Player Matchup

Pele
Pele
BruhYouStink
Pele
Level 100
God Stats
1W - 1L
1,220 SR
Queue Stats
9W - 20L
1,178 Elo+
Solo
Jormungandr
Jormungandr
ConverseRhyme60
Jormungandr
Level 149
God Stats
6W - 4L
1,617 SR
Queue Stats
196W - 184L
1,479 Elo+
Solo
Danzaburou
Danzaburou
facebreaker0278
Danzaburou
Level 60
God Stats
4W - 2L
1,321 SR
Queue Stats
17W - 13L
1,507 Elo+
Solo
Anubis
Anubis
jaromanx
Anubis
Level 81
God Stats
24W - 10L
1,673 SR
Queue Stats
41W - 31L
1,524 Elo+
Solo
Mulan
Mulan
ralejandro666
Mulan
Level 120
God Stats
15W - 21L
1,421 SR
Queue Stats
37W - 50L
1,430 Elo+
Solo
Team Averages
Level 102
1,450 SR
1,424 Elo+

VS

Team Averages
Level 108
1,511 SR
1,459 Elo+
Achilles
Achilles
OGSHREDZ
Achilles
Level 129
God Stats
145W - 127L
1,595 SR
Queue Stats
330W - 297L
1,547 Elo+
Solo
Heimdallr
Heimdallr
SoB Jokerz
Heimdallr
Level 100
God Stats
4W - 2L
1,699 SR
Queue Stats
57W - 52L
1,532 Elo+
Solo
Anubis
Anubis
SolidTester2360
Anubis
Level 97
God Stats
3W - 3L
1,537 SR
Queue Stats
20W - 30L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
TrapWolfKOS
Aphrodite
Level 105
God Stats
5W - 12L
1,300 SR
Queue Stats
28W - 34L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eleidrian
Cu Chulainn
Level 109
God Stats
0W - 1L
1,423 SR
Queue Stats
15W - 15L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
6,347
577
5,037
8,268
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
ConverseRhyme60
Jormungandr
11
6 / 1 / 3
7,163
651
5,315
7,678
5,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
facebreaker0278
Danzaburou
11
3 / 1 / 5
6,568
597
3,932
4,641
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jaromanx
Anubis
11
6 / 1 / 4
7,016
638
8,927
6,102
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 0
5,730
521
2,393
10,156
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OGSHREDZ
Achilles
10
3 / 3 / 0
6,126
557
3,110
9,340
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
SoB Jokerz
Heimdallr
8
0 / 4 / 2
5,102
464
3,216
6,645
2,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 0
4,991
454
1,693
7,598
2,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
TrapWolfKOS
Aphrodite
7
1 / 5 / 1
4,714
429
2,604
6,255
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
eleidrian
Cu Chulainn
12
1 / 1 / 0
6,992
636
8,693
9,359
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
5
5
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Jormungandr
ConverseRhyme60
Jormungandr
6
1
3
7.5
L
Achilles
OGSHREDZ
Achilles
3
3
0
1
L
Heimdallr
SoB Jokerz
Heimdallr
0
4
2
0.25
L
0
7
0
0
L
Aphrodite
TrapWolfKOS
Aphrodite
1
5
1
0.3
L
Cu Chulainn
eleidrian
Cu Chulainn
1
1
0
1
W
Danzaburou
facebreaker0278
Danzaburou
3
1
5
5.5
W
Anubis
jaromanx
Anubis
6
1
4
8
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
19,316
36,845
Taken
39,197
16,538
Mitigated
17,461
13,285
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,037
1,503
0
2,685
8,268
3,171
0
682
7,506
0
41,277
W
Jormungandr
ConverseRhyme60
Jormungandr
5,315
1,518
0
1,173
7,678
5,233
332
502
7,006
31,570
2,872
L
Achilles
OGSHREDZ
Achilles
3,110
656
0
1,379
9,340
3,105
0
3,719
5,621
0
35,695
L
Heimdallr
SoB Jokerz
Heimdallr
3,216
1,440
0
792
6,645
2,320
0
2,313
4,332
0
29,438
L
1,693
189
0
920
7,598
2,238
0
4,790
2,808
25,080
0
L
Aphrodite
TrapWolfKOS
Aphrodite
2,604
334
1,241
1,506
6,255
1,853
0
2,557
3,698
8,832
414
L
Cu Chulainn
eleidrian
Cu Chulainn
8,693
682
0
2,053
9,359
7,945
0
456
8,903
1,153
56,158
W
Danzaburou
facebreaker0278
Danzaburou
3,932
2,114
0
1,895
4,641
1,457
688
1,053
3,520
0
31,667
W
Anubis
jaromanx
Anubis
8,927
480
0
3,860
6,102
2,079
39
2,220
3,828
38,891
0
W
2,393
353
0
3,672
10,156
4,598
0
438
9,718
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
27,925
309
Minions Killed
270
0
Camps Cleared
0
1,073,565
Distance Traveled
1,014,852
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,347
577
69
6
0
255,715
0
W
Jormungandr
7,163
651
53
5
0
220,759
0
L
Achilles
6,126
557
62
6
0
262,675
0
L
Heimdallr
5,102
464
52
5
0
199,335
0
L
Anubis
4,991
454
36
3
0
185,530
0
L
Aphrodite
4,714
429
26
2
0
164,851
0
L
Cu Chulainn
6,992
636
94
9
0
202,461
0
W
Danzaburou
6,568
597
67
6
0
218,445
1
W
Anubis
7,016
638
61
6
0
203,900
0
W
Mulan
5,730
521
59
5
0
174,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role