Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CerGinge
Merlin
Level 148
God Stats
7W - 6L
1,568 SR
Queue Stats
416W - 386L
1,469 Elo+
Party 2
Osiris
Osiris
Maxakalisaurus_
Osiris
Level 103
God Stats
8W - 8L
1,540 SR
Queue Stats
181W - 187L
1,468 Elo+
Solo
Anhur
Anhur
Mockridge
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,569 Elo+
Solo
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 107
God Stats
42W - 52L
1,541 SR
Queue Stats
220W - 203L
1,454 Elo+
Party 2
Team Averages
Level 132
1,530 SR
1,492 Elo+

VS

Team Averages
Level 78
1,382 SR
1,501 Elo+
Tiamat
Tiamat
Akuma6625
Tiamat
Level 119
God Stats
6W - 18L
1,213 SR
Queue Stats
153W - 163L
1,478 Elo+
Solo
Neith
Neith
Exotic_Origin_
Neith
Level 119
God Stats
6W - 4L
1,518 SR
Queue Stats
262W - 248L
1,548 Elo+
Solo
Ne Zha
Ne Zha
bodeboop
Ne Zha
Level 125
God Stats
1W - 1L
1,135 SR
Queue Stats
53W - 44L
1,541 Elo+
Party 1
Chaac
Chaac
djrurple
Chaac
Level 11
God Stats
7W - 5L
1,498 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 1
Athena
Athena
minibearr
Athena
Level 15
God Stats
5W - 2L
1,547 SR
Queue Stats
12W - 13L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 2 / 4
5,237
476
3,002
8,583
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
CerGinge
Merlin
11
0 / 1 / 0
6,081
553
1,710
4,082
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,095
554
3,606
8,321
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Mockridge
Anhur
8
3 / 3 / 3
5,432
494
7,015
7,874
2,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tuggertw0
Fenrir
11
3 / 1 / 2
5,925
539
3,078
8,243
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akuma6625
Tiamat
12
1 / 0 / 3
6,343
577
3,939
3,679
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 4 / 0
6,089
554
5,931
8,162
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
bodeboop
Ne Zha
13
4 / 0 / 2
6,851
623
6,812
6,413
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
djrurple
Chaac
10
1 / 0 / 2
6,320
575
3,650
6,663
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Athena
minibearr
Athena
10
1 / 2 / 2
5,918
538
4,514
7,339
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
10
10
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
4
1
W
Tiamat
Akuma6625
Tiamat
1
0
3
2.5
L
Merlin
CerGinge
Merlin
0
1
0
0
W
3
4
0
0.75
L
0
3
0
0
L
Anhur
Mockridge
Anhur
3
3
3
1.5
L
Fenrir
Tuggertw0
Fenrir
3
1
2
4
W
Ne Zha
bodeboop
Ne Zha
4
0
2
5
W
Chaac
djrurple
Chaac
1
0
2
2
W
Athena
minibearr
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,411
Damage
24,846
37,103
Taken
32,256
15,584
Mitigated
15,614
13,474
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,002
417
1,411
3,304
8,583
3,579
115
2,921
5,662
14,783
0
W
Tiamat
Akuma6625
Tiamat
3,939
551
0
1,503
3,679
2,146
0
860
2,819
33,199
1,356
L
Merlin
CerGinge
Merlin
1,710
48
0
750
4,082
1,111
288
1,592
2,490
42,719
2,476
W
5,931
1,756
0
2,310
8,162
1,923
624
694
7,468
0
46,666
L
3,606
1,668
0
2,241
8,321
6,113
0
879
6,942
174
38,122
L
Anhur
Mockridge
Anhur
7,015
3,260
0
1,388
7,874
2,226
0
1,362
6,512
0
26,348
L
Fenrir
Tuggertw0
Fenrir
3,078
1,000
0
4,380
8,243
2,555
0
882
7,361
0
40,402
W
Ne Zha
bodeboop
Ne Zha
6,812
1,490
0
1,524
6,413
2,553
0
984
5,429
0
54,139
W
Chaac
djrurple
Chaac
3,650
832
0
3,318
6,663
5,020
0
107
6,556
0
28,560
W
Athena
minibearr
Athena
4,514
1,097
0
1,854
7,339
3,972
0
1,998
5,341
12,312
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
31,521
320
Minions Killed
305
0
Camps Cleared
0
1,086,739
Distance Traveled
1,161,243
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,237
476
10
1
0
195,904
4
W
Tiamat
6,343
577
73
7
0
236,581
0
L
Merlin
6,081
553
103
9
0
215,490
2
W
Neith
6,089
554
75
7
0
192,205
0
L
Osiris
6,095
554
82
7
0
195,800
2
L
Anhur
5,432
494
49
4
0
218,595
0
L
Fenrir
5,925
539
76
7
0
260,950
0
W
Ne Zha
6,851
623
86
8
0
283,703
2
W
Chaac
6,320
575
51
5
0
209,222
0
W
Athena
5,918
538
20
2
0
239,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role