Player Matchup

Skadi
Skadi
GOTNW
Skadi
Level 87
God Stats
31W - 28L
1,546 SR
Queue Stats
111W - 145L
1,374 Elo+
Party 1
Kali
Kali
IcedOutRevolver-
Kali
Level 87
God Stats
5W - 6L
1,361 SR
Queue Stats
86W - 134L
1,340 Elo+
Party 1
Khepri
Khepri
StrawHatnut
Khepri
Level 87
God Stats
15W - 13L
1,583 SR
Queue Stats
92W - 126L
1,359 Elo+
Party 1
Zeus
Zeus
Zlatan8
Zeus
Level 87
God Stats
33W - 47L
1,438 SR
Queue Stats
116W - 170L
1,347 Elo+
Party 1
Amaterasu
Amaterasu
littleyesl
Amaterasu
Level 67
God Stats
40W - 29L
1,570 SR
Queue Stats
93W - 87L
1,472 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,378 Elo+

VS

Team Averages
Level 80
1,437 SR
1,344 Elo+
Surtr
Surtr
HECTOR NOOBY
Surtr
Level 118
God Stats
4W - 3L
1,575 SR
Queue Stats
47W - 45L
1,508 Elo+
Party 2
Ymir
Ymir
Paris5254
Ymir
Level 104
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,370 Elo+
Party 2
Zeus
Zeus
armandonm
Zeus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,224 Elo+
Party 2
Hachiman
Hachiman
jqs_50
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 2
Fenrir
Fenrir
pandisaurio
Fenrir
Level 123
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 10L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GOTNW
Skadi
10
2 / 1 / 2
5,734
573
7,664
5,802
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
6 / 2 / 0
6,430
643
3,058
7,456
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
9
0 / 1 / 6
5,873
587
3,622
6,029
3,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Zlatan8
Zeus
12
6 / 0 / 0
7,152
715
6,028
2,732
624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
littleyesl
Amaterasu
10
2 / 1 / 5
6,282
628
5,408
9,894
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,666
567
4,865
8,860
7,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 2 / 1
4,789
479
3,714
9,783
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
8
0 / 5 / 1
4,745
475
1,018
5,453
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
jqs_50
Hachiman
9
1 / 3 / 0
5,073
507
2,753
7,398
2,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
1 / 4 / 1
4,783
478
2,331
6,374
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
GOTNW
Skadi
2
1
2
3
L
1
3
1
0.5
W
6
2
0
3
L
Ymir
0
2
1
0.25
W
Khepri
0
1
6
3
W
Zeus
Zlatan8
Zeus
6
0
0
6
L
Zeus
0
5
1
0.1
L
Hachiman
jqs_50
Hachiman
1
3
0
0.33
W
Amaterasu
littleyesl
Amaterasu
2
1
5
4.5
L
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
14,681
31,913
Taken
37,868
15,347
Mitigated
16,979
15,687
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
GOTNW
Skadi
7,664
2,773
0
1,401
5,802
1,613
690
953
4,849
0
39,892
L
4,865
3,168
0
2,891
8,860
7,040
0
0
8,860
769
26,707
W
3,058
2,129
0
4,817
7,456
2,727
0
927
6,529
0
29,786
L
Ymir
3,714
1,300
0
2,040
9,783
4,727
0
2,047
7,736
16,455
0
W
Khepri
3,622
628
1,382
1,341
6,029
3,285
269
1,935
4,094
18,381
1,192
W
Zeus
Zlatan8
Zeus
6,028
654
0
1,330
2,732
624
232
438
2,294
46,719
594
L
Zeus
1,018
44
0
510
5,453
1,070
0
4,590
863
21,716
0
L
Hachiman
jqs_50
Hachiman
2,753
1,503
0
2,770
7,398
2,000
0
1,453
5,945
0
35,757
W
Amaterasu
littleyesl
Amaterasu
5,408
3,743
0
5,416
9,894
7,098
559
602
9,292
0
28,611
L
Fenrir
2,331
678
0
325
6,374
2,142
0
1,298
5,076
0
26,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
25,056
298
Minions Killed
216
0
Camps Cleared
0
986,727
Distance Traveled
941,070
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,734
573
58
6
0
210,422
0
L
Surtr
5,666
567
51
5
0
181,111
2
W
Kali
6,430
643
65
7
0
234,920
0
L
Ymir
4,789
479
20
2
0
188,917
2
W
Khepri
5,873
587
29
3
0
195,435
7
W
Zeus
7,152
715
99
10
0
183,760
6
L
Zeus
4,745
475
47
5
0
156,156
3
L
Hachiman
5,073
507
60
6
0
184,621
1
W
Amaterasu
6,282
628
47
5
0
162,190
0
L
Fenrir
4,783
478
38
4
0
230,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role