ishtar
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,378 Elo+
Party 3
Thanatos
Thanatos
Capt_Ironhorn
Thanatos
Level 108
God Stats
25W - 26L
1,498 SR
Queue Stats
348W - 335L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
KrisP Bacon8135
Ao Kuang
Level 145
God Stats
104W - 92L
1,498 SR
Queue Stats
285W - 272L
1,447 Elo+
Party 2
Sobek
Sobek
PopcornAndMilk
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
10 / 1 / 2
7,924
720
8,773
10,022
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
 
Yemoja
13
3 / 1 / 4
6,642
604
4,985
6,791
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
BunBun8888
Izanami
12
5 / 1 / 4
7,015
638
6,217
4,976
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Chancla45
Serqet
1
0 / 0 / 0
2,271
206
0
0
0
Khepri
11
3 / 2 / 8
6,829
621
3,207
7,114
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aquafina_Drip00
The Morrigan
11
4 / 1 / 0
6,824
620
4,547
3,465
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
9
0 / 4 / 2
5,042
458
3,841
7,564
2,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Capt_Ironhorn
Thanatos
9
0 / 3 / 2
5,387
490
4,061
7,668
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
9
1 / 8 / 0
5,528
503
3,999
10,194
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 5 / 1
5,409
492
1,536
9,259
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
10
1
2
11
W
Yemoja
 
Yemoja
3
1
4
5
L
The Morrigan
Aquafina_Drip00
The Morrigan
4
1
0
4
L
Ishtar
0
4
2
0.25
W
Izanami
BunBun8888
Izanami
5
1
4
7
L
Thanatos
Capt_Ironhorn
Thanatos
0
3
2
0.33
W
Serqet
Chancla45
Serqet
0
0
0
0
L
Ao Kuang
1
8
0
0.13
L
0
5
1
0.1
W
Khepri
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
17,984
28,903
Taken
38,150
16,466
Mitigated
15,117
10,790
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,773
792
0
4,844
10,022
6,591
0
3,459
6,555
37,208
2,178
W
Yemoja
 
Yemoja
4,985
1,386
406
3,151
6,791
2,756
0
2,801
3,988
51,816
3,125
L
The Morrigan
Aquafina_Drip00
The Morrigan
4,547
776
0
750
3,465
1,051
0
1,393
1,877
32,444
0
L
Ishtar
3,841
2,294
0
2,785
7,564
2,151
0
2,314
5,220
0
27,721
W
Izanami
BunBun8888
Izanami
6,217
4,166
0
1,438
4,976
1,831
134
1,358
3,618
0
59,107
L
Thanatos
Capt_Ironhorn
Thanatos
4,061
1,023
0
3,488
7,668
2,617
0
3,439
3,971
0
34,115
W
Serqet
Chancla45
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
3,999
1,021
0
2,807
10,194
2,770
0
4,995
4,685
20,097
5,303
L
1,536
286
0
1,659
9,259
6,528
0
3,234
5,987
11,528
0
W
Khepri
3,207
357
0
951
7,114
5,288
0
2,154
4,952
13,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
28,190
289
Minions Killed
229
0
Camps Cleared
0
878,539
Distance Traveled
1,082,715
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,924
720
74
7
0
223,992
0
W
Yemoja
6,642
604
91
8
0
210,845
6
L
The Morrigan
6,824
620
64
6
0
222,563
0
L
Ishtar
5,042
458
54
5
0
207,634
0
W
Izanami
7,015
638
102
9
0
213,199
3
L
Thanatos
5,387
490
65
6
0
232,070
0
W
Serqet
2,271
206
0
0
0
0
0
L
Ao Kuang
5,528
503
34
3
0
211,164
0
L
Sobek
5,409
492
12
1
0
209,284
0
W
Khepri
6,829
621
22
2
0
230,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role