Player Matchup

Bellona
Bellona
Gold II
LucarosRax
Bellona
Gold II
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 139L
1,705 MMR
Solo
Ares
Ares
Gold II
Oops_imGAY
Ares
Gold II
Level 97
God Stats
22W - 28L
1,546 SR
Queue Stats
254W - 278L
1,666 MMR
Solo
Skadi
Skadi
Gold I
Wild-JES
Skadi
Gold I
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 242L
1,721 MMR
Solo
Chronos
Chronos
Platinum III
fastlife2
Chronos
Platinum III
Level 44
God Stats
0W - 2L
1,302 SR
Queue Stats
47W - 41L
1,937 MMR
Party 3
Fenrir
Fenrir
Gold III
iFastLife
Fenrir
Gold III
Level 153
God Stats
4W - 4L
1,586 SR
Queue Stats
324W - 328L
1,507 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,487 SR
1,707 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,619 SR
1,689 MMR
Sylvanus
Sylvanus
Platinum V
Chem-123
Sylvanus
Platinum V
Level 163
God Stats
19W - 25L
1,578 SR
Queue Stats
430W - 423L
1,626 MMR
Party 1
Cerberus
Cerberus
Platinum V
DeadTrashGame
Cerberus
Platinum V
Level 106
God Stats
1W - 1L
1,353 SR
Queue Stats
41W - 30L
1,721 MMR
Party 2
Thor
Thor
Gold I
Kenmen
Thor
Gold I
Level 142
God Stats
14W - 6L
1,671 SR
Queue Stats
76W - 71L
1,723 MMR
Solo
Hachiman
Hachiman
Platinum IV
Painn2x
Hachiman
Platinum IV
Level 122
God Stats
2W - 0L
1,784 SR
Queue Stats
34W - 21L
1,751 MMR
Party 2
Ra
Ra
Platinum V
xFurySmash
Ra
Platinum V
Level 159
God Stats
3W - 3L
1,709 SR
Queue Stats
430W - 423L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LucarosRax
Bellona
9
0 / 4 / 0
5,567
557
5,057
8,201
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 4 / 1
4,680
468
2,314
9,101
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Wild-JES
Skadi
10
2 / 2 / 0
5,503
550
5,203
5,830
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
fastlife2
Chronos
10
0 / 3 / 1
5,460
546
4,307
7,096
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
iFastLife
Fenrir
9
1 / 2 / 0
5,053
505
2,769
6,953
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChaacChang'eSurtrLoki

VS

Bans
KumbhakarnaUllrCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chem-123
Sylvanus
10
1 / 0 / 3
6,064
606
3,801
7,426
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
DeadTrashGame
Cerberus
9
0 / 0 / 6
5,457
546
4,698
9,086
4,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
Kenmen
Thor
12
5 / 0 / 6
6,524
652
5,143
6,778
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Painn2x
Hachiman
11
5 / 2 / 2
6,322
632
5,483
5,195
1,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
6,444
644
4,758
5,488
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
15
15
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chem-123
Sylvanus
1
0
3
2.5
W
Cerberus
DeadTrashGame
Cerberus
0
0
6
3
W
Thor
Kenmen
Thor
5
0
6
8
L
Bellona
LucarosRax
Bellona
0
4
0
0
L
0
4
1
0.13
W
Hachiman
Painn2x
Hachiman
5
2
2
3
L
Skadi
Wild-JES
Skadi
2
2
0
1
L
Chronos
fastlife2
Chronos
0
3
1
0.17
L
Fenrir
iFastLife
Fenrir
1
2
0
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
23,883
37,181
Taken
33,973
16,578
Mitigated
16,800
7,110
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chem-123
Sylvanus
3,801
825
0
5,608
7,426
6,438
0
0
7,426
24,818
8,099
W
Cerberus
DeadTrashGame
Cerberus
4,698
412
0
3,391
9,086
4,352
0
1,875
7,189
19,653
1,192
W
Thor
Kenmen
Thor
5,143
1,520
0
500
6,778
2,715
0
1,059
5,645
0
47,495
L
Bellona
LucarosRax
Bellona
5,057
2,498
0
1,473
8,201
4,479
0
3,431
4,770
0
35,749
L
2,314
585
0
1,802
9,101
6,339
0
2,363
6,692
15,608
0
W
Hachiman
Painn2x
Hachiman
5,483
2,397
0
1,873
5,195
1,667
0
907
4,288
0
36,127
L
Skadi
Wild-JES
Skadi
5,203
2,388
0
936
5,830
1,516
0
1,616
4,214
0
35,984
L
Chronos
fastlife2
Chronos
4,307
654
0
1,451
7,096
1,842
0
2,905
3,932
36,570
0
L
Fenrir
iFastLife
Fenrir
2,769
830
0
1,448
6,953
2,402
0
1,857
4,950
0
26,407
W
4,758
808
985
2,791
5,488
1,628
0
2,749
2,385
47,125
1,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
30,811
273
Minions Killed
346
0
Camps Cleared
0
987,275
Distance Traveled
1,029,670
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,064
606
71
7
0
175,398
2
W
Cerberus
5,457
546
42
4
0
223,072
3
W
Thor
6,524
652
78
8
0
234,329
4
L
Bellona
5,567
557
64
6
0
197,365
0
L
Ares
4,680
468
21
2
0
169,882
2
W
Hachiman
6,322
632
66
7
0
188,552
1
L
Skadi
5,503
550
64
6
0
185,858
3
L
Chronos
5,460
546
68
7
0
200,313
1
L
Fenrir
5,053
505
56
6
0
233,857
2
W
Ra
6,444
644
89
9
0
208,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role