Player Matchup

Freya
Freya
 
Freya
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DaMasterLucifer
Charon
Level 185
God Stats
1W - 0L
1,968 SR
Queue Stats
32W - 45L
1,466 Elo+
Party 1
Hachiman
Hachiman
DragoEternal
Hachiman
Level 147
God Stats
4W - 6L
1,458 SR
Queue Stats
5W - 8L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
Kaitamita
Guan Yu
Level 158
God Stats
8W - 2L
1,676 SR
Queue Stats
392W - 396L
1,480 Elo+
Solo
Arachne
Arachne
ninjaofwaffles
Arachne
Level 129
God Stats
9W - 1L
1,737 SR
Queue Stats
35W - 29L
1,538 Elo+
Party 1
Team Averages
Level 147
1,668 SR
1,497 Elo+

VS

Team Averages
Level 100
1,601 SR
1,474 Elo+
Serqet
Serqet
BarbaricBard
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 339L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
ChefBoyardee245
Ao Kuang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,192 Elo+
Solo
Sol
Sol
HeroOfTime98
Sol
Level 112
God Stats
2W - 5L
1,498 SR
Queue Stats
110W - 143L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
ProjectVolts
Gilgamesh
Level 100
God Stats
4W - 4L
1,735 SR
Queue Stats
279W - 285L
1,563 Elo+
Party 2
Vulcan
Vulcan
kaseykas
Vulcan
Level 129
God Stats
1W - 1L
1,771 SR
Queue Stats
168W - 132L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 0 / 4
7,095
546
5,557
6,911
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 3 / 4
7,342
565
4,155
12,044
7,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
DragoEternal
Hachiman
13
0 / 1 / 4
7,113
547
6,038
5,498
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Kaitamita
Guan Yu
14
4 / 0 / 1
8,571
659
8,611
7,983
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
9 / 1 / 0
7,799
600
6,345
12,037
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 3 / 2
6,139
472
1,917
12,021
7,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
10
2 / 6 / 1
5,983
460
4,282
10,597
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 1
6,545
503
5,242
8,586
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ProjectVolts
Gilgamesh
8
0 / 4 / 0
5,530
425
4,233
10,893
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
kaseykas
Vulcan
11
1 / 2 / 2
6,646
511
8,286
4,967
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
4
4
L
Serqet
1
3
2
0.67
L
Ao Kuang
2
6
1
0.42
W
1
3
4
1
W
Hachiman
DragoEternal
Hachiman
0
1
4
2
L
1
2
1
0.75
W
Guan Yu
Kaitamita
Guan Yu
4
0
1
4.5
L
Gilgamesh
ProjectVolts
Gilgamesh
0
4
0
0
L
Vulcan
kaseykas
Vulcan
1
2
2
1
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
23,960
44,473
Taken
47,064
21,888
Mitigated
18,230
21,004
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,557
1,208
0
2,978
6,911
1,854
0
4,600
2,086
32,371
649
L
Serqet
1,917
740
240
3,632
12,021
7,879
0
2,895
8,894
0
13,758
L
Ao Kuang
4,282
1,174
0
2,496
10,597
3,040
0
2,069
8,400
28,798
7,768
W
4,155
813
0
3,541
12,044
7,676
282
6,723
4,897
25,182
0
W
Hachiman
DragoEternal
Hachiman
6,038
3,555
0
3,450
5,498
1,821
1,005
2,577
2,921
0
53,385
L
5,242
1,011
0
4,527
8,586
2,013
0
2,403
6,143
47,972
4,011
W
Guan Yu
Kaitamita
Guan Yu
8,611
1,432
68
3,045
7,983
6,989
200
0
7,481
0
58,708
L
Gilgamesh
ProjectVolts
Gilgamesh
4,233
1,370
0
2,326
10,893
3,896
0
0
10,893
0
29,413
L
Vulcan
kaseykas
Vulcan
8,286
605
0
330
4,967
1,402
0
1,514
3,095
42,452
543
W
6,345
3,218
0
7,922
12,037
3,548
0
3,085
8,752
0
53,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
30,843
384
Minions Killed
313
0
Camps Cleared
0
1,292,414
Distance Traveled
1,214,373
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,095
546
74
6
0
262,586
0
L
Serqet
6,139
472
24
2
0
281,798
1
L
Ao Kuang
5,983
460
53
4
0
267,548
0
W
Charon
7,342
565
30
2
0
237,906
0
W
Hachiman
7,113
547
92
7
0
226,066
0
L
Sol
6,545
503
87
7
0
222,652
0
W
Guan Yu
8,571
659
107
8
0
260,737
2
L
Gilgamesh
5,530
425
59
5
0
196,382
0
L
Vulcan
6,646
511
90
7
0
245,993
1
W
Arachne
7,799
600
81
6
0
305,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role