Player Matchup

Hel
Hel
Jahh_G
Hel
Level 16
God Stats
1W - 11L
1,253 SR
Queue Stats
7W - 25L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
OGhostman78
Cthulhu
Level 38
God Stats
6W - 16L
1,227 SR
Queue Stats
29W - 52L
1,311 Elo+
Party 2
Guan Yu
Guan Yu
Pariian
Guan Yu
Level 28
God Stats
10W - 12L
1,427 SR
Queue Stats
27W - 40L
1,351 Elo+
Party 2
Team Averages
Level 27
1,303 SR
1,288 Elo+

VS

Team Averages
Level 92
1,392 SR
1,412 Elo+
Bacchus
Bacchus
BairoNo23
Bacchus
Level 83
God Stats
1W - 2L
1,154 SR
Queue Stats
60W - 61L
1,378 Elo+
Party 1
Ymir
Ymir
KILLER_BULLS_14
Ymir
Level 85
God Stats
2W - 4L
1,538 SR
Queue Stats
74W - 65L
1,415 Elo+
Party 1
Izanami
Izanami
NISHVWN
Izanami
Level 109
God Stats
32W - 38L
1,484 SR
Queue Stats
206W - 204L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Jahh_G
Hel
16
0 / 11 / 3
9,841
656
4,207
17,203
10,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
OGhostman78
Cthulhu
16
1 / 7 / 1
10,386
692
11,390
22,097
19,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Pariian
Guan Yu
16
1 / 4 / 2
10,060
671
6,476
20,939
23,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BairoNo23
Bacchus
20
4 / 1 / 15
13,014
868
11,442
13,545
18,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

19
13 / 2 / 7
14,190
946
25,674
11,259
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NISHVWN
Izanami
20
5 / 0 / 9
13,643
910
16,892
8,405
3,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
2
Kills
22
22
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BairoNo23
Bacchus
4
1
15
11.5
L
Hel
Jahh_G
Hel
0
11
3
0.14
W
13
2
7
8.25
W
Izanami
NISHVWN
Izanami
5
0
9
9.5
L
Cthulhu
OGhostman78
Cthulhu
1
7
1
0.21
L
Guan Yu
Pariian
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
54,008
60,239
Taken
33,209
53,917
Mitigated
27,876
17,743
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BairoNo23
Bacchus
11,442
1,482
385
3,501
13,545
18,889
330
5,112
8,433
36,242
707
L
Hel
Jahh_G
Hel
4,207
945
1,129
1,592
17,203
10,706
0
11,177
5,532
19,037
0
W
25,674
2,644
0
0
11,259
5,426
401
6,334
4,925
50,658
1,361
W
Izanami
NISHVWN
Izanami
16,892
8,534
0
966
8,405
3,561
4,445
4,273
4,132
0
93,789
L
Cthulhu
OGhostman78
Cthulhu
11,390
1,415
885
1,085
22,097
19,950
0
12,672
8,824
31,244
0
L
Guan Yu
Pariian
Guan Yu
6,476
1,519
5,280
7,772
20,939
23,261
0
10,568
9,839
0
18,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
40,847
104
Minions Killed
227
0
Camps Cleared
0
681,901
Distance Traveled
777,619
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,014
868
39
3
0
264,758
0
L
Hel
9,841
656
27
2
0
196,384
0
W
Ymir
14,190
946
58
4
0
254,259
0
W
Izanami
13,643
910
130
9
0
258,602
0
L
Cthulhu
10,386
692
54
4
0
223,234
4
L
Guan Yu
10,060
671
23
2
0
262,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role