Player Matchup

Vulcan
Vulcan
Jazzy81160
Vulcan
Level 120
God Stats
486W - 487L
1,475 SR
Queue Stats
487W - 489L
1,422 Elo+
Party 1
Loki
Loki
RREENNDD
Loki
Level 125
God Stats
3W - 7L
1,470 SR
Queue Stats
345W - 325L
1,499 Elo+
Solo
Medusa
Medusa
elegant_hair717
Medusa
Level 120
God Stats
38W - 42L
1,465 SR
Queue Stats
127W - 150L
1,451 Elo+
Party 1
Surtr
Surtr
haruka77
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
有心人无名氏
Agni
Level 154
God Stats
7W - 7L
1,600 SR
Queue Stats
64W - 67L
1,482 Elo+
Party 2
Team Averages
Level 107
1,502 SR
1,471 Elo+

VS

Team Averages
Level 110
1,445 SR
1,460 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Amlo125
Medusa
Level 109
God Stats
30W - 22L
1,576 SR
Queue Stats
234W - 216L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Darkschiri23
Cthulhu
Level 106
God Stats
112W - 106L
1,490 SR
Queue Stats
796W - 785L
1,512 Elo+
Solo
Discordia
Discordia
Ermak08
Discordia
Level 147
God Stats
12W - 11L
1,598 SR
Queue Stats
68W - 68L
1,476 Elo+
Solo
Chaac
Chaac
RB-_-YOUNGBOY
Chaac
Level 33
God Stats
6W - 8L
1,059 SR
Queue Stats
49W - 56L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jazzy81160
Vulcan
11
0 / 4 / 1
6,284
483
6,012
5,498
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
3 / 4 / 2
7,247
557
4,723
10,289
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 0 / 1
6,772
521
5,425
5,545
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
haruka77
Surtr
14
3 / 1 / 2
8,130
625
9,741
12,988
7,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
3 / 5 / 3
7,553
581
8,224
8,403
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 2 / 1
7,982
614
4,913
11,216
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Amlo125
Medusa
13
4 / 2 / 0
7,102
546
6,763
9,807
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Darkschiri23
Cthulhu
12
0 / 2 / 3
7,384
568
1,228
8,796
5,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Ermak08
Discordia
14
3 / 2 / 2
8,122
625
4,630
7,387
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 1
7,107
547
10,429
13,199
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
14
14
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
1
3.25
W
Medusa
Amlo125
Medusa
4
2
0
2
W
Cthulhu
Darkschiri23
Cthulhu
0
2
3
0.75
W
Discordia
Ermak08
Discordia
3
2
2
2
L
Vulcan
Jazzy81160
Vulcan
0
4
1
0.13
W
1
3
1
0.5
L
Loki
3
4
2
1
L
2
0
1
2.5
L
Surtr
haruka77
Surtr
3
1
2
4
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,125
Damage
27,963
42,723
Taken
50,405
16,594
Mitigated
21,588
10,605
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,913
2,002
0
1,893
11,216
4,051
0
1,907
9,309
0
54,042
W
Medusa
Amlo125
Medusa
6,763
1,468
0
2,668
9,807
3,161
516
2,046
7,761
0
53,288
W
Cthulhu
Darkschiri23
Cthulhu
1,228
69
0
3,275
8,796
5,511
0
4,480
4,316
32,861
1,592
W
Discordia
Ermak08
Discordia
4,630
352
0
2,099
7,387
2,145
0
4,700
2,687
48,582
1,288
L
Vulcan
Jazzy81160
Vulcan
6,012
258
0
485
5,498
1,653
0
235
5,173
38,438
0
W
10,429
1,394
0
5,788
13,199
6,720
0
1,909
11,290
0
58,252
L
Loki
4,723
1,500
0
3,944
10,289
3,016
0
1,780
8,374
0
47,082
L
5,425
1,450
0
1,528
5,545
1,790
0
552
4,993
0
45,440
L
Surtr
haruka77
Surtr
9,741
3,967
0
3,818
12,988
7,318
7
157
12,831
2,948
49,759
L
8,224
669
0
830
8,403
2,817
0
2,620
5,481
53,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
37,697
408
Minions Killed
415
0
Camps Cleared
0
1,389,204
Distance Traveled
1,397,965
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,982
614
92
7
0
358,995
3
W
Medusa
7,102
546
70
5
0
265,093
2
W
Cthulhu
7,384
568
56
4
0
257,955
0
W
Discordia
8,122
625
104
8
0
263,412
11
L
Vulcan
6,284
483
66
5
0
268,933
7
W
Chaac
7,107
547
93
7
0
252,510
0
L
Loki
7,247
557
68
5
0
281,343
0
L
Medusa
6,772
521
66
5
0
285,502
0
L
Surtr
8,130
625
109
8
0
266,863
0
L
Agni
7,553
581
99
8
0
286,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role