Player Matchup

Baron Samedi
Baron Samedi
Gold IV
LighlySalted
Baron Samedi
Gold IV
Level 87
God Stats
22W - 14L
1,532 SR
Queue Stats
73W - 65L
1,480 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
TheJuicyOneQc
Kumbhakarna
Gold I
Level 119
God Stats
4W - 2L
1,372 SR
Queue Stats
32W - 20L
1,737 MMR
Party 1
Serqet
Serqet
Gold IV
w Uphoria w
Serqet
Gold IV
Level 105
God Stats
5W - 3L
1,653 SR
Queue Stats
73W - 65L
1,435 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,519 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,554 SR
1,590 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
ProfessorSobekxd
Mulan
Gold II
Level 103
God Stats
1W - 4L
1,576 SR
Queue Stats
95W - 103L
1,770 MMR
Party 2
Anubis
Anubis
Gold V
Sabl3y3
Anubis
Gold V
Level 81
God Stats
3W - 6L
1,586 SR
Queue Stats
154W - 167L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LighlySalted
Baron Samedi
16
5 / 2 / 9
9,593
959
8,848
4,875
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
TheJuicyOneQc
Kumbhakarna
15
4 / 2 / 10
9,460
946
6,868
11,962
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
15
5 / 3 / 8
9,211
921
7,231
9,534
7,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
CerberusAchillesKuzenboCthulhuXing Tian

VS

Bans
VulcanDiscordiaDanzaburouNu WaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 4
7,219
722
4,899
5,724
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 6 / 6
7,984
798
7,470
12,585
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Sabl3y3
Anubis
14
5 / 5 / 2
9,072
907
6,830
8,799
3,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
14
Kills
7
7
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
4
1
W
Baron Samedi
LighlySalted
Baron Samedi
5
2
9
4.75
L
1
6
6
0.67
L
Anubis
Sabl3y3
Anubis
5
5
2
1.2
W
Kumbhakarna
TheJuicyOneQc
Kumbhakarna
4
2
10
4.5
W
Serqet
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
19,199
26,371
Taken
27,108
17,528
Mitigated
15,231
5,180
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,899
717
0
1,508
5,724
1,618
0
2,907
2,531
0
12,154
W
Baron Samedi
LighlySalted
Baron Samedi
8,848
749
841
1,135
4,875
2,128
1,116
1,464
3,361
35,001
0
L
7,470
1,550
39
2,277
12,585
9,636
0
6,206
5,683
0
19,533
L
Anubis
Sabl3y3
Anubis
6,830
249
0
2,065
8,799
3,977
160
5,513
3,002
36,281
0
W
Kumbhakarna
TheJuicyOneQc
Kumbhakarna
6,868
1,197
0
1,236
11,962
7,476
686
2,633
9,000
26,273
1,332
W
Serqet
7,231
1,945
0
1,968
9,534
7,924
1,813
2,815
6,457
28
15,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
24,275
117
Minions Killed
113
0
Camps Cleared
0
567,014
Distance Traveled
425,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,219
722
21
2
0
130,622
0
W
Baron Samedi
9,593
959
54
5
0
181,405
0
L
Mulan
7,984
798
24
2
0
151,494
0
L
Anubis
9,072
907
68
7
0
143,699
0
W
Kumbhakarna
9,460
946
34
3
0
190,115
0
W
Serqet
9,211
921
29
3
0
195,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role