Player Matchup

Mulan
Mulan
Chancla45
Mulan
Level 44
God Stats
1W - 2L
1,151 SR
Queue Stats
56W - 88L
1,325 Elo+
Solo
Awilix
Awilix
Gauche24
Awilix
Level 127
God Stats
1W - 1L
1,317 SR
Queue Stats
95W - 75L
1,477 Elo+
Party 2
Bacchus
Bacchus
IIsaddieII
Bacchus
Level 18
God Stats
17W - 8L
1,500 SR
Queue Stats
60W - 46L
1,493 Elo+
Party 2
Izanami
Izanami
Moqz
Izanami
Level 141
God Stats
1W - 1L
1,231 SR
Queue Stats
36W - 31L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
RedSkittleFire
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,193 Elo+
Party 2
Team Averages
Level 67
1,340 SR
1,390 Elo+

VS

Team Averages
Level 84
1,445 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Sylvanics
Arachne
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 53L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
WyteDevilJeebus
Xing Tian
Level 155
God Stats
1W - 4L
1,487 SR
Queue Stats
140W - 141L
1,472 Elo+
Solo
Surtr
Surtr
YurEggMasterGet
Surtr
Level 22
God Stats
0W - 2L
1,238 SR
Queue Stats
19W - 24L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
ZymePA
Jing Wei
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 33L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chancla45
Mulan
14
3 / 0 / 4
9,041
695
11,753
11,556
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Gauche24
Awilix
14
7 / 2 / 0
8,256
635
5,663
6,515
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
IIsaddieII
Bacchus
12
1 / 1 / 14
7,455
573
6,828
8,530
8,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Moqz
Izanami
13
7 / 1 / 7
8,182
629
10,756
7,246
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RedSkittleFire
Baron Samedi
13
0 / 3 / 1
7,422
571
2,742
5,096
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 2
7,030
541
5,432
10,047
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arachne
Sylvanics
Arachne
12
3 / 0 / 2
6,595
507
4,679
11,172
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
WyteDevilJeebus
Xing Tian
8
0 / 6 / 2
5,418
417
2,949
14,706
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,637
434
4,039
9,124
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ZymePA
Jing Wei
9
2 / 8 / 0
5,841
449
5,666
10,945
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
7
7
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
2
1.5
W
Mulan
Chancla45
Mulan
3
0
4
5
W
Awilix
Gauche24
Awilix
7
2
0
3.5
W
Bacchus
IIsaddieII
Bacchus
1
1
14
8
W
Izanami
Moqz
Izanami
7
1
7
10.5
W
Baron Samedi
RedSkittleFire
Baron Samedi
0
3
1
0.17
L
Arachne
Sylvanics
Arachne
3
0
2
4
L
Xing Tian
WyteDevilJeebus
Xing Tian
0
6
2
0.17
L
0
2
0
0
L
Jing Wei
ZymePA
Jing Wei
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
22,765
38,943
Taken
55,994
22,328
Mitigated
21,534
12,805
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,432
1,061
0
2,120
10,047
3,187
0
2,875
7,172
0
51,140
W
Mulan
Chancla45
Mulan
11,753
2,061
0
5,869
11,556
6,955
394
646
10,910
0
73,174
W
Awilix
Gauche24
Awilix
5,663
2,217
0
449
6,515
2,682
1,235
87
6,428
0
61,583
W
Bacchus
IIsaddieII
Bacchus
6,828
1,573
0
3,190
8,530
8,600
478
1,178
7,352
19,724
1,703
W
Izanami
Moqz
Izanami
10,756
7,351
0
2,995
7,246
2,450
1,544
1,285
5,961
0
58,103
W
Baron Samedi
RedSkittleFire
Baron Samedi
2,742
314
0
302
5,096
1,641
747
0
5,096
44,736
0
L
Arachne
Sylvanics
Arachne
4,679
3,352
0
5,176
11,172
3,343
0
395
10,777
0
53,771
L
Xing Tian
WyteDevilJeebus
Xing Tian
2,949
317
277
1,338
14,706
8,174
0
3,159
11,547
18,291
0
L
4,039
1,606
0
2,917
9,124
3,863
0
0
9,124
1,310
26,878
L
Jing Wei
ZymePA
Jing Wei
5,666
4,075
0
1,753
10,945
2,967
0
3,064
7,881
0
34,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
30,521
463
Minions Killed
305
0
Camps Cleared
0
1,332,089
Distance Traveled
1,270,009
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,030
541
81
6
0
207,035
0
W
Mulan
9,041
695
134
10
0
235,080
0
W
Awilix
8,256
635
103
8
0
333,503
2
W
Bacchus
7,455
573
20
2
0
272,435
1
W
Izanami
8,182
629
111
9
0
255,664
4
W
Baron Samedi
7,422
571
95
7
0
235,407
0
L
Arachne
6,595
507
83
6
0
311,078
0
L
Xing Tian
5,418
417
20
2
0
255,074
4
L
Surtr
5,637
434
54
4
0
240,230
0
L
Jing Wei
5,841
449
67
5
0
256,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role