Player Matchup

Neith
Neith
CropteX GodZ GG
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 83L
1,569 Elo+
Party 1
Serqet
Serqet
HerofLegend
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 155L
1,519 Elo+
Party 1
Arachne
Arachne
KristenChenoweth
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,571 Elo+
Solo
Vamana
Vamana
MegaRacistHater
Vamana
Level 109
God Stats
1W - 1L
1,780 SR
Queue Stats
64W - 62L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
xiBOTx
Sun Wukong
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,464 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,533 Elo+

VS

Team Averages
Level 137
1,629 SR
1,479 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ThighSplitter
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,395 Elo+
Solo
Skadi
Skadi
Yeee5
Skadi
Level 156
God Stats
2W - 0L
1,757 SR
Queue Stats
79W - 64L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
taintsonfire
Cu Chulainn
Level 129
God Stats
3W - 2L
1,474 SR
Queue Stats
90W - 98L
1,452 Elo+
Party 2
Sobek
Sobek
ËmberMcLain
Sobek
Level 140
God Stats
4W - 1L
1,915 SR
Queue Stats
158W - 153L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,220
244
0
0
0
Serqet
1
0 / 0 / 0
1,220
244
0
0
0
9
0 / 6 / 2
4,789
958
2,931
8,060
3,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
4 / 3 / 0
6,621
1,324
3,550
5,874
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
xiBOTx
Sun Wukong
11
1 / 4 / 2
5,437
1,087
3,427
6,131
4,244
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 1 / 12
6,481
1,296
2,297
4,090
4,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ThighSplitter
Gilgamesh
11
1 / 1 / 11
6,121
1,224
3,773
4,850
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Yeee5
Skadi
12
6 / 1 / 7
7,276
1,455
6,542
2,419
807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
taintsonfire
Cu Chulainn
10
4 / 1 / 6
6,234
1,247
2,008
2,920
2,959
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 11
5,962
1,192
2,092
6,522
8,552
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
13
13
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
12
7
L
0
0
0
0
L
Serqet
0
0
0
0
L
0
6
2
0.17
L
4
3
0
1.33
W
Gilgamesh
ThighSplitter
Gilgamesh
1
1
11
6.5
W
Skadi
Yeee5
Skadi
6
1
7
9.5
W
Cu Chulainn
taintsonfire
Cu Chulainn
4
1
6
7
L
Sun Wukong
xiBOTx
Sun Wukong
1
4
2
0.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,908
Damage
16,712
20,065
Taken
20,801
12,775
Mitigated
20,005
3,385
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,297
150
339
973
4,090
4,706
936
0
4,015
0
7,774
L
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
2,931
1,640
0
891
8,060
3,290
0
717
7,198
0
5,004
L
3,550
1,022
350
1,201
5,874
5,241
0
1,005
4,732
0
9,790
W
Gilgamesh
ThighSplitter
Gilgamesh
3,773
928
581
950
4,850
2,981
297
0
4,672
0
8,431
W
Skadi
Yeee5
Skadi
6,542
2,291
803
165
2,419
807
1,301
0
2,382
0
17,056
W
Cu Chulainn
taintsonfire
Cu Chulainn
2,008
382
186
407
2,920
2,959
962
0
2,844
0
5,233
L
Sun Wukong
xiBOTx
Sun Wukong
3,427
227
52
891
6,131
4,244
0
370
5,611
0
7,755
W
2,092
35
372
1,784
6,522
8,552
941
0
6,482
4,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
32,074
24
Minions Killed
63
0
Camps Cleared
0
309,741
Distance Traveled
466,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,481
1,296
8
2
0
86,862
0
L
Neith
1,220
244
0
0
0
0
0
L
Serqet
1,220
244
0
0
0
0
0
L
Arachne
4,789
958
2
0
0
98,325
0
L
Vamana
6,621
1,324
10
2
0
106,637
0
W
Gilgamesh
6,121
1,224
14
3
0
114,709
0
W
Skadi
7,276
1,455
32
6
0
97,149
0
W
Cu Chulainn
6,234
1,247
4
1
0
72,632
0
L
Sun Wukong
5,437
1,087
12
2
0
104,779
0
W
Sobek
5,962
1,192
5
1
0
95,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role