Player Matchup

Jormungandr
Jormungandr
BeyondxImmortal
Jormungandr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,435 Elo+
Solo
Nike
Nike
Warchi Omar
Nike
Level 157
God Stats
3W - 2L
1,413 SR
Queue Stats
102W - 105L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
ZonaFrags
Baron Samedi
Level 149
God Stats
52W - 35L
1,612 SR
Queue Stats
418W - 394L
1,519 Elo+
Solo
Freya
Freya
jontheebum
Freya
Level 128
God Stats
2W - 3L
1,616 SR
Queue Stats
12W - 9L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
kiddragon6
Nu Wa
Level 157
God Stats
10W - 4L
1,671 SR
Queue Stats
16W - 14L
1,499 Elo+
Party 1
Team Averages
Level 135
1,562 SR
1,490 Elo+

VS

Team Averages
Level 108
1,589 SR
1,512 Elo+
Apollo
Apollo
Alexblazn420
Apollo
Level 156
God Stats
22W - 24L
1,546 SR
Queue Stats
34W - 37L
1,499 Elo+
Solo
Ravana
Ravana
PeaNurBUTT
Ravana
Level 17
God Stats
52W - 13L
1,721 SR
Queue Stats
230W - 77L
1,628 Elo+
Solo
Cthulhu
Cthulhu
Unalloyed Zerk
Cthulhu
Level 89
God Stats
16W - 16L
1,622 SR
Queue Stats
48W - 48L
1,540 Elo+
Solo
Ah Puch
Ah Puch
mdiggitty
Ah Puch
Level 158
God Stats
5W - 8L
1,510 SR
Queue Stats
94W - 99L
1,454 Elo+
Solo
Hades
Hades
pvt-toker-420
Hades
Level 119
God Stats
119W - 109L
1,545 SR
Queue Stats
205W - 207L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeyondxImmortal
Jormungandr
12
2 / 3 / 2
6,427
1,071
1,976
6,755
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 5
6,490
1,082
4,255
9,449
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
ZonaFrags
Baron Samedi
8
0 / 0 / 0
5,145
858
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Freya
11
2 / 6 / 0
5,907
985
4,377
7,866
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nu Wa
11
1 / 3 / 3
6,137
1,023
5,214
4,500
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 0 / 4
7,034
1,172
3,725
5,570
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
PeaNurBUTT
Ravana
13
7 / 1 / 4
7,624
1,271
6,532
4,027
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 10
6,407
1,068
5,601
5,659
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
mdiggitty
Ah Puch
12
1 / 0 / 4
6,530
1,088
3,759
1,450
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 6
6,520
1,087
5,403
7,121
3,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
15
15
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
0
4
7
L
Jormungandr
BeyondxImmortal
Jormungandr
2
3
2
1
W
Ravana
PeaNurBUTT
Ravana
7
1
4
9
W
0
2
10
2.5
L
1
3
5
1.17
L
Baron Samedi
ZonaFrags
Baron Samedi
0
0
0
0
L
Freya
2
6
0
0.33
L
Nu Wa
1
3
3
0.83
W
Ah Puch
mdiggitty
Ah Puch
1
0
4
3
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
25,020
28,570
Taken
23,827
14,448
Mitigated
10,941
4,540
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,725
1,709
0
2,208
5,570
1,773
824
2,821
2,394
0
17,101
L
Jormungandr
BeyondxImmortal
Jormungandr
1,976
440
121
1,043
6,755
4,685
0
2,863
3,614
13,279
0
W
Ravana
PeaNurBUTT
Ravana
6,532
1,709
0
467
4,027
1,747
92
1,389
2,283
0
23,748
W
5,601
74
0
290
5,659
3,683
0
2,747
2,412
15,410
1,461
L
4,255
651
0
1,879
9,449
6,027
0
5,083
4,104
0
14,618
L
Baron Samedi
ZonaFrags
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Freya
4,377
983
0
951
7,866
2,483
0
2,536
5,116
8,175
0
L
Nu Wa
5,214
1,208
0
546
4,500
1,253
99
2,928
1,422
12,507
0
W
Ah Puch
mdiggitty
Ah Puch
3,759
136
0
507
1,450
452
0
423
909
18,493
159
W
5,403
303
0
2,518
7,121
3,286
188
2,766
3,887
12,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
34,115
96
Minions Killed
155
0
Camps Cleared
0
501,087
Distance Traveled
719,147
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,034
1,172
34
6
0
129,816
0
L
Jormungandr
6,427
1,071
33
6
0
133,311
0
W
Ravana
7,624
1,271
43
7
0
177,967
0
W
Cthulhu
6,407
1,068
19
3
0
143,450
0
L
Nike
6,490
1,082
28
5
0
130,192
0
L
Baron Samedi
5,145
858
0
0
0
0
0
L
Freya
5,907
985
14
2
0
120,917
2
L
Nu Wa
6,137
1,023
21
4
0
116,667
0
W
Ah Puch
6,530
1,088
44
7
0
129,979
4
W
Hades
6,520
1,087
15
3
0
137,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role