Player Matchup

Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dreamcast4K
Loki
Level 41
God Stats
10W - 8L
1,414 SR
Queue Stats
252W - 259L
1,452 Elo+
Solo
Hachiman
Hachiman
Lucifer420_69
Hachiman
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 72L
1,406 Elo+
Solo
Vulcan
Vulcan
SmiteLover2324
Vulcan
Level 73
God Stats
2W - 1L
1,503 SR
Queue Stats
149W - 161L
1,483 Elo+
Solo
Cthulhu
Cthulhu
StinkyPooch
Cthulhu
Level 64
God Stats
42W - 32L
1,594 SR
Queue Stats
148W - 165L
1,413 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,451 Elo+

VS

Team Averages
Level 71
1,359 SR
1,380 Elo+
Medusa
Medusa
Bendutch17
Medusa
Level 94
God Stats
4W - 7L
1,225 SR
Queue Stats
416W - 408L
1,432 Elo+
Solo
Thor
Thor
Chancla45
Thor
Level 44
God Stats
4W - 6L
1,145 SR
Queue Stats
56W - 88L
1,332 Elo+
Solo
King Arthur
King Arthur
MyDsmall1369
King Arthur
Level 68
God Stats
36W - 38L
1,402 SR
Queue Stats
253W - 269L
1,423 Elo+
Solo
Ra
Ra
Noovack
Ra
Level 110
God Stats
4W - 8L
1,319 SR
Queue Stats
80W - 99L
1,368 Elo+
Solo
Charon
Charon
booyaa2017
Charon
Level 38
God Stats
6W - 8L
1,703 SR
Queue Stats
45W - 70L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 0
7,031
703
7,906
9,955
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 1
5,958
596
2,534
8,755
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Lucifer420_69
Hachiman
9
4 / 1 / 2
5,777
578
8,209
6,224
1,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 1 / 0
5,054
505
2,630
2,645
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
StinkyPooch
Cthulhu
9
1 / 1 / 4
5,505
551
4,459
6,230
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bendutch17
Medusa
8
0 / 3 / 2
4,722
472
4,676
8,406
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
9
1 / 1 / 1
5,145
515
3,837
9,014
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MyDsmall1369
King Arthur
8
0 / 4 / 0
4,563
456
4,260
11,054
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 1
6,166
617
1,218
2,979
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
booyaa2017
Charon
8
2 / 3 / 0
4,693
469
3,840
6,729
2,446
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
0
4
L
Medusa
Bendutch17
Medusa
0
3
2
0.33
L
Thor
1
1
1
1.5
W
2
1
1
2.5
W
Hachiman
Lucifer420_69
Hachiman
4
1
2
5
L
King Arthur
MyDsmall1369
King Arthur
0
4
0
0
L
1
0
1
1.5
W
0
1
0
0
W
Cthulhu
StinkyPooch
Cthulhu
1
1
4
3
L
Charon
booyaa2017
Charon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
17,831
33,809
Taken
38,182
16,438
Mitigated
12,367
15,955
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,906
3,341
70
5,869
9,955
7,900
0
0
9,955
0
40,278
L
Medusa
Bendutch17
Medusa
4,676
1,082
0
868
8,406
2,384
0
1,047
7,149
0
25,381
L
Thor
3,837
1,208
0
4,710
9,014
2,688
0
1,434
7,476
0
30,650
W
2,534
675
0
5,072
8,755
2,525
0
798
7,957
0
50,777
W
Hachiman
Lucifer420_69
Hachiman
8,209
4,118
0
2,934
6,224
1,804
486
1,619
4,605
0
29,177
L
King Arthur
MyDsmall1369
King Arthur
4,260
974
0
3,583
11,054
4,036
0
0
11,054
0
25,714
L
1,218
0
406
1,618
2,979
813
0
2,272
627
42,495
1,549
W
2,630
86
0
481
2,645
683
0
417
2,228
26,889
0
W
Cthulhu
StinkyPooch
Cthulhu
4,459
72
140
1,389
6,230
3,526
0
2,066
4,164
21,256
1,242
L
Charon
booyaa2017
Charon
3,840
365
0
141
6,729
2,446
0
1,504
4,989
15,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
25,289
307
Minions Killed
234
0
Camps Cleared
0
980,015
Distance Traveled
1,048,387
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,031
703
77
8
0
156,472
4
L
Medusa
4,722
472
45
5
0
199,178
0
L
Thor
5,145
515
61
6
0
224,958
1
W
Loki
5,958
596
96
10
0
237,895
1
W
Hachiman
5,777
578
35
4
0
184,229
3
L
King Arthur
4,563
456
34
3
0
188,639
0
L
Ra
6,166
617
76
8
0
226,185
0
W
Vulcan
5,054
505
51
5
0
189,638
4
W
Cthulhu
5,505
551
48
5
0
211,781
1
L
Charon
4,693
469
18
2
0
209,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role