Player Matchup

Merlin
Merlin
ErrorDoggo
Merlin
Level 6
God Stats
2W - 4L
1,562 SR
Queue Stats
72W - 40L
1,271 Elo+
Party 1
Anubis
Anubis
Firoseo
Anubis
Level 30
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ymir
Ymir
Loxwell
Ymir
Level 13
God Stats
9W - 6L
1,424 SR
Queue Stats
13W - 8L
1,271 Elo+
Party 1
Bastet
Bastet
Reppin4oh2
Bastet
Level 131
God Stats
22W - 23L
1,541 SR
Queue Stats
112W - 96L
1,542 Elo+
Solo
Hachiman
Hachiman
StandOnBidness
Hachiman
Level 65
God Stats
16W - 13L
1,478 SR
Queue Stats
185W - 147L
1,507 Elo+
Party 1
Team Averages
Level 49
1,460 SR
1,418 Elo+

VS

Team Averages
Level 101
1,644 SR
1,487 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AhpuCH1206
Atlas
Level 84
God Stats
7W - 8L
1,681 SR
Queue Stats
55W - 48L
1,589 Elo+
Solo
Scylla
Scylla
MortesUmbra
Scylla
Level 46
God Stats
2W - 1L
1,784 SR
Queue Stats
49W - 69L
1,314 Elo+
Solo
Cupid
Cupid
SlightGeneral
Cupid
Level 83
God Stats
4W - 1L
1,757 SR
Queue Stats
23W - 17L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ErrorDoggo
Merlin
11
1 / 1 / 2
6,055
550
2,338
3,834
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Firoseo
Anubis
8
0 / 7 / 1
4,863
442
2,533
7,810
2,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Loxwell
Ymir
9
1 / 1 / 6
5,850
532
2,408
7,221
3,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bastet
Reppin4oh2
Bastet
10
3 / 4 / 2
5,616
511
4,643
10,348
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
11
4 / 2 / 2
6,525
593
6,416
5,529
1,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 2 / 2
6,064
551
5,068
8,771
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
9
0 / 2 / 5
5,266
479
5,059
6,565
5,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
12
8 / 0 / 1
7,721
702
7,282
5,349
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
10
1 / 2 / 1
5,845
531
1,660
4,564
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,234
476
3,610
6,763
1,760
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
15
15
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
2
3
W
Baron Samedi
 
Baron Samedi
0
2
5
1.25
W
Atlas
8
0
1
8.5
L
Merlin
ErrorDoggo
Merlin
1
1
2
2
L
Anubis
Firoseo
Anubis
0
7
1
0.07
L
Ymir
Loxwell
Ymir
1
1
6
4
W
Scylla
1
2
1
0.75
L
Bastet
Reppin4oh2
Bastet
3
4
2
1
W
1
4
2
0.5
L
Hachiman
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
22,679
34,742
Taken
32,012
11,841
Mitigated
13,959
8,835
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,068
2,633
0
2,816
8,771
3,113
0
1,415
7,356
0
31,688
W
Baron Samedi
 
Baron Samedi
5,059
998
143
2,758
6,565
5,024
0
1,566
4,999
20,682
1,218
W
Atlas
7,282
1,855
0
1,193
5,349
2,905
263
1,424
3,925
42,320
1,074
L
Merlin
ErrorDoggo
Merlin
2,338
229
0
1,254
3,834
1,036
139
1,547
2,247
34,155
1,036
L
Anubis
Firoseo
Anubis
2,533
51
0
1,839
7,810
2,365
0
3,312
3,984
27,347
0
L
Ymir
Loxwell
Ymir
2,408
38
0
1,264
7,221
3,699
0
2,295
4,875
14,480
0
W
Scylla
1,660
94
0
750
4,564
1,157
0
2,385
2,179
28,489
0
L
Bastet
Reppin4oh2
Bastet
4,643
784
0
1,932
10,348
2,912
0
3,673
6,540
0
35,065
W
3,610
2,208
429
2,559
6,763
1,760
0
476
6,287
0
26,324
L
Hachiman
6,416
3,742
0
2,546
5,529
1,829
0
1,794
3,735
0
50,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
30,130
283
Minions Killed
293
0
Camps Cleared
0
1,067,170
Distance Traveled
1,062,942
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,064
551
58
5
0
246,278
2
W
Baron Samedi
5,266
479
32
3
0
197,268
0
W
Atlas
7,721
702
78
7
0
211,976
0
L
Merlin
6,055
550
79
7
0
196,148
0
L
Anubis
4,863
442
41
4
0
195,734
0
L
Ymir
5,850
532
16
1
0
236,583
0
W
Scylla
5,845
531
77
7
0
193,428
0
L
Bastet
5,616
511
62
6
0
233,418
1
W
Cupid
5,234
476
48
4
0
213,992
3
L
Hachiman
6,525
593
85
8
0
205,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role