Player Matchup

Hera
Hera
FatherXylophone
Hera
Level 129
God Stats
5W - 7L
1,448 SR
Queue Stats
319W - 317L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
KenpashyZarack
Ne Zha
Level 233
God Stats
4W - 2L
1,537 SR
Queue Stats
439W - 437L
1,538 Elo+
Solo
Anhur
Anhur
LastBattlefield
Anhur
Level 127
God Stats
2W - 3L
1,463 SR
Queue Stats
63W - 59L
1,511 Elo+
Solo
Fafnir
Fafnir
ThySauceyBoi
Fafnir
Level 141
God Stats
2W - 3L
1,617 SR
Queue Stats
50W - 43L
1,615 Elo+
Party 1
Lancelot
Lancelot
avilcfr
Lancelot
Level 144
God Stats
2W - 0L
1,626 SR
Queue Stats
106W - 108L
1,505 Elo+
Solo
Team Averages
Level 155
1,538 SR
1,546 Elo+

VS

Team Averages
Level 93
1,483 SR
1,534 Elo+
Agni
Agni
 
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BNYP
Da Ji
Level 118
God Stats
1W - 1L
1,730 SR
Queue Stats
110W - 84L
1,584 Elo+
Party 2
Yu Huang
Yu Huang
GroxHimmel
Yu Huang
Level 140
God Stats
0W - 4L
1,162 SR
Queue Stats
177W - 169L
1,527 Elo+
Solo
Bacchus
Bacchus
StormSven
Bacchus
Level 27
God Stats
6W - 4L
1,525 SR
Queue Stats
79W - 77L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 13
10,046
1,005
14,578
5,704
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 4 / 8
9,361
936
9,206
10,465
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 2 / 12
9,228
923
7,763
6,604
2,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
14
3 / 3 / 15
8,972
897
5,366
10,236
14,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
avilcfr
Lancelot
16
3 / 2 / 15
9,275
928
6,920
10,811
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 4 / 4
8,771
877
7,676
6,689
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
 
Sobek
12
0 / 5 / 5
7,473
747
3,712
14,583
13,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
BNYP
Da Ji
12
1 / 6 / 7
7,733
773
6,790
9,002
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
GroxHimmel
Yu Huang
16
4 / 4 / 4
8,766
877
10,297
7,617
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
StormSven
Bacchus
13
2 / 4 / 4
8,027
803
3,967
11,745
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
23
Kills
12
12
Deaths
23
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
4
4
1.75
L
Sobek
 
Sobek
0
5
5
0.5
L
Da Ji
BNYP
Da Ji
1
6
7
0.75
W
8
1
13
14.5
L
Yu Huang
GroxHimmel
Yu Huang
4
4
4
1.5
W
7
4
8
2.75
W
2
2
12
4
L
Bacchus
StormSven
Bacchus
2
4
4
1
W
Fafnir
3
3
15
3.5
W
Lancelot
avilcfr
Lancelot
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,833
Damage
32,442
43,820
Taken
49,636
28,756
Mitigated
37,203
15,495
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,676
721
0
313
6,689
2,202
0
1,750
4,822
20,528
0
L
Sobek
 
Sobek
3,712
91
1,006
3,271
14,583
13,905
0
4,595
9,612
9,143
1,441
L
Da Ji
BNYP
Da Ji
6,790
1,016
0
125
9,002
4,177
0
3,601
5,258
0
15,415
W
14,578
2,076
804
1,263
5,704
2,505
1,042
2,764
2,918
26,955
1,027
L
Yu Huang
GroxHimmel
Yu Huang
10,297
1,102
0
1,030
7,617
2,923
0
3,107
4,391
30,006
0
W
9,206
1,537
0
2,608
10,465
4,923
373
4,653
5,666
0
17,379
W
7,763
5,802
2,098
2,196
6,604
2,565
4,112
4,851
1,667
0
20,820
L
Bacchus
StormSven
Bacchus
3,967
145
552
2,073
11,745
13,996
0
5,291
6,071
8,835
226
W
Fafnir
5,366
1,224
853
2,646
10,236
14,423
0
5,546
4,500
8,145
0
W
Lancelot
avilcfr
Lancelot
6,920
879
1,651
1,376
10,811
4,340
1,507
6,854
3,813
0
18,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
40,770
114
Minions Killed
106
0
Camps Cleared
0
1,089,365
Distance Traveled
953,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,771
877
26
3
0
202,810
0
L
Sobek
7,473
747
8
1
0
186,486
0
L
Da Ji
7,733
773
24
2
0
185,156
0
W
Hera
10,046
1,005
39
4
0
238,880
0
L
Yu Huang
8,766
877
44
4
0
167,769
0
W
Ne Zha
9,361
936
16
2
0
191,970
0
W
Anhur
9,228
923
34
3
0
206,732
0
L
Bacchus
8,027
803
4
0
0
211,561
0
W
Fafnir
8,972
897
7
1
0
188,940
0
W
Lancelot
9,275
928
18
2
0
262,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role