Player Matchup

Shiva
Shiva
Kalmoras1
Shiva
Level 157
God Stats
8W - 4L
1,806 SR
Queue Stats
146W - 137L
1,498 Elo+
Party 1
Ix Chel
Ix Chel
MikeIsBack
Ix Chel
Level 162
God Stats
5W - 6L
1,290 SR
Queue Stats
139W - 126L
1,540 Elo+
Solo
Neith
Neith
Monnnnnnster
Neith
Level 126
God Stats
7W - 7L
1,509 SR
Queue Stats
337W - 299L
1,578 Elo+
Solo
Nu Wa
Nu Wa
lighting4607
Nu Wa
Level 145
God Stats
6W - 3L
1,681 SR
Queue Stats
126W - 118L
1,466 Elo+
Party 1
Fenrir
Fenrir
slingshothawk
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,477 Elo+
Solo
Team Averages
Level 143
1,557 SR
1,512 Elo+

VS

Team Averages
Level 104
1,617 SR
1,555 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Artehk
Cthulhu
Level 157
God Stats
10W - 7L
1,649 SR
Queue Stats
127W - 103L
1,585 Elo+
Solo
Charon
Charon
Castrosa
Charon
Level 69
God Stats
1W - 2L
1,653 SR
Queue Stats
42W - 21L
1,672 Elo+
Solo
Jing Wei
Jing Wei
TheDarkBoy1230
Jing Wei
Level 58
God Stats
1W - 2L
1,782 SR
Queue Stats
14W - 17L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kalmoras1
Shiva
13
3 / 0 / 10
8,304
554
7,167
12,028
10,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
MikeIsBack
Ix Chel
14
8 / 0 / 6
8,756
584
8,863
5,986
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 3
9,294
620
8,456
6,868
2,362
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 4
8,484
566
10,307
7,871
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 6
7,696
513
3,704
7,312
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 7 / 0
7,015
468
3,801
11,584
4,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
 
Tsukuyomi
9
0 / 4 / 0
5,997
400
3,955
9,803
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Artehk
Cthulhu
14
2 / 3 / 0
7,876
525
5,432
11,368
7,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Castrosa
Charon
9
0 / 2 / 0
5,981
399
3,358
10,185
6,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
13
0 / 6 / 0
6,723
448
2,552
11,439
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
22
Kills
2
2
Deaths
22
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
7
0
0
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
Cthulhu
Artehk
Cthulhu
2
3
0
0.67
L
Charon
Castrosa
Charon
0
2
0
0
W
Shiva
Kalmoras1
Shiva
3
0
10
8
W
Ix Chel
MikeIsBack
Ix Chel
8
0
6
11
W
5
0
3
6.5
L
Jing Wei
0
6
0
0
W
4
2
4
3
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,497
Damage
19,098
40,065
Taken
54,379
19,703
Mitigated
24,136
9,001
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,801
112
0
3,405
11,584
4,612
0
4,156
6,976
56,219
769
L
Tsukuyomi
 
Tsukuyomi
3,955
709
0
3,155
9,803
2,484
0
4,072
5,398
0
39,689
L
Cthulhu
Artehk
Cthulhu
5,432
138
0
1,393
11,368
7,162
0
6,013
4,722
62,314
1,193
L
Charon
Castrosa
Charon
3,358
508
0
1,496
10,185
6,673
0
2,147
7,748
22,507
0
W
Shiva
Kalmoras1
Shiva
7,167
1,126
35
2,357
12,028
10,090
207
3,054
8,974
0
36,355
W
Ix Chel
MikeIsBack
Ix Chel
8,863
707
590
1,916
5,986
1,743
462
1,779
4,207
52,398
0
W
8,456
3,302
0
2,128
6,868
2,362
394
629
6,239
0
75,604
L
Jing Wei
2,552
1,610
0
2,372
11,439
3,205
0
803
10,498
0
46,321
W
10,307
3,238
0
962
7,871
2,610
1,200
4,936
2,935
57,992
2,283
W
3,704
615
0
1,013
7,312
2,898
1,130
1,950
5,362
0
44,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
33,592
469
Minions Killed
406
0
Camps Cleared
0
1,479,935
Distance Traveled
1,390,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,015
468
105
7
0
266,648
0
L
Tsukuyomi
5,997
400
72
5
0
282,442
0
L
Cthulhu
7,876
525
124
8
0
271,416
0
L
Charon
5,981
399
25
2
0
274,411
0
W
Shiva
8,304
554
42
3
0
303,288
0
W
Ix Chel
8,756
584
102
7
0
304,092
0
W
Neith
9,294
620
137
9
0
272,629
0
L
Jing Wei
6,723
448
80
5
0
295,983
0
W
Nu Wa
8,484
566
89
6
0
248,145
0
W
Fenrir
7,696
513
99
7
0
351,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role