Player Matchup

Xing Tian
Xing Tian
Acareless
Xing Tian
Level 157
God Stats
94W - 5L
2,120 SR
Queue Stats
3,275W - 198L
2,054 Elo+
Party 1
Osiris
Osiris
V1ncentLaw丶文森洛
Osiris
Level 159
God Stats
18W - 14L
1,505 SR
Queue Stats
641W - 389L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
ºº小丑º逍遥ºº
Baron Samedi
Level 159
God Stats
29W - 2L
2,198 SR
Queue Stats
378W - 83L
1,791 Elo+
Party 1
Arachne
Arachne
木偶13
Arachne
Level 152
God Stats
85W - 9L
1,986 SR
Queue Stats
1,213W - 202L
1,953 Elo+
Party 1
Nox
Nox
珍妮玛士朵
Nox
Level 168
God Stats
24W - 9L
1,736 SR
Queue Stats
780W - 116L
1,929 Elo+
Party 1
Team Averages
Level 159
1,909 SR
1,862 Elo+

VS

Team Averages
Level 140
1,517 SR
1,465 Elo+
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Felshexe1876
Ah Puch
Level 219
God Stats
528W - 503L
1,596 SR
Queue Stats
815W - 881L
1,513 Elo+
Solo
Skadi
Skadi
Pink0p0ssum1185
Skadi
Level 69
God Stats
5W - 4L
1,440 SR
Queue Stats
187W - 201L
1,472 Elo+
Solo
Ares
Ares
litaa1
Ares
Level 155
God Stats
9W - 11L
1,547 SR
Queue Stats
144W - 132L
1,537 Elo+
Solo
Martichoras
Martichoras
三清字风
Martichoras
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Acareless
Xing Tian
12
4 / 1 / 11
7,694
1,539
6,484
7,713
3,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 11
7,797
1,559
6,013
5,416
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 0 / 16
7,092
1,418
8,104
2,641
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
木偶13
Arachne
12
5 / 1 / 11
7,944
1,589
6,485
3,897
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 15
7,064
1,413
5,573
2,911
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

413

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 4 / 1
5,700
1,140
2,910
8,921
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Felshexe1876
Ah Puch
10
0 / 1 / 1
5,873
1,175
5,394
2,631
805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 6 / 0
6,386
1,277
5,073
7,762
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
litaa1
Ares
10
0 / 3 / 1
5,577
1,115
1,613
5,928
5,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Martichoras
三清字风
Martichoras
10
0 / 7 / 2
5,923
1,185
1,483
10,098
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
21
Kills
2
2
Deaths
21
64
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
1
0.13
W
Xing Tian
Acareless
Xing Tian
4
1
11
9.5
L
Ah Puch
Felshexe1876
Ah Puch
0
1
1
0.5
L
2
6
0
0.33
W
6
0
11
11.5
L
Ares
litaa1
Ares
0
3
1
0.17
W
2
0
16
10
L
Martichoras
三清字风
Martichoras
0
7
2
0.14
W
Arachne
木偶13
Arachne
5
1
11
10.5
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
16,473
22,578
Taken
35,340
13,080
Mitigated
14,123
6,165
Healing
764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,910
1,360
50
128
8,921
2,407
0
5,523
3,081
0
11,448
W
Xing Tian
Acareless
Xing Tian
6,484
279
0
2,189
7,713
3,854
0
1,577
5,028
14,189
0
L
Ah Puch
Felshexe1876
Ah Puch
5,394
39
0
45
2,631
805
0
1,234
1,353
17,569
0
L
5,073
1,757
0
68
7,762
2,362
0
4,023
3,557
0
12,827
W
6,013
1,228
0
201
5,416
4,740
0
1,546
3,870
0
16,844
L
Ares
litaa1
Ares
1,613
0
0
208
5,928
5,396
0
2,820
2,996
1,973
0
W
8,104
412
1,705
1,308
2,641
1,406
0
724
1,917
11,295
0
L
Martichoras
三清字风
Martichoras
1,483
556
0
265
10,098
3,153
0
5,379
4,493
0
9,341
W
Arachne
木偶13
Arachne
6,485
5,618
0
762
3,897
2,020
0
1,630
2,267
0
17,913
W
5,573
74
0
0
2,911
1,060
0
1,530
1,381
10,389
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
29,459
101
Minions Killed
95
9
Camps Cleared
3
602,627
Distance Traveled
408,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,700
1,140
18
4
2
89,141
0
W
Xing Tian
7,694
1,539
13
3
0
122,236
0
L
Ah Puch
5,873
1,175
34
7
0
114,068
0
L
Skadi
6,386
1,277
20
4
1
76,997
0
W
Osiris
7,797
1,559
30
6
0
129,674
0
L
Ares
5,577
1,115
1
0
0
50,212
0
W
Baron Samedi
7,092
1,418
13
3
1
113,287
0
L
Martichoras
5,923
1,185
22
4
0
77,901
0
W
Arachne
7,944
1,589
16
3
7
119,314
0
W
Nox
7,064
1,413
29
6
1
118,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role