Player Matchup

Persephone
Persephone
Silver III
BeardedEmperor
Persephone
Silver III
Level 148
God Stats
2W - 1L
1,447 SR
Queue Stats
7W - 12L
1,596 MMR
Solo
Mulan
Mulan
Gold V
ElMasArriba
Mulan
Gold V
Level 67
God Stats
0W - 1L
1,650 SR
Queue Stats
154W - 202L
1,390 MMR
Solo
Cthulhu
Cthulhu
Silver I
MrMcMuffinz
Cthulhu
Silver I
Level 65
God Stats
0W - 1L
1,725 SR
Queue Stats
96W - 161L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,608 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 54
1,571 SR
1,631 MMR
Ares
Ares
Gold V
DontBanMeArk
Ares
Gold V
Level 57
God Stats
2W - 1L
1,478 SR
Queue Stats
19W - 18L
1,642 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Gridline47
Danzaburou
Gold V
Level 72
God Stats
6W - 6L
1,483 SR
Queue Stats
89W - 94L
1,485 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
KuzenBrooo
Kuzenbo
Gold V
Level 32
God Stats
8W - 1L
1,751 SR
Queue Stats
16W - 6L
1,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeardedEmperor
Persephone
13
1 / 4 / 0
7,876
788
6,443
7,722
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 1
6,622
662
5,227
12,067
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
MrMcMuffinz
Cthulhu
13
0 / 4 / 1
7,175
718
5,096
12,905
7,811
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesSerqetKumbhakarnaAtlasChaac

VS

Bans
BacchusHou YiMedusaChironCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,002
800
9,791
9,624
10,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Gridline47
Danzaburou
15
5 / 0 / 6
9,274
927
6,457
4,505
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
KuzenBrooo
Kuzenbo
16
6 / 0 / 6
9,503
950
11,484
10,940
13,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
BeardedEmperor
Persephone
1
4
0
0.25
W
2
1
9
6.5
L
0
5
1
0.1
W
Danzaburou
Gridline47
Danzaburou
5
0
6
8
W
Kuzenbo
KuzenBrooo
Kuzenbo
6
0
6
9
L
Cthulhu
MrMcMuffinz
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,766
Damage
27,732
32,694
Taken
25,069
19,971
Mitigated
26,164
3,421
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BeardedEmperor
Persephone
6,443
425
0
1,492
7,722
2,340
0
4,770
2,468
30,769
0
W
9,791
646
0
1,307
9,624
10,616
0
4,054
5,154
16,385
0
L
5,227
854
0
1,258
12,067
9,820
0
6,783
4,526
0
11,475
W
Danzaburou
Gridline47
Danzaburou
6,457
2,787
0
1,479
4,505
1,987
1,884
2,155
2,203
0
38,361
W
Kuzenbo
KuzenBrooo
Kuzenbo
11,484
3,508
0
2,283
10,940
13,561
523
4,489
5,901
28,213
1,989
L
Cthulhu
MrMcMuffinz
Cthulhu
5,096
330
168
503
12,905
7,811
0
7,305
4,711
18,884
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
26,779
108
Minions Killed
128
0
Camps Cleared
0
515,293
Distance Traveled
563,677
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,876
788
58
6
0
173,042
2
W
Ares
8,002
800
12
1
0
192,253
0
L
Mulan
6,622
662
17
2
0
161,854
0
W
Danzaburou
9,274
927
70
7
0
172,475
0
W
Kuzenbo
9,503
950
46
5
0
198,949
0
L
Cthulhu
7,175
718
33
3
0
180,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role