Player Matchup

Jormungandr
Jormungandr
MapacheCaT
Jormungandr
Level 118
God Stats
1W - 2L
1,746 SR
Queue Stats
76W - 53L
1,635 Elo+
Party 1
Heimdallr
Heimdallr
NosoyOne
Heimdallr
Level 129
God Stats
2W - 0L
1,602 SR
Queue Stats
149W - 115L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
Roberswag
Sylvanus
Level 138
God Stats
2W - 1L
1,895 SR
Queue Stats
165W - 98L
1,600 Elo+
Party 1
Ra
Ra
SoulVoid666
Ra
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
141W - 65L
1,606 Elo+
Party 1
Hercules
Hercules
TheLastSAL
Hercules
Level 125
God Stats
7W - 0L
1,959 SR
Queue Stats
299W - 210L
1,593 Elo+
Party 1
Team Averages
Level 107
1,740 SR
1,605 Elo+

VS

Team Averages
Level 25
1,463 SR
1,424 Elo+
Nu Wa
Nu Wa
Asakura8310
Nu Wa
Level 17
God Stats
1W - 7L
1,173 SR
Queue Stats
11W - 25L
1,381 Elo+
Solo
Yemoja
Yemoja
DIΞT
Yemoja
Level 33
God Stats
3W - 8L
1,544 SR
Queue Stats
5W - 11L
1,394 Elo+
Solo
Hercules
Hercules
INeedToSleepNOW
Hercules
Level 29
God Stats
0W - 3L
1,400 SR
Queue Stats
3W - 6L
1,374 Elo+
Solo
Medusa
Medusa
RaymundoMenudo
Medusa
Level 16
God Stats
5W - 8L
1,481 SR
Queue Stats
123W - 130L
1,507 Elo+
Solo
Bastet
Bastet
THELONEGREYWOLF
Bastet
Level 32
God Stats
6W - 4L
1,715 SR
Queue Stats
197W - 219L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MapacheCaT
Jormungandr
15
4 / 0 / 14
9,699
970
11,141
12,461
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
NosoyOne
Heimdallr
16
3 / 1 / 17
9,758
976
5,623
6,750
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
Roberswag
Sylvanus
16
5 / 0 / 17
10,755
1,076
6,379
15,125
15,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 10
10,264
1,026
13,644
8,640
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TheLastSAL
Hercules
16
4 / 0 / 12
9,836
984
7,311
15,388
17,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,163
816
7,768
7,062
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
DIΞT
Yemoja
12
0 / 3 / 1
7,611
761
3,955
6,846
2,639
Hercules
13
0 / 7 / 1
7,827
783
9,053
16,075
9,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 0
8,378
838
6,715
7,817
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 0
8,099
810
6,121
10,970
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
3
23
Kills
1
1
Deaths
23
70
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Yemoja
DIΞT
Yemoja
0
3
1
0.17
L
Hercules
0
7
1
0.07
W
Jormungandr
MapacheCaT
Jormungandr
4
0
14
11
W
Heimdallr
NosoyOne
Heimdallr
3
1
17
11.5
L
0
4
0
0
W
Sylvanus
Roberswag
Sylvanus
5
0
17
13.5
W
7
0
10
12
L
1
5
0
0.2
W
Hercules
TheLastSAL
Hercules
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,098
Damage
33,612
58,364
Taken
48,770
55,341
Mitigated
20,042
39,806
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,768
1,874
24
1,095
7,062
1,857
36
5,380
1,495
29,769
442
L
Yemoja
DIΞT
Yemoja
3,955
834
362
370
6,846
2,639
0
4,039
2,707
12,084
0
L
Hercules
9,053
2,603
0
2,148
16,075
9,302
0
8,524
7,237
0
22,101
W
Jormungandr
MapacheCaT
Jormungandr
11,141
2,263
0
2,444
12,461
13,943
846
2,154
10,291
19,427
588
W
Heimdallr
NosoyOne
Heimdallr
5,623
1,935
0
1,238
6,750
3,102
5,802
1,804
4,946
0
31,883
L
6,715
2,228
0
500
7,817
2,885
0
4,375
3,189
0
28,984
W
Sylvanus
Roberswag
Sylvanus
6,379
1,077
8,498
7,635
15,125
15,703
1,623
3,183
11,939
16,527
1,343
W
13,644
1,067
9,614
5,242
8,640
4,979
2,358
2,805
5,824
47,953
0
L
6,121
928
0
1,299
10,970
3,359
34
6,765
3,842
0
17,941
W
Hercules
TheLastSAL
Hercules
7,311
2,270
0
5,135
15,388
17,614
2,389
1,568
13,806
0
18,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,312
Gold Earned
40,078
236
Minions Killed
192
0
Camps Cleared
0
1,024,851
Distance Traveled
909,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,163
816
54
5
0
167,382
0
L
Yemoja
7,611
761
25
3
0
145,747
0
L
Hercules
7,827
783
32
3
0
192,492
0
W
Jormungandr
9,699
970
17
2
0
221,522
0
W
Heimdallr
9,758
976
68
7
0
193,779
0
L
Medusa
8,378
838
56
6
0
199,272
0
W
Sylvanus
10,755
1,076
23
2
0
190,588
0
W
Ra
10,264
1,026
86
9
0
205,207
0
L
Bastet
8,099
810
25
3
0
204,929
0
W
Hercules
9,836
984
42
4
0
213,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role