Player Matchup

Sol
Sol
 
Sol
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mario killer 8E
Ymir
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
96W - 100L
1,545 Elo+
Solo
Hel
Hel
ReBít
Hel
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 25L
1,769 Elo+
Party 2
Nu Wa
Nu Wa
Toad41145
Nu Wa
Level 125
God Stats
5W - 1L
1,876 SR
Queue Stats
106W - 33L
1,723 Elo+
Party 2
Team Averages
Level 139
1,575 SR
1,607 Elo+

VS

Team Averages
Level 133
1,458 SR
1,470 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CubanKingKai
King Arthur
Level 106
God Stats
1W - 3L
1,332 SR
Queue Stats
131W - 111L
1,484 Elo+
Party 1
Yemoja
Yemoja
CubanKingKilla
Yemoja
Level 85
God Stats
0W - 4L
1,099 SR
Queue Stats
202W - 218L
1,439 Elo+
Party 1
Sol
Sol
Orchiric
Sol
Level 157
God Stats
3W - 2L
1,668 SR
Queue Stats
278W - 300L
1,452 Elo+
Solo
Ravana
Ravana
axeltheflame
Ravana
Level 208
God Stats
1W - 1L
1,694 SR
Queue Stats
156W - 153L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 6
7,241
1,448
7,113
2,646
1,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ullr
 
Ullr
12
2 / 0 / 7
6,228
1,246
2,769
3,611
1,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 10
5,840
1,168
1,306
2,770
1,096
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hel
ReBít
Hel
10
2 / 1 / 7
5,925
1,185
3,555
4,326
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Toad41145
Nu Wa
10
2 / 1 / 7
6,156
1,231
3,974
2,741
1,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 1
4,790
958
1,712
2,953
929
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CubanKingKai
King Arthur
6
0 / 3 / 0
4,484
897
1,249
3,737
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 0
5,281
1,056
2,884
4,362
3,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 3 / 1
4,990
998
2,069
5,334
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ravana
10
0 / 2 / 1
5,040
1,008
4,225
4,367
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
11
Kills
2
2
Deaths
11
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
6
8
W
Ullr
 
Ullr
2
0
7
5.5
L
Apollo
 
Apollo
0
2
1
0.25
L
King Arthur
CubanKingKai
King Arthur
0
3
0
0
L
2
1
0
2
W
0
0
10
5
L
0
3
1
0.17
W
Hel
ReBít
Hel
2
1
7
5.5
W
Nu Wa
Toad41145
Nu Wa
2
1
7
5.5
L
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
12,139
16,094
Taken
20,753
5,693
Mitigated
10,019
9,761
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,113
1,001
231
1,017
2,646
1,053
461
692
1,954
14,999
628
W
Ullr
 
Ullr
2,769
1,114
564
880
3,611
1,220
46
1,726
1,885
0
10,548
L
Apollo
 
Apollo
1,712
1,055
135
196
2,953
929
0
2,094
859
0
6,624
L
King Arthur
CubanKingKai
King Arthur
1,249
46
0
0
3,737
2,365
0
2,543
1,194
0
1,760
L
2,884
504
2,146
698
4,362
3,418
0
3,625
737
5,099
127
W
1,306
0
461
440
2,770
1,096
35
881
1,889
4,470
1,311
L
2,069
384
237
1,136
5,334
1,489
0
4,154
1,180
10,936
1,267
W
Hel
ReBít
Hel
3,555
585
3,561
2,560
4,326
1,203
164
1,013
3,313
9,215
0
W
Nu Wa
Toad41145
Nu Wa
3,974
1,015
0
47
2,741
1,121
340
506
2,235
5,337
304
L
Ravana
4,225
425
463
321
4,367
1,818
0
2,941
1,426
0
8,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
24,585
66
Minions Killed
41
0
Camps Cleared
0
561,087
Distance Traveled
467,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,241
1,448
22
4
0
115,708
0
W
Ullr
6,228
1,246
15
3
0
113,725
0
L
Apollo
4,790
958
8
2
0
87,638
0
L
King Arthur
4,484
897
0
0
0
80,836
0
L
Yemoja
5,281
1,056
4
1
0
87,619
0
W
Ymir
5,840
1,168
11
2
0
128,329
0
L
Sol
4,990
998
15
3
0
99,050
0
W
Hel
5,925
1,185
12
2
0
102,971
0
W
Nu Wa
6,156
1,231
6
1
0
100,354
0
L
Ravana
5,040
1,008
14
3
0
112,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role