Player Matchup

Apollo
Apollo
Platinum III
ChopinQAQ
Apollo
Platinum III
Level 231
God Stats
32W - 35L
1,534 SR
Queue Stats
461W - 454L
1,810 MMR
Solo
Arachne
Arachne
Silver III
ShannowJon
Arachne
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,475 MMR
Solo
Sylvanus
Sylvanus
Gold III
baddiecupkKaKe
Sylvanus
Gold III
Level 60
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 13L
1,672 MMR
Solo
Ra
Ra
Diamond II
top50of10players
Ra
Diamond II
Level 87
God Stats
2W - 1L
1,725 SR
Queue Stats
15W - 6L
2,226 MMR
Solo
Guan Yu
Guan Yu
Gold III
贼有意思
Guan Yu
Gold III
Level 142
God Stats
3W - 4L
1,473 SR
Queue Stats
213W - 212L
1,556 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,591 SR
1,748 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,514 SR
1,607 MMR
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
Alenator213
Ganesha
Gold IV
Level 77
God Stats
3W - 2L
1,532 SR
Queue Stats
200W - 206L
1,451 MMR
Solo
Neith
Neith
Platinum IV
LifestealeRR
Neith
Platinum IV
Level 196
God Stats
3W - 9L
1,385 SR
Queue Stats
643W - 632L
1,658 MMR
Solo
Fenrir
Fenrir
Platinum I
我没有梦想丶
Fenrir
Platinum I
Level 106
God Stats
7W - 4L
1,654 SR
Queue Stats
421W - 422L
1,924 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChopinQAQ
Apollo
6
0 / 1 / 1
3,239
648
2,826
3,836
1,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ShannowJon
Arachne
5
0 / 4 / 1
2,917
583
766
4,403
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
5
1 / 1 / 0
3,533
707
1,459
5,790
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
3,785
757
1,704
2,201
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
贼有意思
Guan Yu
2
0 / 2 / 0
2,603
521
692
1,821
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatMaman BrigitteGebAphrodite

VS

Bans
SusanoKumbhakarnaAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
3 / 0 / 1
4,585
917
2,275
4,263
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
 
Zeus
7
3 / 0 / 0
4,304
861
2,136
1,576
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Alenator213
Ganesha
5
0 / 1 / 1
3,321
664
1,530
3,131
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
2,988
598
3,434
2,726
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 2 / 4
3,726
745
2,158
4,046
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
1
3.5
W
Zeus
 
Zeus
3
0
0
3
W
Ganesha
Alenator213
Ganesha
0
1
1
0.5
L
Apollo
ChopinQAQ
Apollo
0
1
1
0.5
W
0
0
0
0
L
Arachne
ShannowJon
Arachne
0
4
1
0.13
L
Sylvanus
1
1
0
1
L
1
0
0
1
W
2
2
4
2
L
Guan Yu
贼有意思
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,447
Damage
11,533
18,051
Taken
15,742
5,585
Mitigated
6,184
7,337
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,275
571
0
1,560
4,263
2,869
4
107
4,156
490
26,153
W
Zeus
 
Zeus
2,136
768
0
605
1,576
339
0
792
512
23,286
306
W
Ganesha
Alenator213
Ganesha
1,530
232
0
1,047
3,131
1,215
0
619
2,472
5,898
246
L
Apollo
ChopinQAQ
Apollo
2,826
2,141
0
1,268
3,836
1,076
0
688
3,148
0
20,347
W
3,434
1,583
0
1,374
2,726
615
0
426
2,300
0
18,594
L
Arachne
ShannowJon
Arachne
766
551
0
1,195
4,403
1,154
0
516
3,887
0
8,212
L
Sylvanus
1,459
692
1,219
2,477
5,790
2,042
0
1,376
4,414
6,951
0
L
1,704
217
96
882
2,201
598
0
954
1,247
20,054
0
W
2,158
992
0
1,681
4,046
1,146
0
1,035
2,923
0
13,084
L
Guan Yu
贼有意思
Guan Yu
692
41
0
200
1,821
715
0
136
1,685
578
4,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,077
Gold Earned
18,924
124
Minions Killed
183
0
Camps Cleared
0
443,476
Distance Traveled
565,370
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,585
917
55
11
0
107,351
0
W
Zeus
4,304
861
59
12
0
112,652
0
W
Ganesha
3,321
664
3
1
0
116,582
0
L
Apollo
3,239
648
43
9
0
96,525
0
W
Neith
2,988
598
38
8
0
91,999
1
L
Arachne
2,917
583
16
3
0
95,757
1
L
Sylvanus
3,533
707
11
2
0
97,634
0
L
Ra
3,785
757
46
9
0
111,102
0
W
Fenrir
3,726
745
28
6
0
136,786
0
L
Guan Yu
2,603
521
8
2
0
42,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role