Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
O fresh cakes O
Xing Tian
Level 156
God Stats
11W - 12L
1,557 SR
Queue Stats
302W - 335L
1,565 Elo+
Party 1
Apollo
Apollo
WittyCalf259097
Apollo
Level 128
God Stats
2W - 0L
1,802 SR
Queue Stats
185W - 169L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
YABOKUSAMA
Baron Samedi
Level 81
God Stats
5W - 0L
1,805 SR
Queue Stats
42W - 42L
1,463 Elo+
Solo
Medusa
Medusa
zv ALPHA VS
Medusa
Level 217
God Stats
32W - 26L
1,638 SR
Queue Stats
369W - 418L
1,542 Elo+
Party 1
Team Averages
Level 141
1,660 SR
1,524 Elo+

VS

Team Averages
Level 103
1,569 SR
1,502 Elo+
Erlang Shen
Erlang Shen
BragiSdeyb
Erlang Shen
Level 146
God Stats
27W - 28L
1,546 SR
Queue Stats
442W - 425L
1,495 Elo+
Solo
Anubis
Anubis
JG89-P3NK-BC92
Anubis
Level 89
God Stats
45W - 42L
1,665 SR
Queue Stats
135W - 117L
1,558 Elo+
Solo
Charon
Charon
SIRFATLOUIE
Charon
Level 89
God Stats
2W - 4L
1,618 SR
Queue Stats
151W - 153L
1,530 Elo+
Solo
Medusa
Medusa
elShafto69
Medusa
Level 115
God Stats
4W - 4L
1,573 SR
Queue Stats
42W - 49L
1,462 Elo+
Party 2
Arachne
Arachne
wet_waters69
Arachne
Level 74
God Stats
16W - 25L
1,441 SR
Queue Stats
42W - 48L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
4 / 1 / 13
10,462
551
8,387
23,834
20,999
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
O fresh cakes O
Xing Tian
16
8 / 3 / 11
9,762
514
18,072
20,172
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 6 / 6
9,225
486
9,091
16,612
5,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
YABOKUSAMA
Baron Samedi
15
3 / 4 / 5
9,146
481
7,458
10,507
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
7 / 0 / 11
10,520
554
19,825
10,355
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BragiSdeyb
Erlang Shen
16
4 / 2 / 2
10,348
545
13,809
23,914
17,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
8 / 5 / 2
10,494
552
14,286
13,546
5,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
12
0 / 5 / 4
7,812
411
9,976
17,115
9,207
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
elShafto69
Medusa
14
0 / 5 / 3
8,634
454
6,193
13,939
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
wet_waters69
Arachne
14
1 / 5 / 7
8,468
446
7,549
17,315
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
22
Kills
13
14
Deaths
22
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
13
10.5
L
Erlang Shen
BragiSdeyb
Erlang Shen
4
2
2
2.5
L
8
5
2
1.8
W
Xing Tian
O fresh cakes O
Xing Tian
8
3
11
4.5
L
Charon
0
5
4
0.4
W
0
6
6
0.5
W
Baron Samedi
YABOKUSAMA
Baron Samedi
3
4
5
1.38
L
Medusa
elShafto69
Medusa
0
5
3
0.3
L
Arachne
wet_waters69
Arachne
1
5
7
0.9
W
Medusa
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,833
Damage
51,813
81,480
Taken
85,829
43,688
Mitigated
41,043
24,260
Healing
28,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,387
1,415
4,351
7,483
23,834
20,999
353
8,015
15,349
41,298
3,690
L
Erlang Shen
BragiSdeyb
Erlang Shen
13,809
6,741
0
13,275
23,914
17,955
222
4,945
18,969
0
79,040
L
14,286
115
699
4,725
13,546
5,249
134
8,344
5,202
55,989
1,175
W
Xing Tian
O fresh cakes O
Xing Tian
18,072
1,089
0
5,630
20,172
7,783
0
6,190
13,632
72,990
0
L
Charon
9,976
816
0
2,004
17,115
9,207
0
6,719
10,396
38,520
0
W
9,091
4,778
0
3,621
16,612
5,999
772
2,416
14,125
0
60,546
W
Baron Samedi
YABOKUSAMA
Baron Samedi
7,458
603
604
1,380
10,507
4,917
989
2,714
7,702
56,992
0
L
Medusa
elShafto69
Medusa
6,193
1,977
0
4,163
13,939
3,566
750
4,781
9,158
0
64,197
L
Arachne
wet_waters69
Arachne
7,549
5,481
0
3,706
17,315
5,066
0
9,044
8,271
0
51,744
W
Medusa
19,825
8,026
0
1,191
10,355
3,990
1,912
3,501
6,478
0
90,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,115
Gold Earned
45,756
521
Minions Killed
418
0
Camps Cleared
0
1,861,629
Distance Traveled
1,795,745
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,462
551
73
4
0
363,470
5
L
Erlang Shen
10,348
545
115
6
0
387,885
0
L
Anubis
10,494
552
89
5
0
314,220
6
W
Xing Tian
9,762
514
101
5
0
401,713
4
L
Charon
7,812
411
45
2
0
345,072
0
W
Apollo
9,225
486
112
6
0
355,614
1
W
Baron Samedi
9,146
481
98
5
0
331,101
0
L
Medusa
8,634
454
105
6
0
332,851
3
L
Arachne
8,468
446
64
3
0
415,717
5
W
Medusa
10,520
554
137
7
0
409,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role